# Automatic multimodal UX improvement recommendations from LLM agent user simulations

arXiv: https://arxiv.org/abs/2609.22971 · HTML: https://mlsanity.com/paper/2609.22971/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 21 of its 38 references that are in the map.
- First posted on arXiv 19 Sep 2026.

## Placed in

- LLM agents and tool use

## Builds on (most cited first, 21 of 21)

- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [A Comprehensive Survey of Agents for Computer Use: Foundations, Challenges, and Future Directions](https://mlsanity.com/paper/2501.16150/) (2025)
- [User Simulation for Evaluating Information Access Systems](https://mlsanity.com/paper/2306.08550/) (2023)
- [Can LLM Agents Simulate Multi-Turn Human Behavior? Evidence from Real Online Customer Behavior Data](https://mlsanity.com/paper/2503.20749/) (2025)
- [UICrit: Enhancing Automated Design Evaluation with a UICritique Dataset](https://mlsanity.com/paper/2407.08850/) (2024)
- [Evaluating MLLMs with Multimodal Multi-image Reasoning Benchmark](https://mlsanity.com/paper/2506.04280/) (2025)
- [AgentA/B: Automated and Scalable Web A/BTesting with Interactive LLM Agents](https://mlsanity.com/paper/2504.09723/) (2025)
- [Customer-R1: Personalized Simulation of Human Behaviors via RL-based LLM Agent in Online Shopping](https://mlsanity.com/paper/2510.07230/) (2025)
- [User Simulation in the Era of Generative AI: User Modeling, Synthetic Data Generation, and System Evaluation](https://mlsanity.com/paper/2501.04410/) (2025)
- [LLM Agent Meets Agentic AI: Can LLM Agents Simulate Customers to Evaluate Agentic-AI-based Shopping Assistants?](https://mlsanity.com/paper/2509.21501/) (2025)
- [WebGen-Agent: Enhancing Interactive Website Generation with Multi-Level Feedback and Step-Level Reinforcement Learning](https://mlsanity.com/paper/2509.22644/) (2025)
- [You Don't Know Until You Click:Automated GUI Testing for Production-Ready Software Evaluation](https://mlsanity.com/paper/2508.14104/) (2025)
- [UXAgent: A System for Simulating Usability Testing of Web Design with LLM Agents](https://mlsanity.com/paper/2504.09407/) (2025)
- [Computer-Use Agents as Judges for Generative User Interface](https://mlsanity.com/paper/2511.15567/) (2025)
- [Modality Bias in LVLMs: Analyzing and Mitigating Object Hallucination via Attention Lens](https://mlsanity.com/paper/2508.02419/) (2025)
- [Document Haystack: A Long Context Multimodal Image/Document Understanding Vision LLM Benchmark](https://mlsanity.com/paper/2507.15882/) (2025)
- [AI Agents for Web Testing: A Case Study in the Wild](https://mlsanity.com/paper/2509.05197/) (2025)
- [Visual Prompting with Iterative Refinement for Design Critique Generation](https://mlsanity.com/paper/2412.16829/) (2024)
- [UXCascade: Scalable Usability Testing with Simulated User Agents](https://mlsanity.com/paper/2601.15777/) (2026)
- [The Influence of UX Design on User Retention and Conversion Rates in Mobile Apps](https://mlsanity.com/paper/2501.13407/) (2025)

## Abstract (arXiv)

Evaluating user experience (UX) on live websites through user testing is expensive, subjective, and difficult to scale. LLM agents offer a promising route to automating UX testing by simulating realistic user behaviour. However, existing simulation approaches typically lack multimodality and require time-consuming manual review to extract actionable insights. We formalise UX improvement recommendation from simulation data as a structured natural language generation and ranking problem, and establish an evaluation protocol using expert annotation and LLM-as-a-Judge. We present AMUSER, a multimodal framework which simulates user behaviour and automatically generates prioritised UX improvement recommendations from resulting data. We evaluate AMUSER on commercial websites and show that its recommendations substantially outperform those from text-only simulation (NDCG@3 = 0.758 versus 0.359) at an 89% lower simulation cost. Our results suggest an asymmetric role of multimodality: visual access during simulation improves recommendations through richer traces, while providing visual inputs during recommendation generation can modestly degrade quality. We also discuss practical deployment lessons from applying AMUSER to commercial websites.
