# LiveProBench: Can Streaming Video Models Really Interact Like Humans?

arXiv: https://arxiv.org/abs/2609.12658 · HTML: https://mlsanity.com/paper/2609.12658/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 17 of its 18 references that are in the map.
- First posted on arXiv 11 Sep 2026.

## Builds on (most cited first, 17 of 17)

- [VideoLLM-online: Online Video Large Language Model for Streaming Video](https://mlsanity.com/paper/2406.11816/) (2024)
- [Flash-VStream: Memory-Based Real-Time Understanding for Long Video Streams](https://mlsanity.com/paper/2406.08085/) (2024)
- [OVO-Bench: How Far is Your Video-LLMs from Real-World Online Video Understanding?](https://mlsanity.com/paper/2501.05510/) (2025)
- [Dispider: Enabling Video LLMs with Active Real-Time Interaction via Disentangled Perception, Decision, and Reaction](https://mlsanity.com/paper/2501.03218/) (2025)
- [StreamForest: Efficient Online Video Understanding with Persistent Event Memory](https://mlsanity.com/paper/2509.24871/) (2025)
- [StreamBridge: Turning Your Offline Video Large Language Model into a Proactive Streaming Assistant](https://mlsanity.com/paper/2505.05467/) (2025)
- [Online Video Understanding: OVBench and VideoChat-Online](https://mlsanity.com/paper/2501.00584/) (2024)
- [OmniMMI: A Comprehensive Multi-modal Interaction Benchmark in Streaming Video Contexts](https://mlsanity.com/paper/2503.22952/) (2025)
- [VideoLLM Knows When to Speak: Enhancing Time-Sensitive Video Comprehension with Video-Text Duet Interaction Format](https://mlsanity.com/paper/2411.17991/) (2024)
- [Streaming Video Instruction Tuning](https://mlsanity.com/paper/2512.21334/) (2025)
- [StreamReady: Learning What to Answer and When in Long Streaming Videos](https://mlsanity.com/paper/2603.08620/) (2026)
- [AURA: Always-On Understanding and Real-Time Assistance via Video Streams](https://mlsanity.com/paper/2604.04184/) (2026)
- [JoyAI-VL-Interaction: Real-Time Vision-Language Interaction Intelligence](https://mlsanity.com/paper/2606.14777/) (2026)
- [ROMA: Real-time Omni-Multimodal Assistant with Interactive Streaming Understanding](https://mlsanity.com/paper/2601.10323/) (2026)
- [MOSS-VL Technical Report](https://mlsanity.com/paper/2608.15045/) (2026)
- [StreamPro: From Reactive Perception to Proactive Decision-Making in Streaming Video](https://mlsanity.com/paper/2605.16381/) (2026)
- [StreamArena: Toward Continuous, Interactive, and Long-Horizon Agentic Streaming Video Understanding](https://mlsanity.com/paper/2608.05703/) (2026)

## Abstract (arXiv)

Streaming video understanding requires models to process continuous multimodal input while maintaining temporal context. Existing evaluations are predominantly reactive: they query a model at a selected timestamp and therefore do not assess when it should respond. Proactive interaction instead requires monitoring a standing request, responding within an appropriate interval after the target event, and otherwise remaining silent. We introduce LiveProBench, which evaluates models at one-second stream intervals without an explicit response cue. Its six subtasks vary trigger ambiguity and timing tolerance. Event Sensitivity geometrically combines response and silence rates on the same recording; four window-based subtasks distinguish early, in-window, and missed responses; and Duplicate Counting penalizes omissions and repetitions. Premature responses outnumber missed responses for half of the evaluated models, revealing a substantial gap in the temporal decision-making required for human-like interaction.
