# EmbodiedMemory-Bench: Benchmarking Embodied Memory for Long-Horizon Embodied Tasks

arXiv: https://arxiv.org/abs/2609.28236 · HTML: https://mlsanity.com/paper/2609.28236/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 31 of its 43 references that are in the map.
- First posted on arXiv 23 Sep 2026.

## Builds on (most cited first, 30 of 31)

- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [MiniCPM-V: A GPT-4V Level MLLM on Your Phone](https://mlsanity.com/paper/2408.01800/) (2024)
- [AI2-THOR: An Interactive 3D Environment for Visual AI](https://mlsanity.com/paper/1712.05474/) (2017)
- [Evaluating Very Long-Term Conversational Memory of LLM Agents](https://mlsanity.com/paper/2402.17753/) (2024)
- [LongMemEval: Benchmarking Chat Assistants on Long-Term Interactive Memory](https://mlsanity.com/paper/2410.10813/) (2024)
- [BLINK: Multimodal Large Language Models Can See but Not Perceive](https://mlsanity.com/paper/2404.12390/) (2024)
- [MMMU-Pro: A More Robust Multi-discipline Multimodal Understanding Benchmark](https://mlsanity.com/paper/2409.02813/) (2024)
- [ProcTHOR: Large-Scale Embodied AI Using Procedural Generation](https://mlsanity.com/paper/2206.06994/) (2022)
- [Evaluating Memory in LLM Agents via Incremental Multi-Turn Interactions](https://mlsanity.com/paper/2507.05257/) (2025)
- [EmbodiedBench: Comprehensive Benchmarking Multi-modal Large Language Models for Vision-Driven Embodied Agents](https://mlsanity.com/paper/2502.09560/) (2025)
- [MemoryVLA: Perceptual-Cognitive Memory in Vision-Language-Action Models for Robotic Manipulation](https://mlsanity.com/paper/2508.19236/) (2025)
- [Evo-Memory: Benchmarking LLM Agent Test-time Learning with Self-Evolving Memory](https://mlsanity.com/paper/2511.20857/) (2025)
- [Cambrian-S: Towards Spatial Supersensing in Video](https://mlsanity.com/paper/2511.04670/) (2025)
- [GOAT-Bench: A Benchmark for Multi-Modal Lifelong Navigation](https://mlsanity.com/paper/2404.06609/) (2024)
- [Mem-Gallery: Benchmarking Multimodal Long-Term Conversational Memory for MLLM Agents](https://mlsanity.com/paper/2601.03515/) (2026)
- [RoboMME: Benchmarking and Understanding Memory for Robotic Generalist Policies](https://mlsanity.com/paper/2603.04639/) (2026)
- [Embodied-Reasoner: Synergizing Visual Search, Reasoning, and Action for Embodied Interactive Tasks](https://mlsanity.com/paper/2503.21696/) (2025)
- [MemVerse: Multimodal Memory for Lifelong Learning Agents](https://mlsanity.com/paper/2512.03627/) (2025)
- [OST-Bench: Evaluating the Capabilities of MLLMs in Online Spatio-temporal Scene Understanding](https://mlsanity.com/paper/2507.07984/) (2025)
- [RoboMemArena: A Comprehensive and Challenging Robotic Memory Benchmark](https://mlsanity.com/paper/2605.10921/) (2026)
- [TeleMem: Building Long-Term and Multimodal Memory for Agentic AI](https://mlsanity.com/paper/2601.06037/) (2025)
- [Explore with Long-term Memory: A Benchmark and Multimodal LLM-based Reinforcement Learning Framework for Embodied Exploration](https://mlsanity.com/paper/2601.10744/) (2026)
- [EgoMemReason: A Memory-Driven Reasoning Benchmark for Long-Horizon Egocentric Video Understanding](https://mlsanity.com/paper/2605.09874/) (2026)
- [FindingDory: A Benchmark to Evaluate Memory in Embodied Agents](https://mlsanity.com/paper/2506.15635/) (2025)
- [Memo: Training Memory-Efficient Embodied Agents with Reinforcement Learning](https://mlsanity.com/paper/2510.19732/) (2025)
- [SpaMEM: Benchmarking Dynamic Spatial Reasoning via Perception-Memory Integration in Embodied Environments](https://mlsanity.com/paper/2604.22409/) (2026)
- [WorldLines: Benchmarking and Modeling Long-Horizon Stateful Embodied Agents](https://mlsanity.com/paper/2606.18847/) (2026)
- [PersONAL: Towards a Comprehensive Benchmark for Personalized Embodied Agents](https://mlsanity.com/paper/2509.19843/) (2025)
- [MemCompiler: Compile, Don't Inject -- State-Conditioned Memory for Embodied Agents](https://mlsanity.com/paper/2605.07594/) (2026)
- [Affordance RAG: Hierarchical Multimodal Retrieval with Affordance-Aware Embodied Memory for Mobile Manipulation](https://mlsanity.com/paper/2512.18987/) (2025)

## Abstract (arXiv)

Long-horizon embodied interaction requires agents to retain and continually update information about the environment as they observe, act, and encounter change. Yet current agents struggle to maintain such memory reliably. Our analysis traces this limitation to four key deficiencies: weak fine-grained visual memory, unreliable dynamic world-state tracking, failing to record world state revealed by interaction outcomes, and limited generalization from prior experience. However, existing benchmarks do not directly assess these memory capabilities during long-horizon embodied interaction. To address this gap, we introduce EmbodiedMemory-Bench (EMem-Bench), comprising 2,554 interactive episodes across four task families. EMem-Bench requires agents to build and update memory from interaction history, then use it to complete a later task by acting in the environment. We further present Embodied-Memorizer (EMem), an external memory system that organizes embodied experience into spatial, event, and scene memories. We also train EMem-8B, an 8B policy that manages and uses these memories. We evaluate a diverse range of open-source and proprietary MLLMs and representative multimodal memory systems. Results show that current models remain weak and uneven across the four challenges. Under matched backbones, EMem achieves the best overall performance among the evaluated memory systems and improves both open-source and proprietary models, while EMem-8B further improves over its backbone. Project page: https://zju-omniai.github.io/EmbodiedMemoryBench/
