# CricRAG: Retrieval Augmented Vision-Language Models for Personalized Cricket Coaching

arXiv: https://arxiv.org/abs/2609.26056 · HTML: https://mlsanity.com/paper/2609.26056/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 8 of its 11 references that are in the map.
- First posted on arXiv 8 Aug 2026.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)
- Retrieval-augmented generation / [Agentic RAG, agents and memory](https://mlsanity.com/rag/agentic-rag-agents-and-memory/)

## Builds on (most cited first, 8 of 8)

- [Retrieval-Augmented Generation for Knowledge-Intensive NLP Tasks](https://mlsanity.com/paper/2005.11401/) (2020)
- [Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1611.08050/) (2016)
- [AlphaPose: Whole-Body Regional Multi-Person Pose Estimation and Tracking in Real-Time](https://mlsanity.com/paper/2211.03375/) (2022)
- [We are More than Our Joints: Predicting how 3D Bodies Move](https://mlsanity.com/paper/2012.00619/) (2020)
- [What and How Well You Performed? A Multitask Learning Approach to Action Quality Assessment](https://mlsanity.com/paper/1904.04346/) (2019)
- [An Image Grid Can Be Worth a Video: Zero-shot Video Question Answering Using a VLM](https://mlsanity.com/paper/2403.18406/) (2024)
- [Retrieving Multimodal Information for Augmented Generation: A Survey](https://mlsanity.com/paper/2303.10868/) (2023)
- [Many-Shot In-Context Learning in Multimodal Foundation Models](https://mlsanity.com/paper/2405.09798/) (2024)

## Abstract (arXiv)

Vision-Language Models (VLMs) offer promising capabilities for automated sports coaching but face a fundamental limitation: they implicitly compare against professional standards, making their feedback impractical for developing players. We present CricRAG, a retrieval-augmented framework that aligns VLMs with skill-appropriate benchmarks for personalized cricket coaching. Our key insight is that by retrieving similar-but-better techniques as reference points, we can guide VLMs to provide developmentally appropriate feedback that mirrors human coaching practices. We contribute: (1) a labelled dataset of 288 cricket technique videos spanning multiple skill levels, (2) an efficient motion retrieval pipeline using contrastive learning that achieves 78% top-3 retrieval accuracy, (3) a frame sampling technique that reduces inference costs, and (4) a retrieval-augmented approach that significantly improves feedback alignment with coaching principles, achieving up to 94% agreement with professional assessments compared to 67% without retrieval context.
