# Exploring Collaboration between a language and a non-language agent

arXiv: https://arxiv.org/abs/2609.00474 · HTML: https://mlsanity.com/paper/2609.00474/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use.
- Builds on 31 of its 43 references that are in the map.
- First posted on arXiv 31 Aug 2026.

## Placed in

- LLM agents and tool use / [Reinforcement learning for LLM agents](https://mlsanity.com/agents/reinforcement-learning-for-llm-agents/)

## Builds on (most cited first, 30 of 31)

- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Toolformer: Language Models Can Teach Themselves to Use Tools](https://mlsanity.com/paper/2302.04761/) (2023)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [DAPO: An Open-Source LLM Reinforcement Learning System at Scale](https://mlsanity.com/paper/2503.14476/) (2025)
- [G-Eval: NLG Evaluation using GPT-4 with Better Human Alignment](https://mlsanity.com/paper/2303.16634/) (2023)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [MetaGPT: Meta Programming for A Multi-Agent Collaborative Framework](https://mlsanity.com/paper/2308.00352/) (2023)
- [HuggingGPT: Solving AI Tasks with ChatGPT and its Friends in Hugging Face](https://mlsanity.com/paper/2303.17580/) (2023)
- [Training Large Language Models to Reason in a Continuous Latent Space](https://mlsanity.com/paper/2412.06769/) (2024)
- [Learning to Communicate with Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1605.06676/) (2016)
- [Multi-Agent Collaboration Mechanisms: A Survey of LLMs](https://mlsanity.com/paper/2501.06322/) (2025)
- [Learning Multiagent Communication with Backpropagation](https://mlsanity.com/paper/1605.07736/) (2016)
- [TarMAC: Targeted Multi-Agent Communication](https://mlsanity.com/paper/1810.11187/) (2018)
- [Chain of Agents: Large Language Models Collaborating on Long-Context Tasks](https://mlsanity.com/paper/2406.02818/) (2024)
- [Token Assorted: Mixing Latent and Text Tokens for Improved Language Model Reasoning](https://mlsanity.com/paper/2502.03275/) (2025)
- [Aligning Superhuman AI with Human Behavior: Chess as a Model System](https://mlsanity.com/paper/2006.01855/) (2020)
- [ChessGPT: Bridging Policy Learning and Language Modeling](https://mlsanity.com/paper/2306.09200/) (2023)
- [Accelerating Self-Play Learning in Go](https://mlsanity.com/paper/1902.10565/) (2019)
- [Evidence of Learned Look-Ahead in a Chess-Playing Neural Network](https://mlsanity.com/paper/2406.00877/) (2024)
- [Mastering Chess with a Transformer Model](https://mlsanity.com/paper/2409.12272/) (2024)
- [LLM CHESS: Benchmarking Reasoning and Instruction-Following in LLMs through Chess](https://mlsanity.com/paper/2512.01992/) (2025)
- [Enhancing Latent Computation in Transformers with Latent Tokens](https://mlsanity.com/paper/2505.12629/) (2025)
- [Improving Chess Commentaries by Combining Language Models with Symbolic Reasoning Engines](https://mlsanity.com/paper/2212.08195/) (2022)
- [Human-aligned Chess with a Bit of Search](https://mlsanity.com/paper/2410.03893/) (2024)
- [Automated Chess Commentator Powered by Neural Chess Engine](https://mlsanity.com/paper/1909.10413/) (2019)
- [Effective Generative AI: The Human-Algorithm Centaur](https://mlsanity.com/paper/2406.10942/) (2024)
- [Bridging the Gap between Expert and Language Models: Concept-guided Chess Commentary Generation and Evaluation](https://mlsanity.com/paper/2410.20811/) (2024)
- [Predicting Chess Puzzle Difficulty with Transformers](https://mlsanity.com/paper/2410.11078/) (2024)

## Built on by (most cited first, 1 of 1)

- [Language Models that Play Chess and Explain Their Moves](https://mlsanity.com/paper/2610.03695/) (2026)

## Abstract (arXiv)

LLMs are increasingly deployed as orchestrators that coordinate specialized subagents to solve complex tasks through natural language. However, in many important domains like game playing and robotics, the strongest available agents are not language models. Integrating non-language agents with LLMs would require verbalization: compressing their rich continuous representations into sparse textual summaries at each interaction step. To study whether verbalization constitutes a bottleneck, we introduce textscLLAMIA-Bench, a suite of six diverse collaborative chess tasks spanning three facets: behavioral imitation, state assessment, and natural-language explanation. Each task instantiates a well-established chess problem that neither the LLM nor the chess engine can solve alone. To solve LLM collaboration with non-language agents, we introduce latent state internalization, which projects the subagent's continuous representations directly into the LLM's token stream as learned state tokens, with dynamic re-encoding as actions advance the environment state. Comparing internalization to verbalized integration, our experiments reveal a consistent verbalization debt: the performance gap widens throughout training and persists as the LLM scales from 4B to 14B parameters. A single 14B model, textscLLAMIA, trained with latent state internalization, matches or exceeds task specialists and frontier models including GPT-5.1 with tool access across all benchmark tasks, and generalizes out-of-distribution where task-specific finetunes collapse
