# Headroom-Drift Replay: A Primitive for Principled Replay Control in GRPO

arXiv: https://arxiv.org/abs/2609.03941 · HTML: https://mlsanity.com/paper/2609.03941/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Reinforcement learning for reasoning, one of 17 directions in LLM reasoning.
- Builds on 13 of its 22 references that are in the map.
- First posted on arXiv 3 Sep 2026.

## Placed in

- LLM reasoning / [Reinforcement learning for reasoning](https://mlsanity.com/lr/reinforcement-learning-for-reasoning/)
- LLM agents and tool use / [Reinforcement learning for LLM agents](https://mlsanity.com/agents/reinforcement-learning-for-llm-agents/)

## Builds on (most cited first, 13 of 13)

- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Constitutional AI: Harmlessness from AI Feedback](https://mlsanity.com/paper/2212.08073/) (2022)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [Group Sequence Policy Optimization](https://mlsanity.com/paper/2507.18071/) (2025)
- [MiniMax-M1: Scaling Test-Time Compute Efficiently with Lightning Attention](https://mlsanity.com/paper/2506.13585/) (2025)
- [ExGRPO: Learning to Reason from Experience](https://mlsanity.com/paper/2510.02245/) (2025)
- [Information Gain-based Policy Optimization: A Simple and Effective Approach for Multi-Turn Search Agents](https://mlsanity.com/paper/2510.14967/) (2025)
- [Agentic Reinforcement Learning with Implicit Step Rewards](https://mlsanity.com/paper/2509.19199/) (2025)
- [RePO: Replay-Enhanced Policy Optimization](https://mlsanity.com/paper/2506.09340/) (2025)
- [EFRame: Deeper Reasoning via Exploration-Filter-Replay Reinforcement Learning Framework](https://mlsanity.com/paper/2506.22200/) (2025)
- [Entropy-Preserving Reinforcement Learning](https://mlsanity.com/paper/2603.11682/) (2026)
- [On the Entropy Dynamics in Reinforcement Fine-Tuning of Large Language Models](https://mlsanity.com/paper/2602.03392/) (2026)
- [Buffer Matters: Unleashing the Power of Off-Policy Reinforcement Learning in Large Language Model Reasoning](https://mlsanity.com/paper/2602.20722/) (2026)

## Built on by (most cited first, 1 of 1)

- [Rollout Efficiency in Reinforcement Learning for Reasoning Large Language Models: A Taxonomy and Future Directions](https://mlsanity.com/paper/2609.25463/) (2026)

## Abstract (arXiv)

RL-based post-training for reasoning models is increasingly bottlenecked by repeated fresh rollout generation, particularly in agentic settings where environment interaction dominates wall-clock cost. Replay can reduce this burden by reusing past trajectories, but existing methods typically embed it within larger training pipelines involving exploration, experience restructuring, or mixed-policy optimization. This makes replay's own contribution difficult to isolate. We ask a focused question: how far can principled replay selection alone go? We introduce Headroom-Drift Replay, a group-level replay control primitive for GRPO that separates reuse into two decisions. Headroom ranks stored groups by remaining learning value, while Drift gates them by compatibility with the current policy. The fresh on-policy stream remains unchanged, and the method adds no auxiliary generation or training machinery. Across mathematical reasoning, multimodal reasoning, and Agentic Search benchmarks, this single intervention outperforms naive replay and matches or exceeds broader replay methods on Avg Mean@32. In Agentic Search, where environment interaction dominates cost, it delivers comparable quality at materially lower wall-clock time.
