# Social Intuition vs. Machine Reasoning: Anticipating Human-Robot Interaction from multiple modalities

arXiv: https://arxiv.org/abs/2609.07394 · HTML: https://mlsanity.com/paper/2609.07394/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning.
- Builds on 11 of its 14 references that are in the map.
- First posted on arXiv 7 Sep 2026.

## Placed in

- LLM reasoning / [Spatial and embodied reasoning](https://mlsanity.com/lr/spatial-and-embodied-reasoning/)
- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 11 of 11)

- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [ViTPose: Simple Vision Transformer Baselines for Human Pose Estimation](https://mlsanity.com/paper/2204.12484/) (2022)
- [Sapiens: Foundation for Human Vision Models](https://mlsanity.com/paper/2408.12569/) (2024)
- [Ultralytics YOLO26: Unified Real-Time End-to-End Vision Models](https://mlsanity.com/paper/2606.03748/) (2026)
- [SkateFormer: Skeletal-Temporal Transformer for Human Action Recognition](https://mlsanity.com/paper/2403.09508/) (2024)
- [VLM-Social-Nav: Socially Aware Robot Navigation through Scoring using Vision-Language Models](https://mlsanity.com/paper/2404.00210/) (2024)
- [Evaluating Vision-Language Models for Emotion Recognition](https://mlsanity.com/paper/2502.05660/) (2025)
- [Using Vision-Language Models as Proxies for Social Intelligence in Human-Robot Interaction](https://mlsanity.com/paper/2512.07177/) (2025)
- [Why Do Vision Language Models Struggle To Recognize Human Emotions?](https://mlsanity.com/paper/2604.15280/) (2026)
- [HUI360: A 360deg Egocentric Dataset and Baselines for Human-Robot Interaction Anticipation](https://mlsanity.com/paper/2608.11051/) (2026)

## Abstract (arXiv)

Anticipating whether a person will interact from one's own perspective is a highly intuitive task for humans, that relies on a combination of cues. We investigate how humans perform at predicting a person's intention to interact from a service robot's point of view, using pose-only or full video input, then benchmark different lightweight pose-based models and state-of-the-art vision-language models. We conducted our benchmark on the HUI360 dataset on a fixed pilot subset of 100 test tracks (25 positive, 75 negative). We found that with pose-only input, human annotators outperform lightweight trained pose models but not by large margins (+0.08 in F1-Score). But when given full egocentric video with a target bounding box, human annotators perform substantially better and largely outperform the Vision-Language Models (+0.2 in F1-Score). We also compared VLMs of different size and under different input conditions, and found that the best results do not correlate with model size. Our result confirms that predicting interactions is a challenging task for social robots and that reasoning-capable models are necessary but their actual reasoning capabilities alone do not suffice to match the social intuition of humans.
