# SocialRL: Refining LLMs' Social Intelligence through Multi-turn Reinforcement Learning and Reward Design

arXiv: https://arxiv.org/abs/2609.09764 · HTML: https://mlsanity.com/paper/2609.09764/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 21 of its 36 references that are in the map.
- First posted on arXiv 9 Sep 2026.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Reward modeling and RLHF](https://mlsanity.com/alignment/reward-modeling-and-rlhf/)

## Builds on (most cited first, 21 of 21)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena](https://mlsanity.com/paper/2306.05685/) (2023)
- [Let's Verify Step by Step](https://mlsanity.com/paper/2305.20050/) (2023)
- [Constitutional AI: Harmlessness from AI Feedback](https://mlsanity.com/paper/2212.08073/) (2022)
- [G-Eval: NLG Evaluation using GPT-4 with Better Human Alignment](https://mlsanity.com/paper/2303.16634/) (2023)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [SOTOPIA: Interactive Evaluation for Social Intelligence in Language Agents](https://mlsanity.com/paper/2310.11667/) (2023)
- [ArCHer: Training Language Model Agents via Hierarchical Multi-Turn RL](https://mlsanity.com/paper/2402.19446/) (2024)
- [SOTOPIA-π: Interactive Learning of Socially Intelligent Language Agents](https://mlsanity.com/paper/2403.08715/) (2024)
- [ToMBench: Benchmarking Theory of Mind in Large Language Models](https://mlsanity.com/paper/2402.15052/) (2024)
- [Step-level Value Preference Optimization for Mathematical Reasoning](https://mlsanity.com/paper/2406.10858/) (2024)
- [AgentSense: Benchmarking Social Intelligence of Language Agents through Interactive Scenarios](https://mlsanity.com/paper/2410.19346/) (2024)
- [Regressing the Relative Future: Efficient Policy Optimization for Multi-turn RLHF](https://mlsanity.com/paper/2410.04612/) (2024)
- [SDPO: Segment-Level Direct Preference Optimization for Social Agents](https://mlsanity.com/paper/2501.01821/) (2025)
- [Sotopia-RL: Reward Design for Social Intelligence](https://mlsanity.com/paper/2508.03905/) (2025)
- [ARIA: Training Language Agents with Intention-Driven Reward Aggregation](https://mlsanity.com/paper/2506.00539/) (2025)
- [LIFELONG SOTOPIA: Evaluating Social Intelligence of Language Agents Over Lifelong Social Interactions](https://mlsanity.com/paper/2506.12666/) (2025)
- [One Model, All Roles: Multi-Turn, Multi-Agent Self-Play Reinforcement Learning for Conversational Social Intelligence](https://mlsanity.com/paper/2602.03109/) (2026)
- [SAVOIR: Learning Social Savoir-Faire via Shapley-based Reward Attribution](https://mlsanity.com/paper/2604.18982/) (2026)

## Built on by (most cited first, 1 of 1)

- [Towards Communication-Efficient Social Intelligence in Language Agents](https://mlsanity.com/paper/2609.35749/) (2026)

## Abstract (arXiv)

Social intelligence enables agents to read social context, infer intent, and adapt over sustained dialogue. As language models become autonomous collaborators, it is central to building effective and trustworthy human-AI interaction. Existing reinforcement learning methods optimize single-turn utterances and sparse outcome rewards, producing short-sighted policies that struggle to manage goal-relationship tensions across multi-turn interactions. We propose SocialRL, a multi-turn reinforcement learning framework addressing both challenges. First, we apply multi-turn reinforcement learning using PPO that propagates delayed outcome rewards back to each turn, enabling long-horizon planning. Second, we design six process reward dimensions capturing the goal-relationship trade-off, including goal advancement, relational attunement, contextual coherence, etc. A reward model dynamically generates fine-grained scoring criteria for each dimension, while a stage-aware weight schedule prioritizes relationship-building in early turns, goal advancement mid-way, and balanced closure late. Across multiple social-dialogue benchmarks, SocialRL improves Goal Achievement by an average of 9.2 percentage points over the corresponding Base models. These results demonstrate the effectiveness of SocialRL across synthetic and real social scenes, as well as standard and challenging social scenarios.
