# Beyond End-Task Success: How to Audit Visual Experience Retrieval in Robotics

arXiv: https://arxiv.org/abs/2609.26567 · HTML: https://mlsanity.com/paper/2609.26567/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 15 of its 17 references that are in the map.
- First posted on arXiv 22 Sep 2026.

## Builds on (most cited first, 15 of 15)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [Cosmos World Foundation Model Platform for Physical AI](https://mlsanity.com/paper/2501.03575/) (2025)
- [What Matters in Learning from Offline Human Demonstrations for Robot Manipulation](https://mlsanity.com/paper/2108.03298/) (2021)
- [robosuite: A Modular Simulation Framework and Benchmark for Robot Learning](https://mlsanity.com/paper/2009.12293/) (2020)
- [Word Translation Without Parallel Data](https://mlsanity.com/paper/1710.04087/) (2017)
- [MimicGen: A Data Generation System for Scalable Robot Learning using Human Demonstrations](https://mlsanity.com/paper/2310.17596/) (2023)
- [The Surprising Effectiveness of Representation Learning for Visual Imitation](https://mlsanity.com/paper/2112.01511/) (2021)
- [Behavior Retrieval: Few-Shot Imitation Learning by Querying Unlabeled Datasets](https://mlsanity.com/paper/2304.08742/) (2023)
- [DINOBot: Robot Manipulation via Retrieval and Alignment with Vision Foundation Models](https://mlsanity.com/paper/2402.13181/) (2024)
- [STRAP: Robot Sub-Trajectory Retrieval for Augmented Policy Learning](https://mlsanity.com/paper/2412.15182/) (2024)
- [R+X: Retrieval and Execution from Everyday Human Videos](https://mlsanity.com/paper/2407.12957/) (2024)
- [FlowRetrieval: Flow-Guided Data Retrieval for Few-Shot Imitation Learning](https://mlsanity.com/paper/2408.16944/) (2024)
- [SRSA: Skill Retrieval and Adaptation for Robotic Assembly Tasks](https://mlsanity.com/paper/2503.04538/) (2025)
- [RT-Cache: Training-Free Retrieval for Real-Time Manipulation](https://mlsanity.com/paper/2505.09040/) (2025)

## Abstract (arXiv)

Robots that store past experiences must select which one to reuse in a new scene. Most systems select by visual similarity, and most evaluations report only the success of the selected experience. That number does not show whether the selection was good: a rule can score well by repeatedly using one broadly transferable experience, or poorly because its preferred experience is weak. Since robots increasingly adapt by reuse rather than retraining, a score that describes the library rather than the rule misleads what the field builds next. We contribute an audit methodology: execute every stored experience in every query scene, over two manipulation tasks, three reuse mechanisms, and libraries of K=3, 10, and 50. Because every alternative's outcome is known, a score can be traced to per-scene selection or to library quality. The audited rules select by nearest-neighbor distance in five visual embeddings, from raw pixels to CLIP. (1) One fixed experience, chosen with hindsight, captures 30-58% of the gap between random selection and an oracle; per-scene selection competes for the remaining 0.07-0.15 in success rate. (2) At K≥10, visual rules concentrate on one experience 1.5-3 times more than the oracle does, and their scores then follow that experience's quality. (3) Wherever a rule differs significantly from a shuffle that keeps its selection rates but pairs them with scenes at random, the rule is worse, for every learned image policy. (4) Visual distance predicts well whether a given pair will succeed (AUROC up to 0.96), yet ranks the candidates within one scene no better than chance for four of five embeddings at K=50 (AUROC 0.45-0.52). Exhaustive execution is usually infeasible, so the audit reduces to two cheap reports any study can give: the distribution of selected experiences, and the success of the best single experience in hindsight.
