# PlenoCI: Plenoptic CharacterIstics for View Dependence Aware Change Classification

arXiv: https://arxiv.org/abs/2609.28930 · HTML: https://mlsanity.com/paper/2609.28930/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 42 of its 77 references that are in the map.
- First posted on arXiv 24 Sep 2026.

## Builds on (most cited first, 30 of 42)

- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Plenoxels: Radiance Fields without Neural Networks](https://mlsanity.com/paper/2112.05131/) (2021)
- [VGGT: Visual Geometry Grounded Transformer](https://mlsanity.com/paper/2503.11651/) (2025)
- [In Search of Lost Domain Generalization](https://mlsanity.com/paper/2007.01434/) (2020)
- [Grounding Image Matching in 3D with MASt3R](https://mlsanity.com/paper/2406.09756/) (2024)
- [Gaussian Splatting SLAM](https://mlsanity.com/paper/2312.06741/) (2023)
- [π3: Permutation-Equivariant Visual Geometry Learning](https://mlsanity.com/paper/2507.13347/) (2025)
- [Fully Convolutional Siamese Networks for Change Detection](https://mlsanity.com/paper/1810.08462/) (2018)
- [gsplat: An Open-Source Library for Gaussian Splatting](https://mlsanity.com/paper/2409.06765/) (2024)
- [3D Gaussian Splatting as Markov Chain Monte Carlo](https://mlsanity.com/paper/2404.09591/) (2024)
- [3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes](https://mlsanity.com/paper/2407.07090/) (2024)
- [3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting](https://mlsanity.com/paper/2412.12507/) (2024)
- [PAD: A Dataset and Benchmark for Pose-agnostic Anomaly Detection](https://mlsanity.com/paper/2310.07716/) (2023)
- [Weakly Supervised Silhouette-based Semantic Scene Change Detection](https://mlsanity.com/paper/1811.11985/) (2018)
- [InstanceGaussian: Appearance-Semantic Joint Gaussian Representation for 3D Instance-Level Perception](https://mlsanity.com/paper/2411.19235/) (2024)
- [DR-TANet: Dynamic Receptive Temporal Attention Network for Street Scene Change Detection](https://mlsanity.com/paper/2103.00879/) (2021)
- [Hierarchical Paired Channel Fusion Network for Street Scene Change Detection](https://mlsanity.com/paper/2010.09925/) (2020)
- [ChangeSim: Towards End-to-End Online Scene Change Detection in Industrial Indoor Environments](https://mlsanity.com/paper/2103.05368/) (2021)
- [How to Reduce Change Detection to Semantic Segmentation](https://mlsanity.com/paper/2206.07557/) (2022)
- [SplatPose & Detect: Pose-Agnostic 3D Anomaly Detection](https://mlsanity.com/paper/2404.06832/) (2024)
- [The Change You Want to See (Now in 3D)](https://mlsanity.com/paper/2308.10417/) (2023)
- [Towards Generalizable Scene Change Detection](https://mlsanity.com/paper/2409.06214/) (2024)
- [3DGS-CD: 3D Gaussian Splatting-based Change Detection for Physical Object Rearrangement](https://mlsanity.com/paper/2411.03706/) (2024)
- [Zero-Shot Scene Change Detection](https://mlsanity.com/paper/2406.11210/) (2024)
- [ZeroSCD: Zero-Shot Street Scene Change Detection](https://mlsanity.com/paper/2409.15255/) (2024)
- [Robust Scene Change Detection Using Visual Foundation Models and Cross-Attention Mechanisms](https://mlsanity.com/paper/2409.16850/) (2024)
- [Multi-View Pose-Agnostic Change Localization with Zero Labels](https://mlsanity.com/paper/2412.03911/) (2024)
- [SplatPose+: Real-time Image-Based Pose-Agnostic 3D Anomaly Detection](https://mlsanity.com/paper/2410.12080/) (2024)

## Built on by (most cited first, 1 of 1)

- [GS-Pool: Object-Level Change Detection in 3D Gaussian Splatting](https://mlsanity.com/paper/2610.06688/) (2026)

## Abstract (arXiv)

Radiance field representations such as 3D Gaussian Splatting (3DGS) natively encode complex visual phenomena such as occlusions and view dependence, but they are inherently underconstrained. Independently optimized reconstructions converge to different primitive configurations, even in unchanged regions. We introduce Plenoptic CharacterIstics (PlenoCI), a novel feature built from the plenoptic field these representations approximate. PlenoCI directly captures rich visual behaviors while ignoring Lambertian textures. By deriving closed-form analytic plenoptic derivatives from a 3DGS representation, we efficiently detect these 5D structures. Our approach is robust to underconstrained representations by construction, reporting two orders of magnitude fewer false positives between independent reconstructions of unchanged scenes than concurrent work. We demonstrate PlenoCI's utility on change classification. First, we detect changes with an instance-aware 3DGS pipeline, achieving state-of-the-art results on CL-Splats with a 25.7% mIoU gain over the strongest competitor, while remaining competitive on the more challenging PASLCD benchmark. Leveraging PlenoCI, we classify changes as geometric or appearance-based with a balanced accuracy of 0.735, comparable to the best performing baseline. We believe plenoptic derivatives and PlenoCI open new directions for view dependence aware understanding in visually complex environments. Code and data are available at https://js0n-lai.github.io/plenoci.
