# Out-of-Distribution Generalisation with Sequence Models in Offline Multi-Agent Reinforcement Learning

arXiv: https://arxiv.org/abs/2609.03667 · HTML: https://mlsanity.com/paper/2609.03667/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Offline multi-agent RL, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 49 of its 63 references that are in the map.
- First posted on arXiv 3 Sep 2026.

## Placed in

- Offline RL and imitation learning from data / [Offline multi-agent RL](https://mlsanity.com/offlinerl/offline-multi-agent-rl/)

## Builds on (most cited first, 30 of 49)

- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [Class-Balanced Loss Based on Effective Number of Samples](https://mlsanity.com/paper/1901.05555/) (2019)
- [Retentive Network: A Successor to Transformer for Large Language Models](https://mlsanity.com/paper/2307.08621/) (2023)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Multi-Game Decision Transformers](https://mlsanity.com/paper/2205.15241/) (2022)
- [Benchmarking Multi-Agent Deep Reinforcement Learning Algorithms in Cooperative Tasks](https://mlsanity.com/paper/2006.07869/) (2020)
- [Online Decision Transformer](https://mlsanity.com/paper/2202.05607/) (2022)
- [A Survey of Zero-shot Generalisation in Deep Reinforcement Learning](https://mlsanity.com/paper/2111.09794/) (2021)
- [Multi-Agent Reinforcement Learning is a Sequence Modeling Problem](https://mlsanity.com/paper/2205.14953/) (2022)
- [Stop Regressing: Training Value Functions via Classification for Scalable Deep RL](https://mlsanity.com/paper/2403.03950/) (2024)
- [Q-Transformer: Scalable Offline Reinforcement Learning via Autoregressive Q-Functions](https://mlsanity.com/paper/2309.10150/) (2023)
- [Diffusion Model is an Effective Planner and Data Synthesizer for Multi-Task Reinforcement Learning](https://mlsanity.com/paper/2305.18459/) (2023)
- [Q-learning Decision Transformer: Leveraging Dynamic Programming for Conditional Sequence Modelling in Offline RL](https://mlsanity.com/paper/2209.03993/) (2022)
- [Believe What You See: Implicit Constraint Approach for Offline Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2106.03400/) (2021)
- [Pre-Training for Robots: Offline RL Enables Learning New Tasks from a Handful of Trials](https://mlsanity.com/paper/2210.05178/) (2022)
- [Offline Q-Learning on Diverse Multi-Task Data Both Scales And Generalizes](https://mlsanity.com/paper/2211.15144/) (2022)
- [Heterogeneous-Agent Reinforcement Learning](https://mlsanity.com/paper/2304.09870/) (2023)
- [Improving Regression Performance with Distributional Losses](https://mlsanity.com/paper/1806.04613/) (2018)
- [Elastic Decision Transformer](https://mlsanity.com/paper/2307.02484/) (2023)
- [Conservative Data Sharing for Multi-Task Offline Reinforcement Learning](https://mlsanity.com/paper/2109.08128/) (2021)
- [JaxMARL: Multi-Agent RL Environments and Algorithms in JAX](https://mlsanity.com/paper/2311.10090/) (2023)
- [Plan Better Amid Conservatism: Offline Multi-Agent Reinforcement Learning with Actor Rectification](https://mlsanity.com/paper/2111.11188/) (2021)
- [Jumanji: a Diverse Suite of Scalable Reinforcement Learning Environments in JAX](https://mlsanity.com/paper/2306.09884/) (2023)
- [Nearly Minimax Optimal Offline Reinforcement Learning with Linear Function Approximation: Single-Agent MDP and Markov Game](https://mlsanity.com/paper/2205.15512/) (2022)
- [Towards a Standardised Performance Evaluation Protocol for Cooperative MARL](https://mlsanity.com/paper/2209.10485/) (2022)
- [Pessimistic Minimax Value Iteration: Provably Efficient Equilibrium Learning from Offline Datasets](https://mlsanity.com/paper/2202.07511/) (2022)
- [Offline Multi-Agent Reinforcement Learning with Implicit Global-to-Local Value Regularization](https://mlsanity.com/paper/2307.11620/) (2023)
- [Scaling laws for single-agent reinforcement learning](https://mlsanity.com/paper/2301.13442/) (2023)

## Abstract (arXiv)

Generalising to unseen tasks remains a fundamental challenge in offline multi-agent reinforcement learning (MARL). In this work, we present a principled analysis of zero-shot task generalisation in the offline setting and conduct an extensive empirical investigation into the scaling behaviour governing task diversity, dataset size, and network capacity. To facilitate this study, we extend offline sequence modelling architectures to handle multi-task observation and action spaces alongside variable agent counts across tasks. Our primary finding is that scaling task diversity---rather than sheer dataset size is the dominant factor in achieving robust zero-shot transfer. Through large-scale experiments across four challenging environments (Connector, RWARE, SMAX, and LBF), we demonstrate that our multi-task approach achieves a mean improvement of 3.2x on held-out test tasks compared to single-task models and consistently outperforms strong behaviour cloning baselines. These results suggest that the development of generalisable MARL agents should prioritise the diversity of the training distribution with varying numbers of agents, providing a roadmap for scaling offline MARL effectively.
