# When Do Options Help? Policy Necrosis and Redundant Coverage in Option-Critic

arXiv: https://arxiv.org/abs/2609.05508 · HTML: https://mlsanity.com/paper/2609.05508/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 25 of its 40 references that are in the map.
- First posted on arXiv 30 Aug 2026.

## Builds on (most cited first, 25 of 25)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Deep Reinforcement Learning at the Edge of the Statistical Precipice](https://mlsanity.com/paper/2108.13264/) (2021)
- [Deep Reinforcement Learning that Matters](https://mlsanity.com/paper/1709.06560/) (2017)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [Deep Exploration via Bootstrapped DQN](https://mlsanity.com/paper/1602.04621/) (2016)
- [Minimax Regret Bounds for Reinforcement Learning](https://mlsanity.com/paper/1703.05449/) (2017)
- [Data-Efficient Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1805.08296/) (2018)
- [The Option-Critic Architecture](https://mlsanity.com/paper/1609.05140/) (2016)
- [FeUdal Networks for Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1703.01161/) (2017)
- [Hierarchical Deep Reinforcement Learning: Integrating Temporal Abstraction and Intrinsic Motivation](https://mlsanity.com/paper/1604.06057/) (2016)
- [On the Global Convergence Rates of Softmax Policy Gradient Methods](https://mlsanity.com/paper/2005.06392/) (2020)
- [A Laplacian Framework for Option Discovery in Reinforcement Learning](https://mlsanity.com/paper/1703.00956/) (2017)
- [Eigenoption Discovery through the Deep Successor Representation](https://mlsanity.com/paper/1710.11089/) (2017)
- [Why Does Hierarchy (Sometimes) Work So Well in Reinforcement Learning?](https://mlsanity.com/paper/1909.10618/) (2019)
- [How Many Random Seeds? Statistical Power Analysis in Deep Reinforcement Learning Experiments](https://mlsanity.com/paper/1806.08295/) (2018)
- [When Waiting is not an Option : Learning Options with a Deliberation Cost](https://mlsanity.com/paper/1709.04571/) (2017)
- [Empirical Design in Reinforcement Learning](https://mlsanity.com/paper/2304.01315/) (2023)
- [DAC: The Double Actor-Critic Architecture for Learning Options](https://mlsanity.com/paper/1904.12691/) (2019)
- [Learning Abstract Options](https://mlsanity.com/paper/1810.11583/) (2018)
- [Discovering Options for Exploration by Minimizing Cover Time](https://mlsanity.com/paper/1903.00606/) (2019)
- [Options of Interest: Temporal Abstraction with Interest Functions](https://mlsanity.com/paper/2001.00271/) (2020)
- [The Termination Critic](https://mlsanity.com/paper/1902.09996/) (2019)
- [Attention Option-Critic](https://mlsanity.com/paper/2201.02628/) (2022)
- [A Provably Efficient Option-Based Algorithm for both High-Level and Low-Level Learning](https://mlsanity.com/paper/2406.15124/) (2024)

## Abstract (arXiv)

Option-critic learns options: sub-policies together with a learned rule for when each one hands control back. Its headline result is that performance improves as options are added. We explain that result, with theory and experiment. First, the termination rule option-critic learns by maximising return contributes nothing. When the termination test and the policy that picks options read the same values, the test fires at every step, so the learned rule is identical to always terminating. When that policy explores and the test does not, as in option-critic itself, the rule can block the exploration; there are instances where it suffers Omega(T) regret while always terminating holds to O(log T). Forcing termination at every step leaves the option-count curve intact. Second, the policy inside an option barely explores at all, so a state locks onto the first action that looked good and never updates again. We name this policy necrosis, give a state-level test for it, and find three fifths of states necrotic in a typical option. Restoring exploration repairs those states, and one option then solves the task. Third, extra options improve no option; what falls is the chance that all of them fail in the same state, from 59% to 4%, and performance follows that joint quantity.
