# Where Does Harness-Optimization Value Live? Localized Gains and the Budget-Splitting Trap in Self-Evolving LLM Agents

arXiv: https://arxiv.org/abs/2609.02889 · HTML: https://mlsanity.com/paper/2609.02889/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Software engineering coding agents, one of 16 directions in LLM agents and tool use.
- Builds on 63 of its 66 references that are in the map.
- First posted on arXiv 25 Jun 2026.

## Placed in

- LLM agents and tool use / [Software engineering coding agents](https://mlsanity.com/agents/software-engineering-coding-agents/)
- Synthetic data and self-improvement for LLMs / [Self-evolving LLM agents](https://mlsanity.com/synth/self-evolving-llm-agents/)

## Builds on (most cited first, 30 of 63)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Retrieval-Augmented Generation for Knowledge-Intensive NLP Tasks](https://mlsanity.com/paper/2005.11401/) (2020)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena](https://mlsanity.com/paper/2306.05685/) (2023)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Self-Consistency Improves Chain of Thought Reasoning in Language Models](https://mlsanity.com/paper/2203.11171/) (2022)
- [Reflexion: Language Agents with Verbal Reinforcement Learning](https://mlsanity.com/paper/2303.11366/) (2023)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [Self-Refine: Iterative Refinement with Self-Feedback](https://mlsanity.com/paper/2303.17651/) (2023)
- [SWE-bench: Can Language Models Resolve Real-World GitHub Issues?](https://mlsanity.com/paper/2310.06770/) (2023)
- [Tree of Thoughts: Deliberate Problem Solving with Large Language Models](https://mlsanity.com/paper/2305.10601/) (2023)
- [Learning to summarize from human feedback](https://mlsanity.com/paper/2009.01325/) (2020)
- [G-Eval: NLG Evaluation using GPT-4 with Better Human Alignment](https://mlsanity.com/paper/2303.16634/) (2023)
- [Voyager: An Open-Ended Embodied Agent with Large Language Models](https://mlsanity.com/paper/2305.16291/) (2023)
- [REALM: Retrieval-Augmented Language Model Pre-Training](https://mlsanity.com/paper/2002.08909/) (2020)
- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [Scaling LLM Test-Time Compute Optimally can be More Effective than Scaling Model Parameters](https://mlsanity.com/paper/2408.03314/) (2024)
- [ToolLLM: Facilitating Large Language Models to Master 16000+ Real-world APIs](https://mlsanity.com/paper/2307.16789/) (2023)
- [Self-RAG: Learning to Retrieve, Generate, and Critique through Self-Reflection](https://mlsanity.com/paper/2310.11511/) (2023)
- [Concrete Problems in AI Safety](https://mlsanity.com/paper/1606.06565/) (2016)
- [A Survey on LLM-as-a-Judge](https://mlsanity.com/paper/2411.15594/) (2024)
- [τ-bench: A Benchmark for Tool-Agent-User Interaction in Real-World Domains](https://mlsanity.com/paper/2406.12045/) (2024)
- [MemGPT: Towards LLMs as Operating Systems](https://mlsanity.com/paper/2310.08560/) (2023)
- [s1: Simple test-time scaling](https://mlsanity.com/paper/2501.19393/) (2025)
- [AgentBench: Evaluating LLMs as Agents](https://mlsanity.com/paper/2308.03688/) (2023)
- [WebShop: Towards Scalable Real-World Web Interaction with Grounded Language Agents](https://mlsanity.com/paper/2207.01206/) (2022)
- [ALFWorld: Aligning Text and Embodied Environments for Interactive Learning](https://mlsanity.com/paper/2010.03768/) (2020)
- [GAIA: a benchmark for General AI Assistants](https://mlsanity.com/paper/2311.12983/) (2023)
- [Scaling Laws for Reward Model Overoptimization](https://mlsanity.com/paper/2210.10760/) (2022)
- [Large Language Models Are Human-Level Prompt Engineers](https://mlsanity.com/paper/2211.01910/) (2022)

## Built on by (most cited first, 1 of 1)

- [Harness Compilation: Which Decisions Should a Small Vision-Language Model Keep?](https://mlsanity.com/paper/2610.11231/) (2026)

## Abstract (arXiv)

A growing body of work improves frozen large language models (LLMs) as agents by evolving their harness: the textual scaffolding around the model, including persona, strategy, format rules, and control heuristics. Existing reflective prompt-evolution methods usually optimize this harness as one flat string. We instead ask where the optimization value actually resides. We introduce HARNESSEVO, which decomposes the harness into four separately evolvable slots: role, task-strategy, tool/format-rules, and reflection/control. Using the same reflective optimizer under an iso-budget setting, we pair this decomposition with leave-one-in and leave-one-out attribution to measure the contribution of each slot. On ALFWorld with a frozen 7B backbone, HARNESSEVO does not significantly improve the overall binary success rate over either the stock harness or flat-string evolution: 0.657 versus 0.642 and 0.642, respectively. However, the slot-level analysis reveals that nearly all useful optimization value is localized in the reflection/control slot, which achieves a leave-one-in gain of +0.119. The other slots are individually null. We further show that uniform budget splitting is harmful: allocating 64 rollouts across four slots leaves only 16 per slot, below the optimizer's effective search floor, causing every slot to freeze at its empty seed. Concentrating the budget on the high-credit control slot recovers the lost gain, reaching 0.761 with half the split budget. The effect is task-contingent. On WebShop, all slots freeze empty and all methods tie, indicating a genuine absence of recurrent, verbalizable control failures rather than budget starvation. Overall, our results suggest that harness value is localized, uniform budget splitting can be actively harmful, and credit assignment should precede structured agent-evolution.
