# Single-Stream Multi-Feature Fusion with Temporal Robustness for Gait Emotion Recognition

arXiv: https://arxiv.org/abs/2609.11680 · HTML: https://mlsanity.com/paper/2609.11680/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 16 of its 29 references that are in the map.
- First posted on arXiv 10 Sep 2026.

## Builds on (most cited first, 16 of 16)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Neural Machine Translation by Jointly Learning to Align and Translate](https://mlsanity.com/paper/1409.0473/) (2014)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysis](https://mlsanity.com/paper/1604.02808/) (2016)
- [Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognition](https://mlsanity.com/paper/2003.14111/) (2020)
- [3D Human Pose Estimation with Spatial and Temporal Transformers](https://mlsanity.com/paper/2103.10455/) (2021)
- [MotionBERT: A Unified Perspective on Learning Human Motion Representations](https://mlsanity.com/paper/2210.06551/) (2022)
- [STEP: Spatial Temporal Graph Convolutional Networks for Emotion Perception from Gaits](https://mlsanity.com/paper/1910.12906/) (2019)
- [ProxEmo: Gait-based Emotion Learning and Multi-view Proxemic Fusion for Socially-Aware Robot Navigation](https://mlsanity.com/paper/2003.01062/) (2020)
- [Take an Emotion Walk: Perceiving Emotions from Gaits Using Hierarchical Attention Pooling and Affective Mapping](https://mlsanity.com/paper/1911.08708/) (2019)
- [TNTC: two-stream network with transformer-based complementarity for gait-based emotion recognition](https://mlsanity.com/paper/2110.13708/) (2021)
- [MSA-GCN:Multiscale Adaptive Graph Convolution Network for Gait Emotion Recognition](https://mlsanity.com/paper/2209.08988/) (2022)
- [3D Skeleton-Based Action Recognition: A Review](https://mlsanity.com/paper/2506.00915/) (2025)
- [ST-Gait++: Leveraging spatio-temporal convolutions for gait-based emotion recognition on videos](https://mlsanity.com/paper/2405.13903/) (2024)

## Abstract (arXiv)

3D skeleton-based gait emotion recognition faces high annotation costs, data scarcity, and poor generalization on heterogeneous data. This paper proposes SV-GCN, a single-stream multi-feature fusion framework with temporal invariance. We introduce intra-frame relative motion features to eliminate frame-rate sensitivity and embed heterogeneous cues at shallow layers, enabling early fusion without multi-stream complexity. For variable-length sequences, we design a global mask-guided valid-frame spatio-temporal graph convolution module, introducing frame-rate insensitivity for the first time in this domain. On the E-Gait dataset, our method achieves performance comparable to state-of-the-art while demonstrating strong generalization across varying sequence lengths and frame rates, offering a viable pathway for pre-training on large-scale skeleton-based action recognition datasets.
