# Prioritized Rollouts for Efficient World Model-based Vision-Language-Action Policy Optimization

arXiv: https://arxiv.org/abs/2609.22879 · HTML: https://mlsanity.com/paper/2609.22879/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Latent dynamics models and model-based RL, one of 11 directions in World models.
- Builds on 13 of its 34 references that are in the map.
- First posted on arXiv 19 Sep 2026.

## Placed in

- World models / [Latent dynamics models and model-based RL](https://mlsanity.com/wm/latent-dynamics-models-and-model-based-rl/)
- Vision-language-action models / [Reinforcement learning and post-training](https://mlsanity.com/vla/reinforcement-learning-and-post-training/)
- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 13 of 13)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [IDQL: Implicit Q-Learning as an Actor-Critic Method with Diffusion Policies](https://mlsanity.com/paper/2304.10573/) (2023)
- [VLA-RL: Towards Masterful and General Robotic Manipulation with Scalable Reinforcement Learning](https://mlsanity.com/paper/2505.18719/) (2025)
- [Cosmos 3: Omnimodal World Models for Physical AI](https://mlsanity.com/paper/2606.02800/) (2026)
- [VLA-RFT: Vision-Language-Action Reinforcement Fine-tuning with Verified Rewards in World Simulators](https://mlsanity.com/paper/2510.00406/) (2025)
- [World-Env: Leveraging World Model as a Virtual Environment for VLA Post-Training](https://mlsanity.com/paper/2509.24948/) (2025)
- [WoVR: World Models as Reliable Simulators for Post-Training VLA Policies with RL](https://mlsanity.com/paper/2602.13977/) (2026)
- [World Model for Robot Learning: A Comprehensive Survey](https://mlsanity.com/paper/2605.00080/) (2026)
- [π_textttRL: Online RL Fine-tuning for Flow-based Vision-Language-Action Models](https://mlsanity.com/paper/2510.25889/) (2025)
- [How Should World Models Be Evaluated for Embodied Decision-Making? A Decision-Making-Centric Position](https://mlsanity.com/paper/2606.15032/) (2026)
- [WHALE: Towards Generalizable and Scalable World Models for Embodied Decision-making](https://mlsanity.com/paper/2411.05619/) (2024)

## Abstract (arXiv)

Vision-Language-Action (VLA) models have emerged as a powerful paradigm for embodied intelligence, but fine-tuning them with reinforcement learning (RL) remains constrained by the cost of real-world robot interaction. Model-based reinforcement learning (MBRL) reduces this cost by using a learned world model to generate rollouts for policy optimization. However, it becomes computationally expensive as VLA policies and world models scale. Existing methods typically treat states equally, overlooking substantial differences in their utility for policy improvement. In this paper, we show that policy uncertainty helps identify states with greater potential for policy improvement. The policy exhibits high uncertainty at only a small subset of states, often during decision-sensitive stages where small action differences can alter task outcomes, suggesting that policy improvements at these states could be particularly valuable. Building on these findings, we introduce U-GROW, a lightweight, plug-and-play sampling layer that directs more model rollouts to these informative states. By modifying only the branched-start distribution, U-GROW can be integrated into existing MBRL pipelines without changing the policy optimization objective. Experiments in both simulated and real-world manipulation tasks demonstrate the efficiency and effectiveness of U-GROW, supporting the use of policy uncertainty to guide experience generation.
