# Weave: Fine-Grained Dynamic SM Scheduling in an MoE Megakernel for Compute-Communication Overlap

arXiv: https://arxiv.org/abs/2609.21483 · HTML: https://mlsanity.com/paper/2609.21483/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Efficient MoE training and inference systems, one of 12 directions in Mixture-of-experts.
- Builds on 12 of its 30 references that are in the map.
- First posted on arXiv 18 Sep 2026.

## Placed in

- Mixture-of-experts / [Efficient MoE training and inference systems](https://mlsanity.com/moe/efficient-moe-training-and-inference-systems/)

## Builds on (most cited first, 12 of 12)

- [Switch Transformers: Scaling to Trillion Parameter Models with Simple and Efficient Sparsity](https://mlsanity.com/paper/2101.03961/) (2021)
- [GShard: Scaling Giant Models with Conditional Computation and Automatic Sharding](https://mlsanity.com/paper/2006.16668/) (2020)
- [DeepSeekMoE: Towards Ultimate Expert Specialization in Mixture-of-Experts Language Models](https://mlsanity.com/paper/2401.06066/) (2024)
- [OLMoE: Open Mixture-of-Experts Language Models](https://mlsanity.com/paper/2409.02060/) (2024)
- [Accelerating Distributed MoE Training and Inference with Lina](https://mlsanity.com/paper/2210.17223/) (2022)
- [Comet: Fine-grained Computation-communication Overlapping for Mixture-of-Experts](https://mlsanity.com/paper/2502.19811/) (2025)
- [Triton-distributed: Programming Overlapping Kernels on Distributed AI Systems with the Triton Compiler](https://mlsanity.com/paper/2504.19442/) (2025)
- [Lancet: Accelerating Mixture-of-Experts Training via Whole Graph Computation-Communication Overlapping](https://mlsanity.com/paper/2404.19429/) (2024)
- [TokenWeave: Efficient Compute-Communication Overlap for Distributed LLM Inference](https://mlsanity.com/paper/2505.11329/) (2025)
- [UniEP: Unified Expert-Parallel MoE MegaKernel for LLM Training](https://mlsanity.com/paper/2604.19241/) (2026)
- [FlashFormer: Whole-Model Kernels for Efficient Low-Batch Inference](https://mlsanity.com/paper/2505.22758/) (2025)
- [FlowMoE: A Scalable Pipeline Scheduling Framework for Distributed Mixture-of-Experts Training](https://mlsanity.com/paper/2510.00207/) (2025)

## Abstract (arXiv)

Mixture-of-Experts (MoE) inference under expert parallelism (EP) turns each MoE layer into a distributed computation with costly dispatch and combine communication. State-of-the-art systems reduce this cost through communication-computation overlap, splitting the GPU's SMs for communication and computation respectively. However, this approach still leaves GPU resources wasted along two dimensions. Spatially, the best SM split is determined by each layer's routing result and varies across layers and GPUs, so fixed policies mismatch the workload and waste either NVLink bandwidth or compute throughput. Temporally, complex MoE data dependencies introduce bubbles that leave SMs idle. We present Weave, to our knowledge the first MoE overlap system that performs fine-grained dynamic SM scheduling - deciding per layer and per GPU by routing results at runtime. Once routing completes, each layer's communication and computation volumes become known; Weave exploits this predictability through a lightweight cost model running inside the persistent megakernel: a spatial scheduler partitions SMs into communication workers and computation workers to match the communication/computation throughput ratio, and a temporal scheduler coordinates the two worker groups to minimize SM idleness. On 4x H100 SXM GPUs across six mainstream MoE models, Weave achieves a 2.89x geometric-mean MoE-layer speedup and a 1.33x geometric-mean end-to-end speedup over five state-of-the-art baselines.
