# SAM3D-Part: Interactive Part Selection and Generation from 3D Objects

arXiv: https://arxiv.org/abs/2609.15639 · HTML: https://mlsanity.com/paper/2609.15639/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 39 of its 51 references that are in the map.
- First posted on arXiv 14 Sep 2026.

## Builds on (most cited first, 30 of 39)

- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow](https://mlsanity.com/paper/2209.03003/) (2022)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [Point Transformer](https://mlsanity.com/paper/2011.00931/) (2020)
- [Magic3D: High-Resolution Text-to-3D Content Creation](https://mlsanity.com/paper/2211.10440/) (2022)
- [MVDream: Multi-view Diffusion for 3D Generation](https://mlsanity.com/paper/2308.16512/) (2023)
- [LRM: Large Reconstruction Model for Single Image to 3D](https://mlsanity.com/paper/2311.04400/) (2023)
- [Objaverse-XL: A Universe of 10M+ 3D Objects](https://mlsanity.com/paper/2307.05663/) (2023)
- [Structured 3D Latents for Scalable and Versatile 3D Generation](https://mlsanity.com/paper/2412.01506/) (2024)
- [LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation](https://mlsanity.com/paper/2402.05054/) (2024)
- [Point-E: A System for Generating 3D Point Clouds from Complex Prompts](https://mlsanity.com/paper/2212.08751/) (2022)
- [3DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Models](https://mlsanity.com/paper/2301.11445/) (2023)
- [ABO: Dataset and Benchmarks for Real-World 3D Object Understanding](https://mlsanity.com/paper/2110.06199/) (2021)
- [Splatter Image: Ultra-Fast Single-View 3D Reconstruction](https://mlsanity.com/paper/2312.13150/) (2023)
- [Make-It-3D: High-Fidelity 3D Creation from A Single Image with Diffusion Prior](https://mlsanity.com/paper/2303.14184/) (2023)
- [3D-FUTURE: 3D Furniture shape with TextURE](https://mlsanity.com/paper/2009.09633/) (2020)
- [GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generation](https://mlsanity.com/paper/2403.14621/) (2024)
- [SAM 3D: 3Dfy Anything in Images](https://mlsanity.com/paper/2511.16624/) (2025)
- [Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Material](https://mlsanity.com/paper/2506.15442/) (2025)
- [SAM3D: Segment Anything in 3D Scenes](https://mlsanity.com/paper/2306.03908/) (2023)
- [Hi3DGen: High-fidelity 3D Geometry Generation from Images via Normal Bridging](https://mlsanity.com/paper/2503.22236/) (2025)
- [SAMPart3D: Segment Any Part in 3D Objects](https://mlsanity.com/paper/2411.07184/) (2024)
- [PARTFIELD: Learning 3D Feature Fields for Part Segmentation and Beyond](https://mlsanity.com/paper/2504.11451/) (2025)
- [Sparc3D: Sparse Representation and Construction for High-Resolution 3D Shapes Modeling](https://mlsanity.com/paper/2505.14521/) (2025)
- [PartCrafter: Structured 3D Mesh Generation via Compositional Latent Diffusion Transformers](https://mlsanity.com/paper/2506.05573/) (2025)
- [SATR: Zero-Shot Semantic Segmentation of 3D Shapes](https://mlsanity.com/paper/2304.04909/) (2023)
- [PartGen: Part-level 3D Generation and Reconstruction with Multi-View Diffusion Models](https://mlsanity.com/paper/2412.18608/) (2024)

## Abstract (arXiv)

Part-level control is essential for modern 3D asset creation, where objects are frequently edited, reused, animated, or fabricated through their individual components. In many such workflows, users need only several specific components rather than a complete object decomposition. However, existing 3D generation methods produce all parts regardless of user intent, while promptable 3D segmentation methods typically output partial surfaces instead of reusable complete meshes. In addition, image-conditioned part generators further struggle to preserve hidden geometry and accurate placement without directly conditioning on the source mesh. To address these problems, we present SAM3D-Part, a prompt-driven framework for selective part generation from input 3D object meshes. Given a source mesh and a part prompt, SAM3D-Part first encodes the source geometry into compact mesh features and aligns them with the rendered image, selective mask, and point-map observations via pixel-wise channel fusion. The fused representation conditions a feed-forward generative model to produce only the queried component as a completed mesh. To place the generated part back into the source coordinate frame, SAM3D-Part predicts dense per-voxel correspondences and estimates the part transformation from distributed spatial evidence rather than a single global pose code. For sequential multi-part queries, previously generated parts are stored in a part cache and reused as contextual constraints, reducing conflicts among independently requested components. Extensive experiments and ablations demonstrate that SAM3D-Part can significantly improve source alignment, reduce conditioning cost, and enable consistent selective part generation, achieving state-of-the-art. Code and weights will be available at https://github.com/Jiahao620/sam3d-part.
