# Comfort by Construction: Adaptive, Comfort-Bounded Action Spaces for Learned Driving Policies

arXiv: https://arxiv.org/abs/2609.13011 · HTML: https://mlsanity.com/paper/2609.13011/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Reinforcement learning for driving, one of 9 directions in End-to-end autonomous driving.
- Builds on 16 of its 30 references that are in the map.
- First posted on arXiv 11 Sep 2026.

## Placed in

- End-to-end autonomous driving / [Reinforcement learning for driving](https://mlsanity.com/driving/reinforcement-learning-for-driving/)

## Builds on (most cited first, 16 of 16)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Large Scale Interactive Motion Forecasting for Autonomous Driving : The Waymo Open Motion Dataset](https://mlsanity.com/paper/2104.10133/) (2021)
- [Safe Reinforcement Learning via Shielding](https://mlsanity.com/paper/1708.08611/) (2017)
- [End-to-End Safe Reinforcement Learning through Barrier Functions for Safety-Critical Continuous Control Tasks](https://mlsanity.com/paper/1903.08792/) (2019)
- [Safe Exploration in Continuous Action Spaces](https://mlsanity.com/paper/1801.08757/) (2018)
- [Waymax: An Accelerated, Data-Driven Simulator for Large-Scale Autonomous Driving Research](https://mlsanity.com/paper/2310.08710/) (2023)
- [The Waymo Open Sim Agents Challenge](https://mlsanity.com/paper/2305.12032/) (2023)
- [BITS: Bi-level Imitation for Traffic Simulation](https://mlsanity.com/paper/2208.12403/) (2022)
- [Robust Autonomy Emerges from Self-Play](https://mlsanity.com/paper/2502.03349/) (2025)
- [Nocturne: a scalable driving benchmark for bringing multi-agent learning one step closer to the real world](https://mlsanity.com/paper/2206.09889/) (2022)
- [GPUDrive: Data-driven, multi-agent driving simulation at 1 million FPS](https://mlsanity.com/paper/2408.01584/) (2024)
- [PufferLib: Making Reinforcement Learning Libraries and Environments Play Nice](https://mlsanity.com/paper/2406.12905/) (2024)
- [Self-Driving like a Human driver instead of a Robocar: Personalized comfortable driving experience for autonomous vehicles](https://mlsanity.com/paper/2001.03908/) (2020)
- [Action Mapping for Reinforcement Learning in Continuous Environments with Constraints](https://mlsanity.com/paper/2412.04327/) (2024)
- [Deep Stochastic Kinematic Models for Probabilistic Motion Forecasting in Traffic](https://mlsanity.com/paper/2406.01431/) (2024)
- [Combining Deep Reinforcement Learning with a Jerk-Bounded Trajectory Generator for Kinematically Constrained Motion Planning](https://mlsanity.com/paper/2410.20907/) (2024)

## Abstract (arXiv)

Data-driven driving simulators command accelerations and steering rates from a fixed grid without constraining the realized accelerations and jerks. As a result, reinforcement-learning policies inflate safety metrics through abrupt, last-second maneuvers that lie far outside the range of human driving and would be unacceptable to occupants of a real vehicle, so the metrics measure simulator permissiveness rather than policy quality. Enforcing comfort bounds naively is not enough: lateral limits shrink quadratically with speed, so clamping a static grid saturates it and destroys fine-grained control ("grid collapse"). We propose an adaptive action parameterization that rediscretizes the grid at every step to span exactly the per-step feasible control set, via closed-form inversion of the lateral-jerk constraint. We further present PufferDrive-Editor, a browser-based tool to audit realized kinematics and author kinematically challenging scenes. On the Waymo Open Motion Dataset and a hand-authored slalom, our adaptive model holds comfort violations below 1% while outperforming clipped-grid and direct-jerk baselines in navigability.
