# Rendering-in-the-Loop: An Execution-Driven Agent for Interactive Web Development

arXiv: https://arxiv.org/abs/2609.02088 · HTML: https://mlsanity.com/paper/2609.02088/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Web, search, and research agents, one of 16 directions in LLM agents and tool use.
- Builds on 21 of its 30 references that are in the map.
- First posted on arXiv 2 Sep 2026.

## Placed in

- LLM agents and tool use / [Web, search, and research agents](https://mlsanity.com/agents/web-search-and-research-agents/)

## Builds on (most cited first, 21 of 21)

- [SWE-bench: Can Language Models Resolve Real-World GitHub Issues?](https://mlsanity.com/paper/2310.06770/) (2023)
- [DeepSeek-Coder: When the Large Language Model Meets Programming -- The Rise of Code Intelligence](https://mlsanity.com/paper/2401.14196/) (2024)
- [OpenHands: An Open Platform for AI Software Developers as Generalist Agents](https://mlsanity.com/paper/2407.16741/) (2024)
- [Executable Code Actions Elicit Better LLM Agents](https://mlsanity.com/paper/2402.01030/) (2024)
- [GPT-4V(ision) is a Generalist Web Agent, if Grounded](https://mlsanity.com/paper/2401.01614/) (2024)
- [Agentless: Demystifying LLM-based Software Engineering Agents](https://mlsanity.com/paper/2407.01489/) (2024)
- [SWIFT:A Scalable lightWeight Infrastructure for Fine-Tuning](https://mlsanity.com/paper/2408.05517/) (2024)
- [WebLINX: Real-World Website Navigation with Multi-Turn Dialogue](https://mlsanity.com/paper/2402.05930/) (2024)
- [R2E-Gym: Procedural Environments and Hybrid Verifiers for Scaling Open-Weights SWE Agents](https://mlsanity.com/paper/2504.07164/) (2025)
- [Design2Code: Benchmarking Multimodal Code Generation for Automated Front-End Engineering](https://mlsanity.com/paper/2403.03163/) (2024)
- [AgentTrek: Agent Trajectory Synthesis via Guiding Replay with Web Tutorials](https://mlsanity.com/paper/2412.09605/) (2024)
- [Unlocking the conversion of Web Screenshots into HTML Code with the WebSight Dataset](https://mlsanity.com/paper/2403.09029/) (2024)
- [pix2code: Generating Code from a Graphical User Interface Screenshot](https://mlsanity.com/paper/1705.07962/) (2017)
- [Web2Code: A Large-scale Webpage-to-Code Dataset and Evaluation Framework for Multimodal LLMs](https://mlsanity.com/paper/2406.20098/) (2024)
- [WebGen-Bench: Evaluating LLMs on Generating Interactive and Functional Websites from Scratch](https://mlsanity.com/paper/2505.03733/) (2025)
- [Interaction2Code: Benchmarking MLLM-based Interactive Webpage Code Generation from Interactive Prototyping](https://mlsanity.com/paper/2411.03292/) (2024)
- [Sketch2Code: Evaluating Vision-Language Models for Interactive Web Design Prototyping](https://mlsanity.com/paper/2410.16232/) (2024)
- [UI2Code^N: UI-to-Code Generation as Interactive Visual Optimization](https://mlsanity.com/paper/2511.08195/) (2025)
- [IWR-Bench: Can LVLMs reconstruct interactive webpage from a user interaction video?](https://mlsanity.com/paper/2509.24709/) (2025)
- [VisRefiner: Learning from Visual Differences for Screenshot-to-Code Generation](https://mlsanity.com/paper/2602.05998/) (2026)
- [Benchmarking Multimodal LLMs on Code Generation for Complex Interactive Webpages](https://mlsanity.com/paper/2606.00154/) (2026)

## Abstract (arXiv)

Multimodal large language models have achieved remarkable progress in front-end web development, generating interactive webpages from multimodal references such as screenshots and interaction videos. However, existing work largely emphasizes visual metrics such as aesthetics and layout similarity, while overlooking the more critical validation of interactive functionality. We present RILA, an execution-driven agent that puts browser rendering in the loop, iteratively editing generated code from runtime interaction feedback. RILA introduces an Action Interaction Verification (AIV) module that replays the reference interaction trajectory on the generated webpage to collect grounded execution-aware observations, and an Execution-aware Rendering Score (ERS) that jointly measures interaction correctness and visual fidelity to guide iterative optimization. We further build an execution-verified data synthesis pipeline that produces diverse, high-quality training data, offering gains complementary to inference-time optimization. On IWR-Bench, RILA consistently improves both interaction and visual fidelity across foundation models. Notably, with our training pipeline, RILA lifts the compact Qwen3.5-9B backbone from 40.40% to 57.52%, surpassing far larger one-shot generators, including the 1T-parameter Kimi-K2.6 (55.61%) and the proprietary GPT-5.5 (55.74%).
