# Performance-Preserving Online Adaptation in Social Navigation via Diffusion Steering

arXiv: https://arxiv.org/abs/2609.24317 · HTML: https://mlsanity.com/paper/2609.24317/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for robot navigation and UAV control, one of 15 directions in Deep reinforcement learning methods.
- Builds on 25 of its 29 references that are in the map.
- First posted on arXiv 21 Sep 2026.

## Placed in

- Deep reinforcement learning methods / [RL for robot navigation and UAV control](https://mlsanity.com/deeprl/rl-for-robot-navigation-and-uav-control/)

## Builds on (most cited first, 25 of 25)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [How Attentive are Graph Attention Networks?](https://mlsanity.com/paper/2105.14491/) (2021)
- [Diffusion Policy Policy Optimization](https://mlsanity.com/paper/2409.00588/) (2024)
- [Residual Reinforcement Learning for Robot Control](https://mlsanity.com/paper/1812.03201/) (2018)
- [NoMaD: Goal Masked Diffusion Policies for Navigation and Exploration](https://mlsanity.com/paper/2310.07896/) (2023)
- [Crowd-Robot Interaction: Crowd-aware Robot Navigation with Attention-based Deep Reinforcement Learning](https://mlsanity.com/paper/1809.08835/) (2018)
- [Learning a Diffusion Model Policy from Rewards via Q-Score Matching](https://mlsanity.com/paper/2312.11752/) (2023)
- [Socially Aware Motion Planning with Deep Reinforcement Learning](https://mlsanity.com/paper/1703.08862/) (2017)
- [Policy Decorator: Model-Agnostic Online Refinement for Large Policy Model](https://mlsanity.com/paper/2412.13630/) (2024)
- [Intention Aware Robot Crowd Navigation with Attention-Based Interaction Graph](https://mlsanity.com/paper/2203.01821/) (2022)
- [DiffuseLoco: Real-Time Legged Locomotion Control with Diffusion from Offline Datasets](https://mlsanity.com/paper/2404.19264/) (2024)
- [Relational Graph Learning for Crowd Navigation](https://mlsanity.com/paper/1909.13165/) (2019)
- [Robot Navigation in Crowds by Graph Convolutional Networks with Attention Learned from Human Gaze](https://mlsanity.com/paper/1909.10400/) (2019)
- [Is High Variance Unavoidable in RL? A Case Study in Continuous Control](https://mlsanity.com/paper/2110.11222/) (2021)
- [Deep Policy Gradient Methods Without Batch Updates, Target Networks, or Replay Buffers](https://mlsanity.com/paper/2411.15370/) (2024)
- [FastRLAP: A System for Learning High-Speed Driving via Deep RL and Autonomous Practicing](https://mlsanity.com/paper/2304.09831/) (2023)
- [SICNav-Diffusion: Safe and Interactive Crowd Navigation with Diffusion Trajectory Predictions](https://mlsanity.com/paper/2503.08858/) (2025)
- [DR-MPC: Deep Residual Model Predictive Control for Real-world Social Navigation](https://mlsanity.com/paper/2410.10646/) (2024)
- [ComposableNav: Instruction-Following Navigation in Dynamic Environments via Composable Diffusion](https://mlsanity.com/paper/2509.17941/) (2025)
- [COLSON: Controllable Learning-Based Social Navigation via Diffusion-Based Reinforcement Learning](https://mlsanity.com/paper/2503.13934/) (2025)
- [Reset-Free Reinforcement Learning for Real-World Agile Driving: An Empirical Study](https://mlsanity.com/paper/2604.07672/) (2026)
- [Incremental Residual Reinforcement Learning Toward Real-World Learning for Social Navigation](https://mlsanity.com/paper/2604.07945/) (2026)

## Abstract (arXiv)

In social navigation, modeling the complex interactions between humans and robots is difficult, and deep reinforcement learning has therefore been actively studied. However, because simulation alone cannot fully reproduce diverse scenarios, robot dynamics, and the social conventions that vary across deployment environments, fine-tuning in the deployment environment is promising. In doing so, learning that preserves the base model's performance is required, so as not to compromise the primary objective of navigation, namely avoiding pedestrians and reaching the destination. In this study, we propose a method that applies diffusion steering via reinforcement learning (DSRL), which trains only the noise policy while keeping the diffusion policy fixed, thereby achieving learning that preserves performance. Furthermore, we integrate diffusion-based RL policies trained with multiple seeds to construct the base policy, improving learning performance. Our evaluation shows that, compared with other methods, the proposed method enables efficient learning while preserving performance, and we confirm flexible behavior control through adaptation to social conventions, as well as its effectiveness on a physical robot through hardware-in-the-loop simulation.
