# SAMV-DUSt3R: Instance-Centric 3D Scene Decoupling from Sparse Multi-Views

arXiv: https://arxiv.org/abs/2609.11279 · HTML: https://mlsanity.com/paper/2609.11279/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 17 of its 25 references that are in the map.
- First posted on arXiv 10 Sep 2026.

## Builds on (most cited first, 17 of 17)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [DUSt3R: Geometric 3D Vision Made Easy](https://mlsanity.com/paper/2312.14132/) (2023)
- [Grounding Image Matching in 3D with MASt3R](https://mlsanity.com/paper/2406.09756/) (2024)
- [Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstruction](https://mlsanity.com/paper/2109.00512/) (2021)
- [MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion](https://mlsanity.com/paper/2410.03825/) (2024)
- [Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass](https://mlsanity.com/paper/2501.13928/) (2025)
- [3D Reconstruction with Spatial Memory](https://mlsanity.com/paper/2408.16061/) (2024)
- [PatchmatchNet: Learned Multi-View Patchmatch Stereo](https://mlsanity.com/paper/2012.01411/) (2020)
- [MV-DUSt3R+: Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds](https://mlsanity.com/paper/2412.06974/) (2024)
- [RGBD Objects in the Wild: Scaling Real-World 3D Object Learning from RGB-D Videos](https://mlsanity.com/paper/2401.12592/) (2024)
- [Visibility-aware Multi-view Stereo Network](https://mlsanity.com/paper/2008.07928/) (2020)
- [SAMPart3D: Segment Any Part in 3D Objects](https://mlsanity.com/paper/2411.07184/) (2024)
- [InstantSplat: Sparse-view Gaussian Splatting in Seconds](https://mlsanity.com/paper/2403.20309/) (2024)
- [DID-M3D: Decoupling Instance Depth for Monocular 3D Object Detection](https://mlsanity.com/paper/2207.08531/) (2022)
- [PreF3R: Pose-Free Feed-Forward 3D Gaussian Splatting from Variable-length Image Sequence](https://mlsanity.com/paper/2411.16877/) (2024)
- [DecoupledGaussian: Object-Scene Decoupling for Physics-Based Interaction](https://mlsanity.com/paper/2503.05484/) (2025)
- [Decoupling Appearance Variations with 3D Consistent Features in Gaussian Splatting](https://mlsanity.com/paper/2501.10788/) (2025)

## Abstract (arXiv)

With the rising demand to decouple objects from 3D scenes, we propose SAMV-DUSt3R, an end-to-end model that injects SAM2 2D masks into MV-DUSt3R reconstruction. A Cross Flow Mask Block uses these masks to steer the network toward the target instance, jointly improving shape accuracy and achieving object-level disentanglement without multi-stage pipelines. To ensure reconstruction stability, a lightweight Spatial RankGNN selects the optimal reference view with a selection accuracy of 73.5%. Extensive experiments demonstrate that our method boosts average reconstruction precision by 11% across various metrics compared to state-of-the-art baselines. These results reveal a strong instance-disentanglement capability and clear benefits for driving, robotics, AR/VR, and heritage digitisation.
