# Reach or Solve? Attributing Agentic RL Gains with Checkpoint Handoffs

arXiv: https://arxiv.org/abs/2609.19636 · HTML: https://mlsanity.com/paper/2609.19636/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use.
- Builds on 28 of its 39 references that are in the map.
- First posted on arXiv 17 Sep 2026.

## Placed in

- LLM agents and tool use / [Reinforcement learning for LLM agents](https://mlsanity.com/agents/reinforcement-learning-for-llm-agents/)

## Builds on (most cited first, 28 of 28)

- [The Curious Case of Neural Text Degeneration](https://mlsanity.com/paper/1904.09751/) (2019)
- [τ-bench: A Benchmark for Tool-Agent-User Interaction in Real-World Domains](https://mlsanity.com/paper/2406.12045/) (2024)
- [ALFWorld: Aligning Text and Embodied Environments for Interactive Learning](https://mlsanity.com/paper/2010.03768/) (2020)
- [Deep Reinforcement Learning at the Edge of the Statistical Precipice](https://mlsanity.com/paper/2108.13264/) (2021)
- [Deep Reinforcement Learning that Matters](https://mlsanity.com/paper/1709.06560/) (2017)
- [SFT Memorizes, RL Generalizes: A Comparative Study of Foundation Model Post-training](https://mlsanity.com/paper/2501.17161/) (2025)
- [On Evaluation of Embodied Navigation Agents](https://mlsanity.com/paper/1807.06757/) (2018)
- [TravelPlanner: A Benchmark for Real-World Planning with Language Agents](https://mlsanity.com/paper/2402.01622/) (2024)
- [RAGEN: Understanding Self-Evolution in LLM Agents via Multi-Turn Reinforcement Learning](https://mlsanity.com/paper/2504.20073/) (2025)
- [AgentBoard: An Analytical Evaluation Board of Multi-turn LLM Agents](https://mlsanity.com/paper/2401.13178/) (2024)
- [AgentTuning: Enabling Generalized Agent Abilities for LLMs](https://mlsanity.com/paper/2310.12823/) (2023)
- [SkillRL: Evolving Agents via Recursive Skill-Augmented Reinforcement Learning](https://mlsanity.com/paper/2602.08234/) (2026)
- [The Landscape of Agentic Reinforcement Learning for LLMs: A Survey](https://mlsanity.com/paper/2509.02547/) (2025)
- [Agent Lightning: Train ANY AI Agents with Reinforcement Learning](https://mlsanity.com/paper/2508.03680/) (2025)
- [Agent-FLAN: Designing Data and Methods of Effective Agent Tuning for Large Language Models](https://mlsanity.com/paper/2403.12881/) (2024)
- [RL Fine-Tuning Heals OOD Forgetting in SFT](https://mlsanity.com/paper/2509.12235/) (2025)
- [RAGEN-2: Reasoning Collapse in Agentic RL](https://mlsanity.com/paper/2604.06268/) (2026)
- [Rethinking Generalization in Reasoning SFT: A Conditional Analysis on Optimization, Data, and Model Capability](https://mlsanity.com/paper/2604.06628/) (2026)
- [Toward Scalable Verifiable Reward: Proxy State-Based Evaluation for Multi-turn Tool-Calling LLM Agents](https://mlsanity.com/paper/2602.16246/) (2026)
- [Demystifying Reinforcement Learning for Long-Horizon Tool-Using Agents: A Comprehensive Recipe](https://mlsanity.com/paper/2603.21972/) (2026)
- [The Replay Gap: Static Evaluation of Model Switching in LLM Agents Scores the Wrong World](https://mlsanity.com/paper/2608.08239/) (2026)
- [Bad Seeing or Bad Thinking? Rewarding Perception for Multimodal Reasoning](https://mlsanity.com/paper/2605.14054/) (2026)
- [Look Before You Leap: Autonomous Exploration for LLM Agents](https://mlsanity.com/paper/2605.16143/) (2026)
- [Resolving Action Bottleneck: Agentic Reinforcement Learning Informed by Token-Level Energy](https://mlsanity.com/paper/2605.14558/) (2026)
- [Counterfactual Effect Decomposition in Multi-Agent Sequential Decision Making](https://mlsanity.com/paper/2410.12539/) (2024)
- [Learning Agentic Policy from Action Guidance](https://mlsanity.com/paper/2605.12004/) (2026)
- [Learning from Environmental Feedback: Credit Assignment across Multiple Timescales for Agentic Reinforcement Learning](https://mlsanity.com/paper/2608.08255/) (2026)
- [Beyond End-to-End Success: Diagnosing Failures in Long-Horizon Security LLM Agents](https://mlsanity.com/paper/2608.20563/) (2026)

## Abstract (arXiv)

Reinforcement learning (RL) is widely used to improve language-model agents, and its gains are usually measured by final task success. However, an agent's earlier actions shape the states in which its later decisions are made, so final task success conflates the ability to reach useful states with the ability to complete the task once there. Comparing agents only on the states each one reaches does not separate the two, since each agent is then scored on states selected by its own actions. To address this conflation, we introduce checkpoint handoff, an evaluation protocol that decouples reaching from completing without retraining. One checkpoint acts as a reacher up to a handoff point, and another continues as the solver from the same replayed history. In detail, (1) Reach measures how often a reacher arrives at states that a replayable environment verifies to be a fixed number of actions from success, and (2) Solve measures how often a solver completes the task from identical cloned copies of those states. Crossing supervised fine-tuning (SFT) and RL checkpoints in both roles across two benchmarks and two independently released training pipelines, we find that the gain from switching the solver from SFT to RL is consistently larger when RL is the reacher, at all three model scales on TravelPlanner and on both ALFWorld splits. Further analyses on ALFWorld show that RL improves both Reach and Solve. The solver gain is larger under an RL reacher because RL reaches solvable states more often, and separately measured Reach and Solve gaps recover most of this difference. Because handoff only requires replaying one checkpoint's history under another, agentic RL evaluations can report arrival and completion alongside final success.
