# AgentBrew: Offline Tool-Use Agent Learning from Raw Real-World Trajectories

arXiv: https://arxiv.org/abs/2609.05837 · HTML: https://mlsanity.com/paper/2609.05837/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Tool learning and function calling, one of 16 directions in LLM agents and tool use.
- Builds on 44 of its 49 references that are in the map.
- First posted on arXiv 5 Sep 2026.

## Placed in

- LLM agents and tool use / [Tool learning and function calling](https://mlsanity.com/agents/tool-learning-and-function-calling/)

## Builds on (most cited first, 30 of 44)

- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Toolformer: Language Models Can Teach Themselves to Use Tools](https://mlsanity.com/paper/2302.04761/) (2023)
- [DAPO: An Open-Source LLM Reinforcement Learning System at Scale](https://mlsanity.com/paper/2503.14476/) (2025)
- [ToolLLM: Facilitating Large Language Models to Master 16000+ Real-world APIs](https://mlsanity.com/paper/2307.16789/) (2023)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Can LLM Already Serve as A Database Interface? A BIg Bench for Large-Scale Database Grounded Text-to-SQLs](https://mlsanity.com/paper/2305.03111/) (2023)
- [Reinforced Self-Training (ReST) for Language Modeling](https://mlsanity.com/paper/2308.08998/) (2023)
- [Group-in-Group Policy Optimization for LLM Agent Training](https://mlsanity.com/paper/2505.10978/) (2025)
- [AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agents](https://mlsanity.com/paper/2405.14573/) (2024)
- [Scaling Relationship on Learning Mathematical Reasoning with Large Language Models](https://mlsanity.com/paper/2308.01825/) (2023)
- [WorkArena: How Capable Are Web Agents at Solving Common Knowledge Work Tasks?](https://mlsanity.com/paper/2403.07718/) (2024)
- [KTO: Model Alignment as Prospect Theoretic Optimization](https://mlsanity.com/paper/2402.01306/) (2024)
- [WebRL: Training LLM Web Agents via Self-Evolving Online Curriculum Reinforcement Learning](https://mlsanity.com/paper/2411.02337/) (2024)
- [Spider 2.0: Evaluating Language Models on Real-World Enterprise Text-to-SQL Workflows](https://mlsanity.com/paper/2411.07763/) (2024)
- [DigiRL: Training In-The-Wild Device-Control Agents with Autonomous Reinforcement Learning](https://mlsanity.com/paper/2406.11896/) (2024)
- [APIGen-MT: Agentic Pipeline for Multi-Turn Data Generation via Simulated Agent-Human Interplay](https://mlsanity.com/paper/2504.03601/) (2025)
- [OS-Genesis: Automating GUI Agent Trajectory Construction via Reverse Task Synthesis](https://mlsanity.com/paper/2412.19723/) (2024)
- [StableToolBench: Towards Stable Large-Scale Benchmarking on Tool Learning of Large Language Models](https://mlsanity.com/paper/2403.07714/) (2024)
- [AgentTrek: Agent Trajectory Synthesis via Guiding Replay with Web Tutorials](https://mlsanity.com/paper/2412.09605/) (2024)
- [xLAM: A Family of Large Action Models to Empower AI Agent Systems](https://mlsanity.com/paper/2409.03215/) (2024)
- [MCP-Universe: Benchmarking Large Language Models with Real-World Model Context Protocol Servers](https://mlsanity.com/paper/2508.14704/) (2025)
- [Learn-by-interact: A Data-Centric Framework for Self-Adaptive Agents in Realistic Environments](https://mlsanity.com/paper/2501.10893/) (2025)
- [RecurrentGPT: Interactive Generation of (Arbitrarily) Long Text](https://mlsanity.com/paper/2305.13304/) (2023)
- [AgentPRM: Process Reward Models for LLM Agents via Step-Wise Promise and Progress](https://mlsanity.com/paper/2511.08325/) (2025)
- [TOUCAN: Synthesizing 1.5M Tool-Agentic Data from Real-World MCP Environments](https://mlsanity.com/paper/2510.01179/) (2025)
- [Agent World Model: Infinity Synthetic Environments for Agentic Reinforcement Learning](https://mlsanity.com/paper/2602.10090/) (2026)
- [Direct Multi-Turn Preference Optimization for Language Agents](https://mlsanity.com/paper/2406.14868/) (2024)

## Built on by (most cited first, 2 of 2)

- [SCA: Spatial Credit Assignment for Reinforcement Learning of GUI Agents](https://mlsanity.com/paper/2609.36939/) (2026)
- [SRPO: Setwise Relative Policy Optimization for Multi-Agent LLMs](https://mlsanity.com/paper/2609.08452/) (2026)

## Abstract (arXiv)

LLM-based agents are increasingly deployed in real-world applications through tool-use APIs, yet training them for specific environments remains fundamentally difficult: real-world applications provide no pre-defined tasks or verifiers, no faithful simulators, and limited budget for large-scale environment interaction. In this paper, we propose AgentBrew, an offline training framework that learns effective tool-use policies from a single batch of raw interaction trajectories, without task verifiers or iterative on-policy rollouts. The agent first explores the target environment to collect a raw trajectory corpus without quality filtering. To extract training signal from this noisy corpus, retrospective task inference reconstructs an aligned instruction for each trajectory based on its actual outcome, and PMI-Based credit assignment decomposes the trajectory's total information about the inferred instruction into additive per-action credits via pointwise mutual information (PMI). These credits weight the policy training objective, amplifying informative actions while suppressing ineffective ones. On three real-world MCP applications (GitHub, Notion, PostgreSQL), AgentBrew improves Qwen3-32B by +8.7 Acc / +9.7 Score on average, surpassing Qwen3-235B (+2.3 / +4.4) and outperforming rejection sampling (+5.9 / +10.3). These results demonstrate that fine-grained offline learning can recover useful supervision from raw trajectories that filtering-based approaches would discard. The code is available at https://github.com/alphatogo/AgentBrew
