# ANIMASK: What the Model Contributes to Role Play in Simulated Story Worlds

arXiv: https://arxiv.org/abs/2609.16667 · HTML: https://mlsanity.com/paper/2609.16667/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 47 of its 60 references that are in the map.
- First posted on arXiv 15 Sep 2026.

## Builds on (most cited first, 30 of 47)

- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [Hierarchical Neural Story Generation](https://mlsanity.com/paper/1805.04833/) (2018)
- [DeepSeek-V4: Towards Highly Efficient Million-Token Context Intelligence](https://mlsanity.com/paper/2606.19348/) (2026)
- [Whose Opinions Do Language Models Reflect?](https://mlsanity.com/paper/2303.17548/) (2023)
- [Out of One, Many: Using Language Models to Simulate Human Samples](https://mlsanity.com/paper/2209.06899/) (2022)
- [Understanding the Effects of RLHF on LLM Generalisation and Diversity](https://mlsanity.com/paper/2310.06452/) (2023)
- [SOTOPIA: Interactive Evaluation for Social Intelligence in Language Agents](https://mlsanity.com/paper/2310.11667/) (2023)
- [Character-LLM: A Trainable Agent for Role-Playing](https://mlsanity.com/paper/2310.10158/) (2023)
- [Role-Play with Large Language Models](https://mlsanity.com/paper/2305.16367/) (2023)
- [Plan-And-Write: Towards Better Automatic Storytelling](https://mlsanity.com/paper/1811.05701/) (2018)
- [Playing repeated games with Large Language Models](https://mlsanity.com/paper/2305.16867/) (2023)
- [From Persona to Personalization: A Survey on Role-Playing Language Agents](https://mlsanity.com/paper/2404.18231/) (2024)
- [Co-Writing Screenplays and Theatre Scripts with Language Models: An Evaluation by Industry Professionals](https://mlsanity.com/paper/2209.14958/) (2022)
- [AgentSociety: Large-Scale Simulation of LLM-Driven Generative Agents Advances Understanding of Human Behaviors and Society](https://mlsanity.com/paper/2502.08691/) (2025)
- [InCharacter: Evaluating Personality Fidelity in Role-Playing Agents through Psychological Interviews](https://mlsanity.com/paper/2310.17976/) (2023)
- [RoleLLM: Benchmarking, Eliciting, and Enhancing Role-Playing Abilities of Large Language Models](https://mlsanity.com/paper/2310.00746/) (2023)
- [Quantifying the Persona Effect in LLM Simulations](https://mlsanity.com/paper/2402.10811/) (2024)
- [Artificial Hivemind: The Open-Ended Homogeneity of Language Models (and Beyond)](https://mlsanity.com/paper/2510.22954/) (2025)
- [Generative agent-based modeling with actions grounded in physical, social, or digital space using Concordia](https://mlsanity.com/paper/2312.03664/) (2023)
- [Speak, Memory: An Archaeology of Books Known to ChatGPT/GPT-4](https://mlsanity.com/paper/2305.00118/) (2023)
- [Cooperate or Collapse: Emergence of Sustainable Cooperation in a Society of LLM Agents](https://mlsanity.com/paper/2404.16698/) (2024)
- [LLM Social Simulations Are a Promising Research Method](https://mlsanity.com/paper/2504.02234/) (2025)
- [PersonaGym: Evaluating Persona Agents and LLMs](https://mlsanity.com/paper/2407.18416/) (2024)
- [Sensitivity, Performance, Robustness: Deconstructing the Effect of Sociodemographic Prompting](https://mlsanity.com/paper/2309.07034/) (2023)
- [Are Large Language Models Capable of Generating Human-Level Narratives?](https://mlsanity.com/paper/2407.13248/) (2024)
- [Utility Engineering: Analyzing and Controlling Emergent Value Systems in AIs](https://mlsanity.com/paper/2502.08640/) (2025)
- [Is this the real life? Is this just fantasy? The Misleading Success of Simulating Social Interactions With LLMs](https://mlsanity.com/paper/2403.05020/) (2024)
- [Measuring and Controlling Instruction (In)Stability in Language Model Dialogs](https://mlsanity.com/paper/2402.10962/) (2024)
- [Echoes in AI: Quantifying lack of plot diversity in LLM outputs](https://mlsanity.com/paper/2501.00273/) (2024)
- [IBSEN: Director-Actor Agent Collaboration for Controllable and Interactive Drama Script Generation](https://mlsanity.com/paper/2407.01093/) (2024)

## Abstract (arXiv)

When a language model plays a character, the observed behavior reflects both the assigned persona and the default dispositions of the actor model itself. Existing evaluations test persona fidelity or model defaults in isolation, but neither says, at a specific choice with consequences, what the persona changed and what the model's default kept. We introduce ANIMASK, a simulation framework that freezes books and scripts into story worlds whose characters act on their own motivations and replays each story from its freeze point. We hold out the author's continuation as a human reference, verify through in-story interviews that each persona remains present, and at every decision point compare the character's action with what the model produces when the persona is removed. Across 40 stories, 6 actor models, and 3,846 decision points, the replays converge away from their canons in one shared direction, toward flatter, cooler stories that leave their tensions open. The personas stay present and obeyed throughout. On three choices in four the model's default already falls inside what the persona accepts, and where the two diverge the model is the cautious one, holding where the persona would press. The persona guarantees who the character is, and the model sets how far the character will go.
