# Luck Is Not Skill: When Do Paired Rollouts Help Group-Relative RL of LLM Agents?

arXiv: https://arxiv.org/abs/2609.24144 · HTML: https://mlsanity.com/paper/2609.24144/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use.
- Builds on 16 of its 27 references that are in the map.
- First posted on arXiv 21 Sep 2026.

## Placed in

- LLM agents and tool use / [Reinforcement learning for LLM agents](https://mlsanity.com/agents/reinforcement-learning-for-llm-agents/)

## Builds on (most cited first, 16 of 16)

- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning](https://mlsanity.com/paper/2501.12948/) (2025)
- [Efficient Memory Management for Large Language Model Serving with PagedAttention](https://mlsanity.com/paper/2309.06180/) (2023)
- [DAPO: An Open-Source LLM Reinforcement Learning System at Scale](https://mlsanity.com/paper/2503.14476/) (2025)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [τ-bench: A Benchmark for Tool-Agent-User Interaction in Real-World Domains](https://mlsanity.com/paper/2406.12045/) (2024)
- [Understanding R1-Zero-Like Training: A Critical Perspective](https://mlsanity.com/paper/2503.20783/) (2025)
- [ToolRL: Reward is All Tool Learning Needs](https://mlsanity.com/paper/2504.13958/) (2025)
- [Spurious Rewards: Rethinking Training Signals in RLVR](https://mlsanity.com/paper/2506.10947/) (2025)
- [Reinforcement Learning with Perturbed Rewards](https://mlsanity.com/paper/1810.01032/) (2018)
- [AgentNoiseBench: Benchmarking Robustness of Tool-Using LLM Agents Under Noisy Condition](https://mlsanity.com/paper/2602.11348/) (2026)
- [PEGASUS: A Policy Search Method for Large MDPs and POMDPs](https://mlsanity.com/paper/1301.3878/) (2013)
- [Trust Region Masking for Long-Horizon LLM Reinforcement Learning](https://mlsanity.com/paper/2512.23075/) (2025)
- [Learning to Act under Noise: Enhancing Agent Robustness via Noisy Environments](https://mlsanity.com/paper/2605.27209/) (2026)
- [Realizing Common Random Numbers: Event-Keyed Hashing for Causally Valid Stochastic Models](https://mlsanity.com/paper/2603.11084/) (2026)

## Abstract (arXiv)

Group-relative reinforcement learning compares rollouts of the same prompt, but independent environment noise can obscure these comparisons. We study paired rollouts, which share an event-keyed noise schedule within each group while preserving each rollout's marginal distribution. Pairing removes the between-schedule component of reward-contrast variance, but need not reduce gradient variance. For one-sided grader noise, we derive an exact condition for reduction and give a counterexample in which reward contrasts improve while gradient variance increases. A controlled study trains a 2B tool-use agent under tool faults and grader flips, with three seeds per design. The protocol was registered with a disclosed, previously completed pilot. Under tool faults, pairing improves final noisy-test success by +5.1 percentage points on average, with all three seed differences positive, but misses the registered learning-curve criterion. The criterion is also missed under grader flips: the validation-AUC difference is +0.003 (95% interval [-0.029, +0.033]). A gradient probe on eight distinct checkpoints from two fault-trained trajectories finds lower mean-centered covariance traces under both noise types: 21 to 30% for grader flips and 40 to 63% for tool faults. These finite-sample measurements support the variance mechanism without establishing a general learning-speed benefit. The results distinguish improving reward comparisons, reducing estimator variance, and improving learning.
