# Reinforcement Learning for Syndrome Extraction

arXiv: https://arxiv.org/abs/2609.12020 · HTML: https://mlsanity.com/paper/2609.12020/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Quantum reinforcement learning, one of 15 directions in Deep reinforcement learning methods.
- Builds on 4 of its 34 references that are in the map.
- First posted on arXiv 10 Sep 2026.

## Placed in

- Deep reinforcement learning methods / [Quantum reinforcement learning](https://mlsanity.com/deeprl/quantum-reinforcement-learning/)

## Builds on (most cited first, 4 of 4)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [A Deep Reinforcement Learning Approach to Rare Event Estimation](https://mlsanity.com/paper/2211.12470/) (2022)

## Abstract (arXiv)

A key subtask of quantum error correction is to extract a syndrome that, if nontrivial, signals an error. The number of possible ways to extract a syndrome grows exponentially with the syndrome size, and these implementations vary greatly in fault tolerance, as measured by their logical error rates. This creates a natural search problem: find an implementation with a low logical error rate. Previous work solves this problem but sacrifices either solution quality or scalability. In this paper, we use reinforcement learning and importance sampling to outperform previous work at all scales. Compared with the state of the art automatic scheduling tools AlphaSyndrome and PropHunt, our tool reduces the logical error rate by 25.9% and 71.7% on average, respectively, culminating with a reduction of 97.8% for a surface code with distance 15.
