# GraphSkillAA: Attribution-Guided Skill-Graph Updating with Targeted Validation and Rollback

arXiv: https://arxiv.org/abs/2609.20455 · HTML: https://mlsanity.com/paper/2609.20455/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 37 references that are in the map.
- First posted on arXiv 17 Sep 2026.

## Builds on (most cited first, 26 of 26)

- [Toolformer: Language Models Can Teach Themselves to Use Tools](https://mlsanity.com/paper/2302.04761/) (2023)
- [Voyager: An Open-Ended Embodied Agent with Large Language Models](https://mlsanity.com/paper/2305.16291/) (2023)
- [ToolLLM: Facilitating Large Language Models to Master 16000+ Real-world APIs](https://mlsanity.com/paper/2307.16789/) (2023)
- [From Local to Global: A Graph RAG Approach to Query-Focused Summarization](https://mlsanity.com/paper/2404.16130/) (2024)
- [Gorilla: Large Language Model Connected with Massive APIs](https://mlsanity.com/paper/2305.15334/) (2023)
- [DocVQA: A Dataset for VQA on Document Images](https://mlsanity.com/paper/2007.00398/) (2020)
- [ALFWorld: Aligning Text and Embodied Environments for Interactive Learning](https://mlsanity.com/paper/2010.03768/) (2020)
- [Large Language Models](https://mlsanity.com/paper/2307.05782/) (2023)
- [Automatic Prompt Optimization with "Gradient Descent" and Beam Search](https://mlsanity.com/paper/2305.03495/) (2023)
- [SkillsBench: Benchmarking How Well Agent Skills Work Across Diverse Tasks](https://mlsanity.com/paper/2602.12670/) (2026)
- [SkillRL: Evolving Agents via Recursive Skill-Augmented Reinforcement Learning](https://mlsanity.com/paper/2602.08234/) (2026)
- [SearchQA: A New Q&A Dataset Augmented with Context from a Search Engine](https://mlsanity.com/paper/1704.05179/) (2017)
- [SkillWeaver: Web Agents can Self-Improve by Discovering and Honing Skills](https://mlsanity.com/paper/2504.07079/) (2025)
- [Trace2Skill: Distill Trajectory-Local Lessons into Transferable Agent Skills](https://mlsanity.com/paper/2603.25158/) (2026)
- [MemSkill: Learning and Evolving Memory Skills for Self-Evolving Agents](https://mlsanity.com/paper/2602.02474/) (2026)
- [CRAFT: Customizing LLMs by Creating and Retrieving from Specialized Toolsets](https://mlsanity.com/paper/2309.17428/) (2023)
- [CoEvoSkills: Self-Evolving Agent Skills via Co-Evolutionary Verification](https://mlsanity.com/paper/2604.01687/) (2026)
- [SkillRouter: Skill Routing for LLM Agents at Scale](https://mlsanity.com/paper/2603.22455/) (2026)
- [ControlLLM: Augment Language Models with Tools by Searching on Graphs](https://mlsanity.com/paper/2310.17796/) (2023)
- [Graph-of-Skills: Dependency-Aware Structural Retrieval for Massive Agent Skills](https://mlsanity.com/paper/2604.05333/) (2026)
- [ToolRerank: Adaptive and Hierarchy-Aware Reranking for Tool Retrieval](https://mlsanity.com/paper/2403.06551/) (2024)
- [SkillDAG: Self-Evolving Typed Skill Graphs for LLM Skill Selection at Scale](https://mlsanity.com/paper/2606.03056/) (2026)
- [SkillGraph: Skill-Augmented Reinforcement Learning for Agents via Evolving Skill Graphs](https://mlsanity.com/paper/2605.12039/) (2026)
- [Demystifying Agent Skills: Why They Work-Until They Don't](https://mlsanity.com/paper/2608.14036/) (2026)
- [CaSKG: Counterfactual-Causal Skill Graphs for Scalable Agent Skill Retrieval](https://mlsanity.com/paper/2608.25500/) (2026)
- [When Not to Imitate: Boundary-Aware Skill Memory for Reliable Tool-Use LLM Agents](https://mlsanity.com/paper/2608.22339/) (2026)

## Built on by (most cited first, 1 of 1)

- [From Existing Methods to New Research Ideas: Two Perspectives on Recursive Self-Improvement](https://mlsanity.com/paper/2610.14625/) (2026)

## Abstract (arXiv)

External skills provide domain knowledge and procedures without updating model parameters, but flat collections obscure skill applicability, dependencies, and composition. Graphs organize skills into addressable nodes and explicit relations, supporting selection and composition. Yet existing skill-graph methods use this structure mainly for retrieval, rather than to localize updates, scope retesting, or precisely roll back rejected changes. We introduce GRAPHSKILLAA (GraphSkill Abductive Attribution), which uses one addressable graph for skill selection, execution, failure attribution, targeted updating, validation, and rollback. Nodes separate applicability, execution, and exclusion conditions; typed edges encode prerequisite and enhancement relations. The frozen student records used nodes and edges, while the teacher contrasts related successes and failures to route each supported repair to the smallest relevant field or relation; execution lapses or insufficient evidence leave the graph unchanged. A Local Gate retests affected examples, while a Big Gate evaluates the merged graph on the complete update pool; rejected changes are rolled back. With GPT-5.6-sol, GRAPHSKILLAA reaches 81.5%, 66.7%, and 91.2% on SearchQA, LiveMath, and DocVQA, respectively, and attains the highest observed mean in every main setting. These results show that object-level attribution and graph-scoped validation make a skill graph a locally optimizable, testable, and reversible external state.
