# SVG-Score: Human-Aligned Evaluation of Text-to-SVG Generation

arXiv: https://arxiv.org/abs/2609.03806 · HTML: https://mlsanity.com/paper/2609.03806/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Diffusion and multimodal model alignment, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 59 of its 68 references that are in the map.
- First posted on arXiv 3 Sep 2026.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Diffusion and multimodal model alignment](https://mlsanity.com/alignment/diffusion-and-multimodal-model-alignment/)

## Builds on (most cited first, 30 of 59)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [Improved Baselines with Visual Instruction Tuning](https://mlsanity.com/paper/2310.03744/) (2023)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [Billion-scale similarity search with GPUs](https://mlsanity.com/paper/1702.08734/) (2017)
- [CLIPScore: A Reference-free Evaluation Metric for Image Captioning](https://mlsanity.com/paper/2104.08718/) (2021)
- [InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Models](https://mlsanity.com/paper/2504.10479/) (2025)
- [Gemma 3 Technical Report](https://mlsanity.com/paper/2503.19786/) (2025)
- [ImageReward: Learning and Evaluating Human Preferences for Text-to-Image Generation](https://mlsanity.com/paper/2304.05977/) (2023)
- [OpenAI GPT-5 System Card](https://mlsanity.com/paper/2601.03267/) (2025)
- [Pick-a-Pic: An Open Dataset of User Preferences for Text-to-Image Generation](https://mlsanity.com/paper/2305.01569/) (2023)
- [Human Preference Score v2: A Solid Benchmark for Evaluating Human Preferences of Text-to-Image Synthesis](https://mlsanity.com/paper/2306.09341/) (2023)
- [Autoregressive Model Beats Diffusion: Llama for Scalable Image Generation](https://mlsanity.com/paper/2406.06525/) (2024)
- [MLLM-as-a-Judge: Assessing Multimodal LLM-as-a-Judge with Vision-Language Benchmark](https://mlsanity.com/paper/2402.04788/) (2024)
- [VIEScore: Towards Explainable Metrics for Conditional Image Synthesis Evaluation](https://mlsanity.com/paper/2312.14867/) (2023)
- [CLIPDraw: Exploring Text-to-Drawing Synthesis through Language-Image Encoders](https://mlsanity.com/paper/2106.14843/) (2021)
- [DeepSVG: A Hierarchical Generative Network for Vector Graphics Animation](https://mlsanity.com/paper/2007.11301/) (2020)
- [Prometheus-Vision: Vision-Language Model as a Judge for Fine-Grained Evaluation](https://mlsanity.com/paper/2401.06591/) (2024)
- [Im2Vec: Synthesizing Vector Graphics without Vector Supervision](https://mlsanity.com/paper/2102.02798/) (2021)
- [VectorFusion: Text-to-SVG by Abstracting Pixel-Based Diffusion Models](https://mlsanity.com/paper/2211.11319/) (2022)
- [StarVector: Generating Scalable Vector Graphics Code from Images and Text](https://mlsanity.com/paper/2312.11556/) (2023)
- [A Learned Representation for Scalable Vector Graphics](https://mlsanity.com/paper/1904.02632/) (2019)
- [VL-RewardBench: A Challenging Benchmark for Vision-Language Generative Reward Models](https://mlsanity.com/paper/2411.17451/) (2024)
- [Towards Layer-wise Image Vectorization](https://mlsanity.com/paper/2206.04655/) (2022)
- [SVGDreamer: Text Guided SVG Generation with Diffusion Model](https://mlsanity.com/paper/2312.16476/) (2023)

## Abstract (arXiv)

Scalable Vector Graphics (SVG) generation is attracting increasing attention as generative models improve in expressiveness and controllability. Progress, however, is held back by the lack of domain-specific evaluation protocols: current practice relies on metrics designed for natural images, most notably CLIPScore, which was never trained on vector graphics and aligns only partially with human judgment. We introduce ours, a human-aligned evaluation framework for text-to-SVG generation. Through controlled caption and image perturbations, we first show that CLIP-based scores barely react to the errors SVG generators actually make, such as wrong colors, counts, and spatial relations, and that off-the-shelf Vision-Language Model (VLM) judges, while more sensitive, respond unevenly across error types and SVG styles. We then introduce a human-annotated dataset for textitSemantic Alignment, measuring how faithfully a generated SVG reflects its caption. Building on it, we develop two complementary evaluators: CLIP scorers adapted to vector graphics and then aligned to human preferences, for fast large-scale evaluation, and a VLM judge trained with supervised fine-tuning and reward-shaped reinforcement learning, for more expressive and interpretable assessment. Using both, we benchmark major open-source, commercial, and optimization-based SVG generators on an independent caption set.
