# Grounded Action Model: 3D Grounding as a Foundation for Robotics

arXiv: https://arxiv.org/abs/2609.23863 · HTML: https://mlsanity.com/paper/2609.23863/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Embodied and robot world models, one of 11 directions in World models.
- Builds on 23 of its 49 references that are in the map.
- First posted on arXiv 20 Sep 2026.

## Placed in

- World models / [Embodied and robot world models](https://mlsanity.com/wm/embodied-and-robot-world-models/)
- Vision-language-action models / [3D and spatial-aware VLA](https://mlsanity.com/vla/3d-and-spatial-aware-vla/)

## Builds on (most cited first, 23 of 23)

- [RoboTwin 2.0: A Scalable Data Generator and Benchmark with Strong Domain Randomization for Robust Bimanual Robotic Manipulation](https://mlsanity.com/paper/2506.18088/) (2025)
- [World Action Models are Zero-shot Policies](https://mlsanity.com/paper/2602.15922/) (2026)
- [Fast-WAM: Do World Action Models Need Test-time Future Imagination?](https://mlsanity.com/paper/2603.16666/) (2026)
- [X-VLA: Soft-Prompted Transformer as Scalable Cross-Embodiment Vision-Language-Action Model](https://mlsanity.com/paper/2510.10274/) (2025)
- [Unified World Models: Coupling Video and Action Diffusion for Pretraining on Large Robotic Datasets](https://mlsanity.com/paper/2504.02792/) (2025)
- [MolmoAct: Action Reasoning Models that can Reason in Space](https://mlsanity.com/paper/2508.07917/) (2025)
- [LIBERO-PRO: Towards Robust and Fair Evaluation of Vision-Language-Action Models Beyond Memorization](https://mlsanity.com/paper/2510.03827/) (2025)
- [Knowledge Insulating Vision-Language-Action Models: Train Fast, Run Fast, Generalize Better](https://mlsanity.com/paper/2505.23705/) (2025)
- [Molmo2: Open Weights and Data for Vision-Language Models with Video Understanding and Grounding](https://mlsanity.com/paper/2601.10611/) (2026)
- [Spatial Forcing: Implicit Spatial Representation Alignment for Vision-language-action Model](https://mlsanity.com/paper/2510.12276/) (2025)
- [CoTracker3: Simpler and Better Point Tracking by Pseudo-Labelling Real Videos](https://mlsanity.com/paper/2410.11831/) (2024)
- [NORA: A Small Open-Sourced Generalist Vision Language Action Model for Embodied Tasks](https://mlsanity.com/paper/2504.19854/) (2025)
- [StarVLA: A Lego-like Codebase for Vision-Language-Action Model Developing](https://mlsanity.com/paper/2604.05014/) (2026)
- [ABot-M0: VLA Foundation Model for Robotic Manipulation with Action Manifold Learning](https://mlsanity.com/paper/2602.11236/) (2026)
- [Galaxea Open-World Dataset and G0 Dual-System VLA Model](https://mlsanity.com/paper/2509.00576/) (2025)
- [Unified 4D World Action Modeling from Video Priors with Asynchronous Denoising](https://mlsanity.com/paper/2604.26694/) (2026)
- [MolmoAct2: Action Reasoning Models for Real-world Deployment](https://mlsanity.com/paper/2605.02881/) (2026)
- [AHA-WAM:Asynchronous Horizon-Adaptive World-Action Modeling with Observation-Guided Context Routing](https://mlsanity.com/paper/2606.09811/) (2026)
- [Xiaomi-Robotics-0: An Open-Sourced Vision-Language-Action Model with Real-Time Execution](https://mlsanity.com/paper/2602.12684/) (2026)
- [ImageWAM: Do World Action Models Really Need Video Generation, or Just Image Editing?](https://mlsanity.com/paper/2606.19531/) (2026)
- [EventVLA: Event-Driven Visual Evidence Memory for Long-Horizon Vision-Language-Action Policies](https://mlsanity.com/paper/2606.20092/) (2026)
- [WildDet3D: Scaling Promptable 3D Detection in the Wild](https://mlsanity.com/paper/2604.08626/) (2026)
- [Flex-π: A Multi-Stream World-Action Model with Compute Flexibility](https://mlsanity.com/paper/2608.10860/) (2026)

## Abstract (arXiv)

Manipulation policies must know which objects matter and where they are, yet the pretrained backbones that current robot foundation models build on, from language in vision-language-action models (VLAs) to video generation in world-action models (WAMs), do not directly require this metric grounding, leaving it to be learned implicitly from robot demonstrations. We propose Grounded Action Models (GAMs), a new paradigm of robot foundation models built with 3D grounding. GAM can be conditioned using language, points, or box prompts, which are first transformed into a shared object-centric representation of the selected objects. This representation captures target-focused visual features and metric object geometry, which is mixed with robot state history through a multi-stream transformer to predict action chunks. Although GAMs can be run autonomously, they can also serve as a low-level controller that a high-level planner controls using its various input modalities, allowing for long-horizon and memory-dependent manipulation. On RoboTwin 2.0, GAM achieves an average success rate of 55.3% across 50 tasks (vs. 52.0% for Spatial Forcing), including 47.6% under scene randomization (vs. 30.4% for Abot-M0), with its action policy trained only on clean-scene demonstrations. On LIBERO-PRO, it achieves a state-of-the-art average success rate of 61% (vs. 53% for π0.5) across 16 perturbation settings, with the largest gains when targets are relocated or newly designated. On two real robots, GAM retains 17/20 successes under visual shift on a bimanual YAM versus 4/20 for π0.5, while its composition with a Molmo2 planner on a Franka achieves 64.7% ID and 49.8% OOD step completion on long-horizon and memory-dependent tasks.
