# EnvCraft: Synthesizing Executable Environments in Agentic RL for Claw-like Agent

arXiv: https://arxiv.org/abs/2609.05576 · HTML: https://mlsanity.com/paper/2609.05576/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use.
- Builds on 25 of its 45 references that are in the map.
- First posted on arXiv 4 Sep 2026.

## Placed in

- LLM agents and tool use / [Reinforcement learning for LLM agents](https://mlsanity.com/agents/reinforcement-learning-for-llm-agents/)

## Builds on (most cited first, 25 of 25)

- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [DAPO: An Open-Source LLM Reinforcement Learning System at Scale](https://mlsanity.com/paper/2503.14476/) (2025)
- [HybridFlow: A Flexible and Efficient RLHF Framework](https://mlsanity.com/paper/2409.19256/) (2024)
- [ToolLLM: Facilitating Large Language Models to Master 16000+ Real-world APIs](https://mlsanity.com/paper/2307.16789/) (2023)
- [Search-R1: Training LLMs to Reason and Leverage Search Engines with Reinforcement Learning](https://mlsanity.com/paper/2503.09516/) (2025)
- [τ-bench: A Benchmark for Tool-Agent-User Interaction in Real-World Domains](https://mlsanity.com/paper/2406.12045/) (2024)
- [Scaling Synthetic Data Creation with 1,000,000,000 Personas](https://mlsanity.com/paper/2406.20094/) (2024)
- [ReTool: Reinforcement Learning for Strategic Tool Use in LLMs](https://mlsanity.com/paper/2504.11536/) (2025)
- [ToolRL: Reward is All Tool Learning Needs](https://mlsanity.com/paper/2504.13958/) (2025)
- [WebSailor: Navigating Super-human Reasoning for Web Agent](https://mlsanity.com/paper/2507.02592/) (2025)
- [ToRL: Scaling Tool-Integrated RL](https://mlsanity.com/paper/2503.23383/) (2025)
- [SimpleTIR: End-to-End Reinforcement Learning for Multi-Turn Tool-Integrated Reasoning](https://mlsanity.com/paper/2509.02479/) (2025)
- [ACEBench: Who Wins the Match Point in Tool Usage?](https://mlsanity.com/paper/2501.12851/) (2025)
- [TOUCAN: Synthesizing 1.5M Tool-Agentic Data from Real-World MCP Environments](https://mlsanity.com/paper/2510.01179/) (2025)
- [Agent World Model: Infinity Synthetic Environments for Agentic Reinforcement Learning](https://mlsanity.com/paper/2602.10090/) (2026)
- [EnvScaler: Scaling Tool-Interactive Environments for LLM Agent via Programmatic Synthesis](https://mlsanity.com/paper/2601.05808/) (2026)
- [Simulating Environments with Reasoning Models for Agent Training](https://mlsanity.com/paper/2511.01824/) (2025)
- [Towards General Agentic Intelligence via Environment Scaling](https://mlsanity.com/paper/2509.13311/) (2025)
- [Can Language Models Serve as Text-Based World Simulators?](https://mlsanity.com/paper/2406.06485/) (2024)
- [Scaling Agent Learning via Experience Synthesis](https://mlsanity.com/paper/2511.03773/) (2025)
- [From Word to World: Can Large Language Models be Implicit Text-based World Models?](https://mlsanity.com/paper/2512.18832/) (2025)
- [ScaleEnv: Scaling Environment Synthesis from Scratch for Generalist Interactive Tool-Use Agent Training](https://mlsanity.com/paper/2602.06820/) (2026)
- [Tool Zero: Training Tool-Augmented LLMs via Pure RL from Scratch](https://mlsanity.com/paper/2511.01934/) (2025)
- [EnvFactory: Scaling Tool-Use Agents via Executable Environments Synthesis and Robust RL](https://mlsanity.com/paper/2605.18703/) (2026)
- [Scaling Generalist Data-Analytic Agents](https://mlsanity.com/paper/2509.25084/) (2025)

## Built on by (most cited first, 1 of 1)

- [GraphForge: Training Working Agents with Graph-Anchored Workspace Synthesis](https://mlsanity.com/paper/2609.38923/) (2026)

## Abstract (arXiv)

The paradigm of LLMs has rapidly shifted from passive language interfaces to autonomous Claw-like agents that execute long-horizon tasks across stateful workspaces. While Agentic Reinforcement Learning (Agentic RL) provides a promising path to optimize these agents, its scaling is heavily bottlenecked by the severe scarcity of interactive training environments. Existing synthetic environments are strictly limited to tool-calling endpoints, rendering them insufficient for accommodating the end-to-end real-world demands of claw-like agents. To bridge this gap, we introduce EnvCraft, an automated framework for synthesizing executable environments and scalable training data. Specifically, EnvCraft employs an environment synthesis engine to build sandbox-isolated workspaces, alongside a topology-aware data generation engine to produce coherent task trajectories. Overall, we synthesize 139 interactive environments comprising approximately 20K complex tasks for Agentic RL training. Experiments on Qwen3/3.5 models (8B-32B) show that our method yields gains of up to +11.9% on Claw-style benchmarks and +8.0% on general tool-use benchmarks, with concurrent reductions in inference token cost. The results confirm that synthesized executable environments provide robust and generalizable learning signals for training.
