# Learning What to Practice: Diagnosis-Guided Self-Evolution for Language Models

arXiv: https://arxiv.org/abs/2609.00768 · HTML: https://mlsanity.com/paper/2609.00768/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 38 of its 42 references that are in the map.
- First posted on arXiv 1 Sep 2026.

## Builds on (most cited first, 30 of 38)

- [Training Verifiers to Solve Math Word Problems](https://mlsanity.com/paper/2110.14168/) (2021)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Measuring Massive Multitask Language Understanding](https://mlsanity.com/paper/2009.03300/) (2020)
- [Measuring Mathematical Problem Solving With the MATH Dataset](https://mlsanity.com/paper/2103.03874/) (2021)
- [Reflexion: Language Agents with Verbal Reinforcement Learning](https://mlsanity.com/paper/2303.11366/) (2023)
- [GPQA: A Graduate-Level Google-Proof Q&A Benchmark](https://mlsanity.com/paper/2311.12022/) (2023)
- [MMLU-Pro: A More Robust and Challenging Multi-Task Language Understanding Benchmark](https://mlsanity.com/paper/2406.01574/) (2024)
- [Search-R1: Training LLMs to Reason and Leverage Search Engines with Reinforcement Learning](https://mlsanity.com/paper/2503.09516/) (2025)
- [Solving Quantitative Reasoning Problems with Language Models](https://mlsanity.com/paper/2206.14858/) (2022)
- [OlympiadBench: A Challenging Benchmark for Promoting AGI with Olympiad-Level Bilingual Multimodal Scientific Problems](https://mlsanity.com/paper/2402.14008/) (2024)
- [ExpeL: LLM Agents Are Experiential Learners](https://mlsanity.com/paper/2308.10144/) (2023)
- [Agentic Context Engineering: Evolving Contexts for Self-Improving Language Models](https://mlsanity.com/paper/2510.04618/) (2025)
- [Absolute Zero: Reinforced Self-play Reasoning with Zero Data](https://mlsanity.com/paper/2505.03335/) (2025)
- [ReasoningBank: Scaling Agent Self-Evolving with Reasoning Memory](https://mlsanity.com/paper/2509.25140/) (2025)
- [SkillRL: Evolving Agents via Recursive Skill-Augmented Reinforcement Learning](https://mlsanity.com/paper/2602.08234/) (2026)
- [TTRL: Test-Time Reinforcement Learning](https://mlsanity.com/paper/2504.16084/) (2025)
- [R-Zero: Self-Evolving Reasoning LLM from Zero Data](https://mlsanity.com/paper/2508.05004/) (2025)
- [EvolveR: Self-Evolving LLM Agents through an Experience-Driven Lifecycle](https://mlsanity.com/paper/2510.16079/) (2025)
- [Right Question is Already Half the Answer: Fully Unsupervised LLM Reasoning Incentivization](https://mlsanity.com/paper/2504.05812/) (2025)
- [BIG-Bench Extra Hard](https://mlsanity.com/paper/2502.19187/) (2025)
- [Online Difficulty Filtering for Reasoning Oriented Reinforcement Learning](https://mlsanity.com/paper/2504.03380/) (2025)
- [A Survey on Self-Evolution of Large Language Models](https://mlsanity.com/paper/2404.14387/) (2024)
- [SPICE: Self-Play In Corpus Environments Improves Reasoning](https://mlsanity.com/paper/2510.24684/) (2025)
- [Agent0: Unleashing Self-Evolving Agents from Zero Data via Tool-Integrated Reasoning](https://mlsanity.com/paper/2511.16043/) (2025)
- [AutoGuide: Automated Generation and Selection of Context-Aware Guidelines for Large Language Model Agents](https://mlsanity.com/paper/2403.08978/) (2024)
- [Remember Me, Refine Me: A Dynamic Procedural Memory Framework for Experience-Driven Agent Evolution](https://mlsanity.com/paper/2512.10696/) (2025)
- [Can Large Reasoning Models Self-Train?](https://mlsanity.com/paper/2505.21444/) (2025)
- [Confidence Is All You Need: Few-Shot RL Fine-Tuning of Language Models](https://mlsanity.com/paper/2506.06395/) (2025)
- [Beyond Pass@1: Self-Play with Variational Problem Synthesis Sustains RLVR](https://mlsanity.com/paper/2508.14029/) (2025)
- [Contextual Experience Replay for Self-Improvement of Language Agents](https://mlsanity.com/paper/2506.06698/) (2025)

## Built on by (most cited first, 1 of 1)

- [V-Gym: Enhancing Agentic Visual Reasoning via Skill-Data Co-Evolution](https://mlsanity.com/paper/2609.34682/) (2026)

## Abstract (arXiv)

Self-play supports the self-evolution of language models, but solver performance can plateau or decline across rounds without guidance. Existing unguided methods typically use difficulty, learnability, or diversity signals to keep questions challenging and varied, without identifying which unresolved reasoning weaknesses to target. Existing guided methods rely on external task resources such as human examples, document corpora, or specified difficulty targets. We introduce DiagEvo, which guides question generation using the solver's failure history from self-play, without external task resources. Its diagnostician extracts recurring error causes and stores them in an error-cause memory. The memory groups related causes under skill nodes and tracks each as Active or Mastered according to self-consistency on targeted questions. The challenger uses these states and recurrence counts to balance cause-targeted generation with free exploration. Double-confidence filtering retains intermediate-difficulty questions only when the most common solver answer has a clear vote lead. With the default 4B diagnostician, DiagEvo outperforms all baselines in mean accuracy across nine benchmarks for each solver: Qwen3-4B, Qwen3-8B, and OctoThinker-8B. On Qwen3-8B, DiagEvo reaches 72.3% mean accuracy across five mathematical reasoning benchmarks, 4.5 percentage points above R-Zero. Its overall mean accuracy across nine benchmarks is 57.4%, 3.5 percentage points above SPICE. Ablations show that mixed generation, memory-state updates with cross-state stitching, and double-confidence filtering contribute to these gains.
