# PRISM: Predictive Representation of Interaction Style and Motion for Social Robot Navigation

arXiv: https://arxiv.org/abs/2609.18125 · HTML: https://mlsanity.com/paper/2609.18125/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 22 of its 36 references that are in the map.
- First posted on arXiv 16 Sep 2026.

## Builds on (most cited first, 22 of 22)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Social GAN: Socially Acceptable Trajectories with Generative Adversarial Networks](https://mlsanity.com/paper/1803.10892/) (2018)
- [DESIRE: Distant Future Prediction in Dynamic Scenes with Interacting Agents](https://mlsanity.com/paper/1704.04394/) (2017)
- [It Is Not the Journey but the Destination: Endpoint Conditioned Trajectory Prediction](https://mlsanity.com/paper/2004.02025/) (2020)
- [Social-BiGAT: Multimodal Trajectory Forecasting using Bicycle-GAN and Graph Attention Networks](https://mlsanity.com/paper/1907.03395/) (2019)
- [Crowd-Robot Interaction: Crowd-aware Robot Navigation with Attention-based Deep Reinforcement Learning](https://mlsanity.com/paper/1809.08835/) (2018)
- [Socially Aware Motion Planning with Deep Reinforcement Learning](https://mlsanity.com/paper/1703.08862/) (2017)
- [Remember Intentions: Retrospective-Memory-based Trajectory Prediction](https://mlsanity.com/paper/2203.11474/) (2022)
- [Rank-N-Contrast: Learning Continuous Representations for Regression](https://mlsanity.com/paper/2210.01189/) (2022)
- [Intention Aware Robot Crowd Navigation with Attention-Based Interaction Graph](https://mlsanity.com/paper/2203.01821/) (2022)
- [Towards Robust and Adaptive Motion Forecasting: A Causal Representation Perspective](https://mlsanity.com/paper/2111.14820/) (2021)
- [A Survey on Socially Aware Robot Navigation: Taxonomy and Future Challenges](https://mlsanity.com/paper/2311.06922/) (2023)
- [Personalized Trajectory Prediction via Distribution Discrimination](https://mlsanity.com/paper/2107.14204/) (2021)
- [Fast Inference and Update of Probabilistic Density Estimation on Trajectory Prediction](https://mlsanity.com/paper/2308.08824/) (2023)
- [A Survey on Human-aware Robot Navigation](https://mlsanity.com/paper/2106.11650/) (2021)
- [T4P: Test-Time Training of Trajectory Prediction via Masked Autoencoder and Actor-specific Token Memory](https://mlsanity.com/paper/2403.10052/) (2024)
- [Motion Style Transfer: Modular Low-Rank Adaptation for Deep Motion Forecasting](https://mlsanity.com/paper/2211.03165/) (2022)
- [Physical Plausibility-aware Trajectory Prediction via Locomotion Embodiment](https://mlsanity.com/paper/2503.17267/) (2025)
- [HEIGHT: Heterogeneous Interaction Graph Transformer for Robot Navigation in Crowded and Constrained Environments](https://mlsanity.com/paper/2411.12150/) (2024)
- [CacheFlow: Fast Human Motion Prediction by Cached Normalizing Flow](https://mlsanity.com/paper/2505.13140/) (2025)
- [Safe and Efficient Exploration of Human Models During Human-Robot Interaction](https://mlsanity.com/paper/2208.01103/) (2022)
- [SAMIDARE: Advanced Tracking-by-Segmentation for Dense Scenarios](https://mlsanity.com/paper/2604.22162/) (2026)

## Abstract (arXiv)

Humans often observe others before interacting and adjust their behavior accordingly. Robot navigation in crowds, however, often represents pedestrians mainly by observed geometric states, leaving individual differences in interaction tendencies implicit. We propose PRISM (Predictive Representation of Interaction Style and Motion), a framework that infers interaction traits from passive observations of human-human interactions. PRISM encodes human trajectories into a continuous ordinal latent space with a transformer encoder trained by Rank-N-Contrast loss, and pairs each inferred trait with a temporal-stability score supplied to the navigation policy. In randomized crowd simulations, PRISM reduces collision rates over the geometry-only baseline and yields small improvements in navigation-time and path-length metrics. These results suggest the utility of passive latent-trait inference for social navigation in dynamic crowds.
