# SeRV: Semantic-Aligned Residual Vector Quantization for American Sign Language Generation

arXiv: https://arxiv.org/abs/2609.05742 · HTML: https://mlsanity.com/paper/2609.05742/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 23 of its 33 references that are in the map.
- First posted on arXiv 4 Sep 2026.

## Builds on (most cited first, 23 of 23)

- [Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformer](https://mlsanity.com/paper/1910.10683/) (2019)
- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [Taming Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2012.09841/) (2020)
- [Autoregressive Image Generation using Residual Quantization](https://mlsanity.com/paper/2203.01941/) (2022)
- [FILIP: Fine-grained Interactive Language-Image Pre-Training](https://mlsanity.com/paper/2111.07783/) (2021)
- [MediaPipe: A Framework for Building Perception Pipelines](https://mlsanity.com/paper/1906.08172/) (2019)
- [MotionGPT: Human Motion as a Foreign Language](https://mlsanity.com/paper/2306.14795/) (2023)
- [MoMask: Generative Masked Modeling of 3D Human Motions](https://mlsanity.com/paper/2312.00063/) (2023)
- [How2Sign: A Large-scale Multimodal Dataset for Continuous American Sign Language](https://mlsanity.com/paper/2008.08143/) (2020)
- [WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wild](https://mlsanity.com/paper/2409.12259/) (2024)
- [Progressive Transformers for End-to-End Sign Language Production](https://mlsanity.com/paper/2004.14874/) (2020)
- [YouTube-ASL: A Large-Scale, Open-Domain American Sign Language-English Parallel Corpus](https://mlsanity.com/paper/2306.15162/) (2023)
- [Signing at Scale: Learning to Co-Articulate Signs for Large-Scale Photo-Realistic Sign Language Production](https://mlsanity.com/paper/2203.15354/) (2022)
- [Uni-Sign: Toward Unified Sign Language Understanding at Scale](https://mlsanity.com/paper/2501.15187/) (2025)
- [Continuous 3D Multi-Channel Sign Language Production via Progressive Transformers and Mixture Density Networks](https://mlsanity.com/paper/2103.06982/) (2021)
- [SnapMoGen: Human Motion Generation from Expressive Texts](https://mlsanity.com/paper/2507.09122/) (2025)
- [AiOS: All-in-One-Stage Expressive Human Pose and Shape Estimation](https://mlsanity.com/paper/2403.17934/) (2024)
- [G2P-DDM: Generating Sign Pose Sequence from Gloss Sequence with Discrete Diffusion Model](https://mlsanity.com/paper/2208.09141/) (2022)
- [T2S-GPT: Dynamic Vector Quantization for Autoregressive Sign Language Production from Text](https://mlsanity.com/paper/2406.07119/) (2024)
- [Lost in Translation, Found in Context: Sign Language Translation with Contextual Cues](https://mlsanity.com/paper/2501.09754/) (2025)
- [Sign Language Production with Latent Motion Transformer](https://mlsanity.com/paper/2312.12917/) (2023)
- [Advanced Sign Language Video Generation with Compressed and Quantized Multi-Condition Tokenization](https://mlsanity.com/paper/2506.15980/) (2025)
- [MaDiS: Taming Masked Diffusion Language Models for Sign Language Generation](https://mlsanity.com/paper/2601.19577/) (2026)

## Abstract (arXiv)

American Sign Language (ASL) generation remains challenging due to limited paired text-ASL motion data and the difficulty of learning motion representations both precise for reconstruction and predictable from linguistic input. Existing methods rely on motion tokenizers optimized for reconstruction, without explicit semantic supervision from paired text. As a result, the learned tokens remain limited in supporting semantically consistent and fine-grained ASL motion generation. To address this limitation, we propose SeRV (Semantic-Aligned Residual Vector Quantization), a semantic-aligned RVQ tokenizer for ASL generation. SeRV learns a semantically structured residual token space by combining global-level motion-text alignment with token-level text-conditioned supervision. Building on this tokenizer, a Hierarchical GPT predicts residual motion tokens in a coarse-to-fine manner, generating structurally coherent and semantically aligned 3D ASL motion. We further construct a large-scale reconstructed 3D ASL motion-text benchmark by recovering paired 3D motion from OpenASL videos. Experiments on How2Sign and OpenASL show that SeRV outperforms six state-of-the-art baselines, with user studies assessing reconstruction quality and semantic fidelity. Samples of our reconstructed 3D ASL motion are available on our project page: https://signvideos.github.io/Demo/.
