# From Task Success to Productive Success: Evaluating Human-AI Collaboration by Quality and Cost

arXiv: https://arxiv.org/abs/2609.21117 · HTML: https://mlsanity.com/paper/2609.21117/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 25 of its 57 references that are in the map.
- First posted on arXiv 17 Sep 2026.

## Builds on (most cited first, 25 of 25)

- [Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena](https://mlsanity.com/paper/2306.05685/) (2023)
- [Evaluating Large Language Models Trained on Code](https://mlsanity.com/paper/2107.03374/) (2021)
- [SWE-bench: Can Language Models Resolve Real-World GitHub Issues?](https://mlsanity.com/paper/2310.06770/) (2023)
- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [ALFWorld: Aligning Text and Embodied Environments for Interactive Learning](https://mlsanity.com/paper/2010.03768/) (2020)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [Chatbot Arena: An Open Platform for Evaluating LLMs by Human Preference](https://mlsanity.com/paper/2403.04132/) (2024)
- [Measuring Coding Challenge Competence With APPS](https://mlsanity.com/paper/2105.09938/) (2021)
- [MultiWOZ -- A Large-Scale Multi-Domain Wizard-of-Oz Dataset for Task-Oriented Dialogue Modelling](https://mlsanity.com/paper/1810.00278/) (2018)
- [WildChat: 1M ChatGPT Interaction Logs in the Wild](https://mlsanity.com/paper/2405.01470/) (2024)
- [LMSYS-Chat-1M: A Large-Scale Real-World LLM Conversation Dataset](https://mlsanity.com/paper/2309.11998/) (2023)
- [The Impact of AI on Developer Productivity: Evidence from GitHub Copilot](https://mlsanity.com/paper/2302.06590/) (2023)
- [CoAuthor: Designing a Human-AI Collaborative Writing Dataset for Exploring Language Model Capabilities](https://mlsanity.com/paper/2201.06796/) (2022)
- [WildBench: Benchmarking LLMs with Challenging Tasks from Real Users in the Wild](https://mlsanity.com/paper/2406.04770/) (2024)
- [CollabLLM: From Passive Responders to Active Collaborators](https://mlsanity.com/paper/2502.00640/) (2025)
- [Measuring the Impact of Early-2025 AI on Experienced Open-Source Developer Productivity](https://mlsanity.com/paper/2507.09089/) (2025)
- [Which Economic Tasks are Performed with AI? Evidence from Millions of Claude Conversations](https://mlsanity.com/paper/2503.04761/) (2025)
- [Collaborative Gym: A Framework for Enabling and Evaluating Human-Agent Collaboration](https://mlsanity.com/paper/2412.15701/) (2024)
- [Grounding Gaps in Language Model Generations](https://mlsanity.com/paper/2311.09144/) (2023)
- [ChatBench: From Static Benchmarks to Human-AI Evaluation](https://mlsanity.com/paper/2504.07114/) (2025)
- [Navigating Rifts in Human-LLM Grounding: Study and Benchmark](https://mlsanity.com/paper/2503.13975/) (2025)
- [Evaluating Human-AI Collaboration: A Review and Methodological Framework](https://mlsanity.com/paper/2407.19098/) (2024)
- [Goals, Process, and Challenges of Exploratory Data Analysis: An Interview Study](https://mlsanity.com/paper/1911.00568/) (2019)
- [Better Slow than Sorry: Introducing Positive Friction for Reliable Dialogue Systems](https://mlsanity.com/paper/2501.17348/) (2025)
- [Interactive Evaluation Requires a Design Science](https://mlsanity.com/paper/2605.17829/) (2026)

## Built on by (most cited first, 1 of 1)

- [Collaborative Theory of Mind: Learning to Self-Revise by Anticipating User Responses](https://mlsanity.com/paper/2610.12872/) (2026)

## Abstract (arXiv)

AI productivity is often measured by task completion time, economic value, or improvements in outcome quality. However, these measures usually treat collaboration as a black box where they capture what output was produced, but not the interaction cost required to produce it. Motivated by economics literature, we introduce a productivity-oriented framework for evaluating human-AI collaboration as outcome quality relative to interaction cost. Across two datasets spanning four tasks, we show that: (1) sessions with identical quality ratings can differ by up to 70 times in interaction cost; (2) quality-cost relationships vary by task, with some tasks rewarding extended interaction and others favoring fast convergence; (3) subjective user ratings are not reliable substitutes for productivity; and (4) productive sessions are characterized by agents probing earlier and users spending less effort repairing the interaction. By distinguishing productive success from costly success, our framework makes interactional cost visible and shows how dialogue analysis can inform the evaluation and design of AI systems.
