# CARA: Collision-Aware Resolution Adaptation for Multiresolution Hash Encoding Based Image Fitting

arXiv: https://arxiv.org/abs/2609.18554 · HTML: https://mlsanity.com/paper/2609.18554/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 44 of its 57 references that are in the map.
- First posted on arXiv 16 Sep 2026.

## Builds on (most cited first, 30 of 44)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Convex optimization](https://mlsanity.com/paper/2106.01946/) (2021)
- [Implicit Neural Representations with Periodic Activation Functions](https://mlsanity.com/paper/2006.09661/) (2020)
- [Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains](https://mlsanity.com/paper/2006.10739/) (2020)
- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [Real-Time Single Image and Video Super-Resolution Using an Efficient Sub-Pixel Convolutional Neural Network](https://mlsanity.com/paper/1609.05158/) (2016)
- [Learning Implicit Fields for Generative Shape Modeling](https://mlsanity.com/paper/1812.02822/) (2018)
- [Neural Sparse Voxel Fields](https://mlsanity.com/paper/2007.11571/) (2020)
- [PlenOctrees for Real-time Rendering of Neural Radiance Fields](https://mlsanity.com/paper/2103.14024/) (2021)
- [K-Planes: Explicit Radiance Fields in Space, Time, and Appearance](https://mlsanity.com/paper/2301.10241/) (2023)
- [KAN: Kolmogorov-Arnold Networks](https://mlsanity.com/paper/2404.19756/) (2024)
- [3D Neural Field Generation using Triplane Diffusion](https://mlsanity.com/paper/2211.16677/) (2022)
- [NeRV: Neural Representations for Videos](https://mlsanity.com/paper/2110.13903/) (2021)
- [WIRE: Wavelet Implicit Neural Representations](https://mlsanity.com/paper/2301.05187/) (2023)
- [MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenes](https://mlsanity.com/paper/2302.12249/) (2023)
- [Beyond Periodicity: Towards a Unifying Framework for Activations in Coordinate-MLPs](https://mlsanity.com/paper/2111.15135/) (2021)
- [GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splatting](https://mlsanity.com/paper/2403.08551/) (2024)
- [FINER: Flexible spectral-bias tuning in Implicit NEural Representation by Variable-periodic Activation Functions](https://mlsanity.com/paper/2312.02434/) (2023)
- [NeuRBF: A Neural Fields Representation with Adaptive Radial Basis Functions](https://mlsanity.com/paper/2309.15426/) (2023)
- [Factor Fields: A Unified Framework for Neural Fields and Beyond](https://mlsanity.com/paper/2302.01226/) (2023)
- [Improved Implicit Neural Representation with Fourier Reparameterized Training](https://mlsanity.com/paper/2401.07402/) (2024)
- [Computational Pathology: A Survey Review and The Way Forward](https://mlsanity.com/paper/2304.05482/) (2023)
- [How Far Can We Compress Instant-NGP-Based NeRF?](https://mlsanity.com/paper/2406.04101/) (2024)
- [Neural Fourier Filter Bank](https://mlsanity.com/paper/2212.01735/) (2022)
- [OctField: Hierarchical Implicit Functions for 3D Modeling](https://mlsanity.com/paper/2111.01067/) (2021)
- [Bayes Conditional Distribution Estimation for Knowledge Distillation Based on Conditional Mutual Information](https://mlsanity.com/paper/2401.08732/) (2024)
- [Spline Positional Encoding for Learning 3D Implicit Signed Distance Fields](https://mlsanity.com/paper/2106.01553/) (2021)
- [PINs: Progressive Implicit Networks for Multi-Scale Neural Representations](https://mlsanity.com/paper/2202.04713/) (2022)

## Abstract (arXiv)

Multiresolution hash encodings have recently enabled fast and high-fidelity implicit neural representations by storing multi-scale features in fixed-size hash tables along a geometric resolution schedule. However, the standard design is data-agnostic: different resolution levels receive identical hash-table capacity despite large differences in image frequency content. As a result, some levels experience severe hash collisions while others underutilize parameters, leading to inefficient capacity allocation. To address this issue, we propose Collision-Aware Resolution Adaptation (CARA), a method that assigns per-level resolutions by balancing the effective information load across hash levels. This adaptive allocation reduces capacity bottlenecks and improves parameter efficiency. In addition, we introduce an invertible pixel-shuffle transform that reduces hash load factors by redistributing spatial information, thereby mitigating collision-induced information loss without enlarging the hash tables. To support evaluation on extremely high-resolution data, we also curate, to the best of our knowledge, the first uncompressed whole-slide image dataset for academic research. Experiments on Kodak images, gigapixel natural images, and raw whole-slide images demonstrate that CARA consistently improves the fidelity-parameter trade-off. Our method matches state-of-the-art performance while using only 27.76% of the parameters, and achieves up to 6.11 dB PSNR improvement at comparable parameter counts. Code is provided in the supplementary.
