# PRACTICE: From Experience to Expertise in Self-Evolving Embodied Agents

arXiv: https://arxiv.org/abs/2608.30760 · HTML: https://mlsanity.com/paper/2608.30760/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 19 of its 33 references that are in the map.
- First posted on arXiv 31 Aug 2026.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)
- LLM agents and tool use / [Agent skill learning and evolution](https://mlsanity.com/agents/agent-skill-learning-and-evolution/)
- Synthetic data and self-improvement for LLMs / [Self-evolving LLM agents](https://mlsanity.com/synth/self-evolving-llm-agents/)

## Builds on (most cited first, 19 of 19)

- [Distilling the Knowledge in a Neural Network](https://mlsanity.com/paper/1503.02531/) (2015)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities](https://mlsanity.com/paper/2507.06261/) (2025)
- [Neural Machine Translation of Rare Words with Subword Units](https://mlsanity.com/paper/1508.07909/) (2015)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [HybridFlow: A Flexible and Efficient RLHF Framework](https://mlsanity.com/paper/2409.19256/) (2024)
- [A-MEM: Agentic Memory for LLM Agents](https://mlsanity.com/paper/2502.12110/) (2025)
- [Rethinking On-Policy Distillation of Large Language Models: Phenomenology, Mechanism, and Recipe](https://mlsanity.com/paper/2604.13016/) (2026)
- [EmbodiedBench: Comprehensive Benchmarking Multi-modal Large Language Models for Vision-Driven Embodied Agents](https://mlsanity.com/paper/2502.09560/) (2025)
- [Trace2Skill: Distill Trajectory-Local Lessons into Transferable Agent Skills](https://mlsanity.com/paper/2603.25158/) (2026)
- [AutoSkill: Experience-Driven Lifelong Learning via Skill Self-Evolution](https://mlsanity.com/paper/2603.01145/) (2026)
- [XSkill: Continual Learning from Experience and Skills in Multimodal Agents](https://mlsanity.com/paper/2603.12056/) (2026)
- [VAGEN: Reinforcing World Model Reasoning for Multi-Turn VLM Agents](https://mlsanity.com/paper/2510.16907/) (2025)
- [Being-0: A Humanoid Robotic Agent with Vision-Language Models and Modular Skills](https://mlsanity.com/paper/2503.12533/) (2025)
- [RoboAgent: Chaining Basic Capabilities for Embodied Task Planning](https://mlsanity.com/paper/2604.07774/) (2026)
- [MemCompiler: Compile, Don't Inject -- State-Conditioned Memory for Embodied Agents](https://mlsanity.com/paper/2605.07594/) (2026)
- [ELITE: Experiential Learning and Intent-Aware Transfer for Self-improving Embodied Agents](https://mlsanity.com/paper/2603.24018/) (2026)
- [RoboGPT-R1: Enhancing Robot Task Planning with Reinforcement Learning](https://mlsanity.com/paper/2510.14828/) (2025)
- [MemCtrl: Using MLLMs as Active Memory Controllers on Embodied Agents](https://mlsanity.com/paper/2601.20831/) (2026)

## Built on by (most cited first, 1 of 1)

- [The Last AI Built by Humans: Toward Genuine Recursive Self-Improvement](https://mlsanity.com/paper/2609.11873/) (2026)

## Abstract (arXiv)

Recent studies have shown that multimodal large language models (MLLMs) can serve as embodied agents, translating language instructions and visual observations into executable plans. However, building agents that can continually improve through interaction and rapidly adapt to their environments remains challenging. Summing up experience from past interaction trajectories provides a promising solution, but existing experience-based methods often rely on manually designed prompting workflows to extract and update skills. Such fixed procedures may struggle to learn updated skills from new and diverse experiences. We introduce PRACTICE, which trains a skill learner to discover and maintain a persistent skill library from past interaction trajectories while keeping the task executor frozen. Given the historical accumulated skills and incoming trajectories, the skill learner produces structured batch-edits that add, refine, merge, or remove skills, and then hierarchical consolidate all collected edits into a consistent updated skill library. We train the learner with a two-stage curriculum. First, it learns basic skill generation and library maintenance from oracle trajectories. Then, by contrasting successful and failed trajectories from heterogeneous executors on the same tasks, it learn to identify invalid action patterns and recovery strategies. Finally, we apply online skill-edit distillation to align the skill learner with a stronger teacher on its current edit distribution to further improves the policy. Experiments demonstrate that a compact skill learner delivers consistent performance improvements across successive library-update rounds for multiple frozen executors. On EB-ALFRED and EB-Habitat, PRACTICE further outperforms the strongest experience-based baselines. Project resources are publicly available at: https://baai-agents.github.io/PRACTICE
