# Rethinking the Implications of Human Feedback for Preference Learning in Human-Robot Collaboration

arXiv: https://arxiv.org/abs/2609.13982 · HTML: https://mlsanity.com/paper/2609.13982/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Reinforcement learning for reasoning, one of 17 directions in LLM reasoning.
- Builds on 30 of its 51 references that are in the map.
- First posted on arXiv 12 Sep 2026.

## Placed in

- LLM reasoning / [Reinforcement learning for reasoning](https://mlsanity.com/lr/reinforcement-learning-for-reasoning/)
- LLM alignment / RLHF / preference optimisation / [Reward modeling and RLHF](https://mlsanity.com/alignment/reward-modeling-and-rlhf/)

## Builds on (most cited first, 30 of 30)

- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Aleatoric and Epistemic Uncertainty in Machine Learning: An Introduction to Concepts and Methods](https://mlsanity.com/paper/1910.09457/) (2019)
- [Cooperative Inverse Reinforcement Learning](https://mlsanity.com/paper/1606.03137/) (2016)
- [RoCo: Dialectic Multi-Robot Collaboration with Large Language Models](https://mlsanity.com/paper/2307.04738/) (2023)
- [Interactive Learning from Policy-Dependent Human Feedback](https://mlsanity.com/paper/1701.06049/) (2017)
- [GPflow: A Gaussian process library using TensorFlow](https://mlsanity.com/paper/1610.08733/) (2016)
- [Reward-rational (implicit) choice: A unifying formalism for reward learning](https://mlsanity.com/paper/2002.04833/) (2020)
- [Behavior Trees in Robotics and AI: An Introduction](https://mlsanity.com/paper/1709.00084/) (2017)
- [SURF: Semi-supervised Reward Learning with Data Augmentation for Feedback-efficient Preference-based Reinforcement Learning](https://mlsanity.com/paper/2203.10050/) (2022)
- [Few-Shot Preference Learning for Human-in-the-Loop RL](https://mlsanity.com/paper/2212.03363/) (2022)
- [Learning from Suboptimal Demonstration via Self-Supervised Reward Regression](https://mlsanity.com/paper/2010.11723/) (2020)
- [Learning Reward Functions from Diverse Sources of Human Feedback: Optimally Integrating Demonstrations and Preferences](https://mlsanity.com/paper/2006.14091/) (2020)
- [The EMPATHIC Framework for Task Learning from Implicit Human Feedback](https://mlsanity.com/paper/2009.13649/) (2020)
- [Skill Preferences: Learning to Extract and Execute Robotic Skills from Human Feedback](https://mlsanity.com/paper/2108.05382/) (2021)
- [Introspective Planning: Aligning Robots' Uncertainty with Inherent Task Ambiguity](https://mlsanity.com/paper/2402.06529/) (2024)
- [Introspective Perception: Learning to Predict Failures in Vision Systems](https://mlsanity.com/paper/1607.08665/) (2016)
- [Including Uncertainty when Learning from Human Corrections](https://mlsanity.com/paper/1806.02454/) (2018)
- [Human-guided Robot Behavior Learning: A GAN-assisted Preference-based Reinforcement Learning Approach](https://mlsanity.com/paper/2010.07467/) (2020)
- [Improving User Specifications for Robot Behavior through Active Preference Learning: Framework and Evaluation](https://mlsanity.com/paper/1907.10412/) (2019)
- [Open-Ended Goal Inference through Actions and Language for Human-Robot Collaboration](https://mlsanity.com/paper/2512.04453/) (2025)
- [Goal Inference from Open-Ended Dialog](https://mlsanity.com/paper/2410.13957/) (2024)
- [Effects of Robot Competency and Motion Legibility on Human Correction Feedback](https://mlsanity.com/paper/2501.03515/) (2025)
- [Learning from Noisy Preferences: A Semi-Supervised Learning Approach to Direct Preference Optimization](https://mlsanity.com/paper/2604.24952/) (2026)
- [REACT: Two Datasets for Analyzing Both Human Reactions and Evaluative Feedback to Robots Over Time](https://mlsanity.com/paper/2402.00190/) (2024)
- [Contrastive Learning from Exploratory Actions: Leveraging Natural Interactions for Preference Elicitation](https://mlsanity.com/paper/2501.01367/) (2025)
- [I've Changed My Mind: Robots Adapting to Changing Human Goals during Collaboration](https://mlsanity.com/paper/2511.15914/) (2025)
- [Predicting Human Perceptions of Robot Performance During Navigation Tasks](https://mlsanity.com/paper/2310.11590/) (2023)
- [InterPReT: Interactive Policy Restructuring and Training Enable Effective Imitation Learning from Laypersons](https://mlsanity.com/paper/2602.04213/) (2026)
- [Enhancing Goal Inference via Correction Timing](https://mlsanity.com/paper/2602.18603/) (2026)
- [Robots Influencing Humans to Reveal their Goals during Collaboration and Competition](https://mlsanity.com/paper/2609.05519/) (2026)

## Abstract (arXiv)

In Human-Robot Interaction, the standard approach to learn a reward model that represents human preferences for robot behavior consists of three steps. First, the robot collects limited direct evidence from human feedback (e.g., positive or negative binary feedback). Then, the robot utilizes the direct evidence to derive accepted or rejected labels to feasible but unchosen actions using fixed implication rules. Finally, the robot updates the reward model with both the direct and derived evidence. Unfortunately, the fixed rule can hinder preference learning: in a user study with two collaborative simulation environments, human-provided implication labels often differed from the standard fixed rule, and using the human labels substantially improved reward learning with the Preference Learning from Implicit and Explicit Feedback (PIE) algorithm. Consequently, we propose IMPLIED, an implication modeling method that treats fixed-rule implications as an initial guide while learning to infer and revise accepted and rejected action labels over time. Across evaluations on recorded human-robot interaction trajectories and a physical robot pizza-making study, IMPLIED predicts human implications more accurately than the fixed rule approach and LLM baselines, approaching the performance of a human-label oracle. In turn, IMPLIED reduces preference-estimation error and leads to robot actions that are more often rational with respect to a combined reward (which includes the true preference reward and a task-specific reward) compared to baselines. By learning to reason about the implications of human feedback, this work enables more faithful and efficient robot behavior adaptation during human-robot collaboration.
