# Learned Parametric Emotion Editing: Real-Time Affective Filtering for On-Device Social Media Video

arXiv: https://arxiv.org/abs/2609.21624 · HTML: https://mlsanity.com/paper/2609.21624/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 25 of its 74 references that are in the map.
- First posted on arXiv 18 Sep 2026.

## Builds on (most cited first, 25 of 25)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Emerging Properties in Self-Supervised Vision Transformers](https://mlsanity.com/paper/2104.14294/) (2021)
- [InstructPix2Pix: Learning to Follow Image Editing Instructions](https://mlsanity.com/paper/2211.09800/) (2022)
- [FiLM: Visual Reasoning with a General Conditioning Layer](https://mlsanity.com/paper/1709.07871/) (2017)
- [Multimodal Unsupervised Image-to-Image Translation](https://mlsanity.com/paper/1804.04732/) (2018)
- [Diverse Image-to-Image Translation via Disentangled Representations](https://mlsanity.com/paper/1808.00948/) (2018)
- [Kornia: an Open Source Differentiable Computer Vision Library for PyTorch](https://mlsanity.com/paper/1910.02190/) (2019)
- [GANalyze: Toward Visual Definitions of Cognitive Image Properties](https://mlsanity.com/paper/1906.10112/) (2019)
- [MobileNetV4 -- Universal Models for the Mobile Ecosystem](https://mlsanity.com/paper/2404.10518/) (2024)
- [EditVal: Benchmarking Diffusion Based Text-Guided Image Editing Methods](https://mlsanity.com/paper/2310.02426/) (2023)
- [EmoEdit: Evoking Emotions through Image Manipulation](https://mlsanity.com/paper/2405.12661/) (2024)
- [EmotiCrafter: Text-to-Emotional-Image Generation based on Valence-Arousal Model](https://mlsanity.com/paper/2501.05710/) (2025)
- [Make Me Happier: Evoking Emotions Through Image Diffusion Models](https://mlsanity.com/paper/2403.08255/) (2024)
- [Look here! A parametric learning based approach to redirect visual attention](https://mlsanity.com/paper/2008.05413/) (2020)
- [Image Sentiment Transfer](https://mlsanity.com/paper/2006.11337/) (2020)
- [Automatic Image Transformation for Inducing Affect](https://mlsanity.com/paper/1707.08148/) (2017)
- [EmoFeedback2: Reinforcement of Continuous Emotional Image Generation via LVLM-based Reward and Textual Feedback](https://mlsanity.com/paper/2511.19982/) (2025)
- [Global Image Sentiment Transfer](https://mlsanity.com/paper/2006.11989/) (2020)
- [InteractOut: Leveraging Interaction Proxies as Input Manipulation Strategies for Reducing Smartphone Overuse](https://mlsanity.com/paper/2401.16668/) (2024)
- [ColorEdit: Training-free Image-Guided Color editing with diffusion model](https://mlsanity.com/paper/2411.10232/) (2024)
- [MUSE: Manipulating Unified Framework for Synthesizing Emotions in Images via Test-Time Optimization](https://mlsanity.com/paper/2511.21051/) (2025)
- [Regressor-Guided Image Editing Shifts Emotion and Disengagement Timing in Social Media](https://mlsanity.com/paper/2501.12289/) (2025)

## Abstract (arXiv)

Problematic internet use affects a growing share of the population, yet common interventions, e.g., time limits, blocking, forced breaks, are coercive and easily circumvented. We explore a less restrictive alternative: adapting the emotional intensity of visual content. Prior work has shown that optimization can steer an image's affective content, but its per-image optimization cost makes it impractical for real-time deployment. We instead learn a model that predicts this transformation in a single forward pass: a MobileNetV4 backbone with FiLM-based emotion conditioning outputs parameters for differentiable global transformations. This replaces prior iterative optimization (80 s per image) with a single 3.7 ms forward pass. In a user study (N = 54), the model reduced viewer-reported arousal relative to unedited images, comparably to the grayscale well-being filter, while being rated higher in perceived quality. We integrate the model into an Android app that adapts Instagram video in real time, sustaining 60 fps on a Samsung Galaxy S23.
