# MP-Bench: Evaluating Voice Agents as a Multiparty Conversation Participant

arXiv: https://arxiv.org/abs/2609.13076 · HTML: https://mlsanity.com/paper/2609.13076/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 30 of its 82 references that are in the map.
- First posted on arXiv 11 Sep 2026.

## Builds on (most cited first, 30 of 30)

- [Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities](https://mlsanity.com/paper/2507.06261/) (2025)
- [Can Large Language Models Be an Alternative to Human Evaluations?](https://mlsanity.com/paper/2305.01937/) (2023)
- [Moshi: a speech-text foundation model for real-time dialogue](https://mlsanity.com/paper/2410.00037/) (2024)
- [VoiceBench: Benchmarking LLM-Based Voice Assistants](https://mlsanity.com/paper/2410.17196/) (2024)
- [Freeze-Omni: A Smart and Low Latency Speech-to-speech Dialogue Model with Frozen LLM](https://mlsanity.com/paper/2411.00774/) (2024)
- [Fast Conformer with Linearly Scalable Attention for Efficient Speech Recognition](https://mlsanity.com/paper/2305.05084/) (2023)
- [On The Landscape of Spoken Language Models: A Comprehensive Survey](https://mlsanity.com/paper/2504.08528/) (2025)
- [Full-Duplex-Bench: A Benchmark to Evaluate Full-duplex Spoken Dialogue Models on Turn-taking Capabilities](https://mlsanity.com/paper/2503.04721/) (2025)
- [SD-Eval: A Benchmark Dataset for Spoken Dialogue Understanding Beyond Words](https://mlsanity.com/paper/2406.13340/) (2024)
- [PersonaPlex: Voice and Role Control for Full Duplex Conversational Speech Models](https://mlsanity.com/paper/2602.06053/) (2026)
- [Full-Duplex-Bench v1.5: Evaluating Overlap Handling for Full-Duplex Speech Models](https://mlsanity.com/paper/2507.23159/) (2025)
- [Talking Turns: Benchmarking Audio Foundation Models on Turn-Taking Dynamics](https://mlsanity.com/paper/2503.01174/) (2025)
- [Full-Duplex-Bench-v2: A Multi-Turn Evaluation Framework for Duplex Dialogue Systems with an Automated Examiner](https://mlsanity.com/paper/2510.07838/) (2025)
- [Full-Duplex-Bench-v3: Benchmarking Tool Use for Full-Duplex Voice Agents Under Real-World Disfluency](https://mlsanity.com/paper/2604.04847/) (2026)
- [URO-Bench: Towards Comprehensive Evaluation for End-to-End Spoken Dialogue Models](https://mlsanity.com/paper/2502.17810/) (2025)
- [ParaS2S: Benchmarking and Aligning Spoken Language Models for Paralinguistic-aware Speech-to-Speech Interaction](https://mlsanity.com/paper/2511.08723/) (2025)
- [VoiceAgentBench: Are Voice Assistants ready for agentic tasks?](https://mlsanity.com/paper/2510.07978/) (2025)
- [Audio MultiChallenge: A Multi-Turn Evaluation of Spoken Dialogue Systems on Natural Human Interaction](https://mlsanity.com/paper/2512.14865/) (2025)
- [VocalBench: Benchmarking the Vocal Conversational Abilities for Speech Interaction Models](https://mlsanity.com/paper/2505.15727/) (2025)
- [VoxEval: Benchmarking the Knowledge Understanding Capabilities of End-to-End Spoken Language Models](https://mlsanity.com/paper/2501.04962/) (2025)
- [An LLM Benchmark for Addressee Recognition in Multi-modal Multi-party Dialogue](https://mlsanity.com/paper/2501.16643/) (2025)
- [FLEXI: Benchmarking Full-duplex Human-LLM Speech Interaction](https://mlsanity.com/paper/2509.22243/) (2025)
- [MTalk-Bench: Evaluating Speech-to-Speech Models in Multi-Turn Dialogues via Arena-style and Rubrics Protocols](https://mlsanity.com/paper/2508.18240/) (2025)
- [Game-Time: Evaluating Temporal Dynamics in Spoken Language Models](https://mlsanity.com/paper/2509.26388/) (2025)
- [Full-Duplex Interaction in Spoken Dialogue Systems: A Comprehensive Study from the ICASSP 2026 HumDial Challenge](https://mlsanity.com/paper/2604.21406/) (2026)
- [MSU-Bench: Towards Understanding the Conversational Multi-talker Scenarios](https://mlsanity.com/paper/2508.08155/) (2025)
- [Voice Evaluation of Reasoning Ability: Diagnosing the Modality-Induced Performance Gap](https://mlsanity.com/paper/2509.26542/) (2025)
- [WavBench: Benchmarking Reasoning, Colloquialism, and Paralinguistics for End-to-End Spoken Dialogue Models](https://mlsanity.com/paper/2602.12135/) (2026)
- [Speak or Stay Silent: Context-Aware Turn-Taking in Multi-Party Dialogue](https://mlsanity.com/paper/2603.11409/) (2026)
- [When2Speak: A Dataset for Temporal Participation and Turn-Taking in Multi-Party Conversations for Large Language Models](https://mlsanity.com/paper/2605.05626/) (2026)

## Built on by (most cited first, 2 of 2)

- [Evaluating Real-Time Voice Agents: From Component Quality to Grounded Outcomes](https://mlsanity.com/paper/2609.30798/) (2026)
- [Almost Human, Except When It Matters: VoxParity and the Decisions a Voice Should Change](https://mlsanity.com/paper/2609.35922/) (2026)

## Abstract (arXiv)

Conversational voice agents have advanced significantly, offering increasingly natural human-machine interactions through both cascaded and end-to-end architectures. However, while recent benchmarks extensively evaluate dyadic interactions and passive audio comprehension, they largely overlook a prevalent real-world scenario: multi-party conversations. Evaluating agents in these settings is fundamentally more challenging than in dyadic interactions due to the exponentially greater conversational complexity. For voice agents to integrate seamlessly into human group dynamics, they must not only generate contextually appropriate responses but also demonstrate a nuanced understanding of open turn-taking. To address this gap, we introduce Multiparty Bench (MP-Bench), the first benchmark specifically designed to objectively evaluate conversational speech systems as active participants within multi-party contexts. MP-Bench assesses agent behavior along two primary dimensions: turn-taking awareness and response appropriateness. Additionally, we incorporate comprehension-based question-answering tasks as a complementary evaluation. By benchmarking 12 voice agents, we find that real-time voice agents stay at or below 22% on multiparty comprehension and remain near chance on multiparty turn-taking, exposing an open challenge for real-time voice agents under multiparty scenario.
