# 3D Point Splatting for mmWave Radar Novel View Synthesis

arXiv: https://arxiv.org/abs/2609.11894 · HTML: https://mlsanity.com/paper/2609.11894/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 34 of its 56 references that are in the map.
- First posted on arXiv 10 Sep 2026.

## Builds on (most cited first, 30 of 34)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [nuScenes: A multimodal dataset for autonomous driving](https://mlsanity.com/paper/1903.11027/) (2019)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting](https://mlsanity.com/paper/2401.01339/) (2024)
- [The Oxford Radar RobotCar Dataset: A Radar Extension to the Oxford RobotCar Dataset](https://mlsanity.com/paper/1909.01300/) (2019)
- [Differentiable Rendering: A Survey](https://mlsanity.com/paper/2006.12057/) (2020)
- [K-Radar: 4D Radar Object Detection for Autonomous Driving in Various Weather Conditions](https://mlsanity.com/paper/2206.08171/) (2022)
- [RADIATE: A Radar Dataset for Automotive Perception in Bad Weather](https://mlsanity.com/paper/2010.09076/) (2020)
- [Boreas: A Multi-Season Autonomous Driving Dataset](https://mlsanity.com/paper/2203.10168/) (2022)
- [Raw High-Definition Radar for Multi-Task Learning](https://mlsanity.com/paper/2112.10646/) (2021)
- [Neural LiDAR Fields for Novel View Synthesis](https://mlsanity.com/paper/2305.01643/) (2023)
- [RadarScenes: A Real-World Radar Point Cloud Data Set for Automotive Applications](https://mlsanity.com/paper/2104.02493/) (2021)
- [Neural Point Light Fields](https://mlsanity.com/paper/2112.01473/) (2021)
- [LiDAR-NeRF: Novel LiDAR View Synthesis via Neural Radiance Fields](https://mlsanity.com/paper/2304.10406/) (2023)
- [See Through Smoke: Robust Indoor Mapping with Low-cost mmWave Radar](https://mlsanity.com/paper/1911.00398/) (2019)
- [ScatterNeRF: Seeing Through Fog with Physically-Based Inverse Neural Rendering](https://mlsanity.com/paper/2305.02103/) (2023)
- [NeWRF: A Deep Learning Framework for Wireless Radiation Field Reconstruction and Channel Prediction](https://mlsanity.com/paper/2403.03241/) (2024)
- [ColoRadar: The Direct 3D Millimeter Wave Radar Dataset](https://mlsanity.com/paper/2103.04510/) (2021)
- [DART: Implicit Doppler Tomography for Radar Novel View Synthesis](https://mlsanity.com/paper/2403.03896/) (2024)
- [A New Wave in Robotics: Survey on Recent mmWave Radar Applications in Robotics](https://mlsanity.com/paper/2305.01135/) (2023)
- [Radar Fields: Frequency-Space Neural Scene Representations for FMCW Radar](https://mlsanity.com/paper/2405.04662/) (2024)
- [Z-Splat: Z-Axis Gaussian Splatting for Camera-Sonar Fusion](https://mlsanity.com/paper/2404.04687/) (2024)
- [Neural Volumetric Reconstruction for Coherent Synthetic Aperture Sonar](https://mlsanity.com/paper/2306.09909/) (2023)
- [RadarSplat: Radar Gaussian Splatting for High-Fidelity Data Synthesis and 3D Reconstruction of Autonomous Driving Scenes](https://mlsanity.com/paper/2506.01379/) (2025)
- [Experiments with mmWave Automotive Radar Test-bed](https://mlsanity.com/paper/1912.12566/) (2019)
- [SAR-NeRF: Neural Radiance Fields for Synthetic Aperture Radar Multi-View Representation](https://mlsanity.com/paper/2307.05087/) (2023)
- [Radar Fields: An Extension of Radiance Fields to SAR](https://mlsanity.com/paper/2312.12961/) (2023)
- [NeuRadar: Neural Radiance Fields for Automotive Radar Point Clouds](https://mlsanity.com/paper/2504.00859/) (2025)
- [SpINR: Neural Volumetric Reconstruction for FMCW Radars](https://mlsanity.com/paper/2503.23313/) (2025)
- [SonarSplat: Novel View Synthesis of Imaging Sonar via Gaussian Splatting](https://mlsanity.com/paper/2504.00159/) (2025)

## Abstract (arXiv)

Solving novel view synthesis (NVS) for millimeter-wave (mmWave) radar requires a renderer that is physically faithful, complex-valued, and multi-viewpoint-tractable. No prior method achieves these three properties simultaneously. Differentiable Monte Carlo (MC) ray tracers implement the radar forward model directly with explicit material modeling and complex outputs, but do not scale to the multi-view optimization NVS demands. Optical-NVS ports of NeRF, hash grids, and 3D Gaussians train fast but discard phase and replace explicit material modeling with opaque learned features, restricting them to power-only range-azimuth (RA) magnitudes. We propose 3D Point Splatting (3DPS), the first differentiable point renderer for radar, derived directly from the standard solid-angle form of the radar equation. Each oriented 3D point carries an ITU-R P.2040 material model, evaluated in closed form, with the resulting complex phasor splatted into range bins through a precomputed point spread function (PSF). The complex-valued output makes the renderer product-agnostic. The same optimized scene yields analog-to-digital converter (ADC), complex range profile (CRP), and RA outputs through standard fast Fourier transform (FFT) pipelines without retraining for each format. On six outdoor ColoRadar scenes, 3DPS reaches 0.587 mean Pearson correlation on held-out RA images. This is between 1.7x and 5.2x the three optical-NVS baselines (RadarSplat, Radar Fields, DART). Training takes approximately 3 minutes per scene on a single RTX 4090.
