# TopoRig: Topology-Agnostic Facial Rigging via Multi-Source Supervision

arXiv: https://arxiv.org/abs/2609.15746 · HTML: https://mlsanity.com/paper/2609.15746/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 14 of its 25 references that are in the map.
- First posted on arXiv 14 Sep 2026.

## Builds on (most cited first, 14 of 14)

- [Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains](https://mlsanity.com/paper/2006.10739/) (2020)
- [Face2Face: Real-time Face Capture and Reenactment of RGB Videos](https://mlsanity.com/paper/2007.14808/) (2020)
- [MeshTalk: 3D Face Animation from Speech using Cross-Modality Disentanglement](https://mlsanity.com/paper/2104.08223/) (2021)
- [DiffusionNet: Discretization Agnostic Learning on Surfaces](https://mlsanity.com/paper/2012.00888/) (2020)
- [Learning Formation of Physically-Based Face Attributes](https://mlsanity.com/paper/2004.03458/) (2020)
- [Real-time Facial Surface Geometry from Monocular Video on Mobile GPUs](https://mlsanity.com/paper/1907.06724/) (2019)
- [WAFT: Warping-Alone Field Transforms for Optical Flow](https://mlsanity.com/paper/2506.21526/) (2025)
- [Neural Face Rigging for Animating and Retargeting Facial Meshes in the Wild](https://mlsanity.com/paper/2305.08296/) (2023)
- [Pixal3D: Pixel-Aligned 3D Generation from Images](https://mlsanity.com/paper/2605.10922/) (2026)
- [Neural Face Skinning for Mesh-agnostic Facial Expression Cloning](https://mlsanity.com/paper/2505.22416/) (2025)
- [Versatile Face Animator: Driving Arbitrary 3D Facial Avatar in RGBD Space](https://mlsanity.com/paper/2308.06076/) (2023)
- [AU-Blendshape for Fine-grained Stylized 3D Facial Expression Manipulation](https://mlsanity.com/paper/2507.12001/) (2025)
- [RigAnyFace: Scaling Neural Facial Mesh Auto-Rigging with Unlabeled Data](https://mlsanity.com/paper/2511.18601/) (2025)
- [OmniFaceRig: Fully Automatic Inner-Mouth-Aware Face Rigging Across Diverse 3D Character Topologies](https://mlsanity.com/paper/2606.08043/) (2026)

## Abstract (arXiv)

Automatic facial rigging across heterogeneous mesh topologies remains challenging because high-quality expression supervision is often tied to canonical templates, while deformation transfer to arbitrary meshes can introduce geometric artifacts and correspondence errors. We present TopoRig, a topology-agnostic facial rigging framework that predicts FACS-conditioned deformations directly on input mesh vertices while preserving the original topology. Starting from the ICT FaceKit expression model, we construct complementary supervision from accurate but template-biased common-topology rigs, topology-diverse but noisier transferred rigs, and targeted image-based cues for controls poorly captured by geometric transfer. TopoRig combines local surface geometry, landmark-relative semantic features, global shape context, and FACS controls to predict per-vertex displacements. We train on 3,496 generated identities using 45 non-gaze expression controls from the 53-control ICT FaceKit vocabulary. On held-out identities and unseen mesh topologies, TopoRig more faithfully reproduces the reference expression space than prior neural facial-rigging methods, while qualitative results show consistent localized deformations across diverse character geometries. Ablations demonstrate that semantic landmark features and complementary supervision improve cross-identity and cross-topology generalization. Overall, TopoRig amortizes heterogeneous and imperfect expression supervision into a single topology-preserving deformation model.
