# Compositional SVG Generation via VLM-Driven Hierarchical Semantic Parsing

arXiv: https://arxiv.org/abs/2609.14657 · HTML: https://mlsanity.com/paper/2609.14657/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Multimodal reasoning, one of 17 directions in LLM reasoning.
- Builds on 19 of its 33 references that are in the map.
- First posted on arXiv 13 Sep 2026.

## Placed in

- LLM reasoning / [Multimodal reasoning](https://mlsanity.com/lr/multimodal-reasoning/)
- Multimodal LLMs / vision-language models / [Chart understanding and anomaly detection](https://mlsanity.com/mllm/chart-understanding-and-anomaly-detection/)

## Builds on (most cited first, 19 of 19)

- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Toolformer: Language Models Can Teach Themselves to Use Tools](https://mlsanity.com/paper/2302.04761/) (2023)
- [Scaling Rectified Flow Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2403.03206/) (2024)
- [ToolLLM: Facilitating Large Language Models to Master 16000+ Real-world APIs](https://mlsanity.com/paper/2307.16789/) (2023)
- [InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Models](https://mlsanity.com/paper/2504.10479/) (2025)
- [SAM 3: Segment Anything with Concepts](https://mlsanity.com/paper/2511.16719/) (2025)
- [Executable Code Actions Elicit Better LLM Agents](https://mlsanity.com/paper/2402.01030/) (2024)
- [Visual Sketchpad: Sketching as a Visual Chain of Thought for Multimodal Language Models](https://mlsanity.com/paper/2406.09403/) (2024)
- [LLaVA-Plus: Learning to Use Tools for Creating Multimodal Agents](https://mlsanity.com/paper/2311.05437/) (2023)
- [StarVector: Generating Scalable Vector Graphics Code from Images and Text](https://mlsanity.com/paper/2312.11556/) (2023)
- [OmniSVG: A Unified Scalable Vector Graphics Generation Model](https://mlsanity.com/paper/2504.06263/) (2025)
- [Empowering LLMs to Understand and Generate Complex Vector Graphics](https://mlsanity.com/paper/2412.11102/) (2024)
- [Rendering-Aware Reinforcement Learning for Vector Graphics Generation](https://mlsanity.com/paper/2505.20793/) (2025)
- [AgentMath: Empowering Mathematical Reasoning for Large Language Models via Tool-Augmented Agent](https://mlsanity.com/paper/2512.20745/) (2025)
- [The Evolution of Tool Use in LLM Agents: From Single-Tool Call to Multi-Tool Orchestration](https://mlsanity.com/paper/2603.22862/) (2026)
- [LayerPeeler: Autoregressive Peeling for Layer-wise Image Vectorization](https://mlsanity.com/paper/2505.23740/) (2025)
- [DuetSVG: Unified Multimodal SVG Generation with Internal Visual Guidance](https://mlsanity.com/paper/2512.10894/) (2025)
- [VectorGym: A Multi-Task Benchmark for SVG Code Generation, Sketching and Editing](https://mlsanity.com/paper/2603.29852/) (2026)
- [Vector Prism: Animating Vector Graphics by Stratifying Semantic Structure](https://mlsanity.com/paper/2512.14336/) (2025)

## Abstract (arXiv)

While Vision-Language Models (VLMs) excel at visual reasoning, generating structured, editable Scalable Vector Graphics (SVG) remains a fundamental challenge. Existing pipelines predominantly yield flat, semantically agnostic collections of paths, where editing a single object requires manually identifying its constituent paths. To address this, we propose a VLM-driven agentic framework for semantic compositional SVG generation. Our pipeline recursively parses visual scenes into semantic and geometric hierarchies via top-down decomposition, visual grounding, and prompt-driven amodal occlusion recovery, ensuring each component is geometrically complete. Furthermore, we introduce the Semantic SVG Benchmark with human-annotated semantic groups and novel sub-component metrics (Semantic Recall/Precision, PERE) to explicitly evaluate structural compositionality and functional editability. Experiments show that our natively predicted structures surpass the upper bounds of existing flat-generation methods in both grouping quality and editability, while maintaining state-of-the-art visual fidelity.
