# Reconstructing Is Not Acting: Action-Centric Latent Dynamics Modeling

arXiv: https://arxiv.org/abs/2609.15189 · HTML: https://mlsanity.com/paper/2609.15189/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 43 of its 49 references that are in the map.
- First posted on arXiv 14 Sep 2026.

## Builds on (most cited first, 30 of 43)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [Flamingo: a Visual Language Model for Few-Shot Learning](https://mlsanity.com/paper/2204.14198/) (2022)
- [UMAP: Uniform Manifold Approximation and Projection for Dimension Reduction](https://mlsanity.com/paper/1802.03426/) (2018)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Learning Deep Features for Discriminative Localization](https://mlsanity.com/paper/1512.04150/) (2015)
- [FiLM: Visual Reasoning with a General Conditioning Layer](https://mlsanity.com/paper/1709.07871/) (2017)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [π0.5: a Vision-Language-Action Model with Open-World Generalization](https://mlsanity.com/paper/2504.16054/) (2025)
- [The "something something" video database for learning and evaluating visual common sense](https://mlsanity.com/paper/1706.04261/) (2017)
- [V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planning](https://mlsanity.com/paper/2506.09985/) (2025)
- [Genie: Generative Interactive Environments](https://mlsanity.com/paper/2402.15391/) (2024)
- [R3M: A Universal Visual Representation for Robot Manipulation](https://mlsanity.com/paper/2203.12601/) (2022)
- [Leveraging Procedural Generation to Benchmark Reinforcement Learning](https://mlsanity.com/paper/1912.01588/) (2019)
- [Implicit Behavioral Cloning](https://mlsanity.com/paper/2109.00137/) (2021)
- [Latent Action Pretraining from Videos](https://mlsanity.com/paper/2410.11758/) (2024)
- [Diffusion Transformers with Representation Autoencoders](https://mlsanity.com/paper/2510.11690/) (2025)
- [Real-World Robot Learning with Masked Visual Pre-training](https://mlsanity.com/paper/2210.03109/) (2022)
- [MimicPlay: Long-Horizon Imitation Learning by Watching Human Play](https://mlsanity.com/paper/2302.12422/) (2023)
- [HumanPlus: Humanoid Shadowing and Imitation from Humans](https://mlsanity.com/paper/2406.10454/) (2024)
- [Spatial-Temporal Transformer Networks for Traffic Flow Forecasting](https://mlsanity.com/paper/2001.02908/) (2020)
- [EgoMimic: Scaling Imitation Learning via Egocentric Video](https://mlsanity.com/paper/2410.24221/) (2024)
- [RankMe: Assessing the downstream performance of pretrained self-supervised representations by their rank](https://mlsanity.com/paper/2210.02885/) (2022)
- [Rapid Exploration for Open-World Navigation with Latent Goal Models](https://mlsanity.com/paper/2104.05859/) (2021)
- [Learning to Act without Actions](https://mlsanity.com/paper/2312.10812/) (2023)
- [AdaWorld: Learning Adaptable World Models with Latent Actions](https://mlsanity.com/paper/2503.18938/) (2025)
- [VideoDex: Learning Dexterity from Internet Videos](https://mlsanity.com/paper/2212.04498/) (2022)

## Abstract (arXiv)

Latent action models (LAMs) learn action representations from unlabeled videos by inferring latent actions from visual transitions and reconstructing future states. However, we identify a fundamental reconstruction-action mismatch: lower reconstruction error does not necessarily yield better latent dynamics or downstream performance. We attribute this mismatch to two underconstrained aspects of reconstruction-based latent dynamics modeling: (i) the inverse dynamics model (IDM) is not explicitly encouraged to distinguish action-related transitions from nuisance appearance, and (ii) the forward dynamics model (FDM) can underutilize the inferred latent action by exploiting predictive shortcuts from the current state. To address both limitations, we propose ACT-LAM, a lightweight action-centric framework that strengthens both action extraction and action utilization. Specifically, its Action Query IDM (AQ-IDM) employs learnable action queries and gated aggregation to selectively extract rich action-related transition cues without strong information bottlenecks. And its Action Token FDM (AT-FDM) projects latent actions into action tokens that progressively interact with evolving state representations, enabling continuous state-aware action conditioning. ACT-LAM further streamlines feature processing to concentrate model capacity on latent dynamics modeling. Extensive experiments on several robotic datasets and the VP2 benchmark demonstrate stronger latent action consistency, forward dynamics, and downstream visual planning performance with fewer trainable parameters and lower computational overhead. In particular, ACT-LAM surpasses the previous state of the art by 7.6% on the aggregated VP2 success rate. Codes at hrefhttps://github.com/DingjieFu/ACT-LAMurl.
