# MEOM: Multi-View Expected-OKS Maximization for Human Pose Triangulation

arXiv: https://arxiv.org/abs/2608.30521 · HTML: https://mlsanity.com/paper/2608.30521/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 19 of its 29 references that are in the map.
- First posted on arXiv 31 Aug 2026.

## Builds on (most cited first, 19 of 19)

- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [On Calibration of Modern Neural Networks](https://mlsanity.com/paper/1706.04599/) (2017)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [ViTPose: Simple Vision Transformer Baselines for Human Pose Estimation](https://mlsanity.com/paper/2204.12484/) (2022)
- [Accurate Uncertainties for Deep Learning Using Calibrated Regression](https://mlsanity.com/paper/1807.00263/) (2018)
- [Learnable Triangulation of Human Pose](https://mlsanity.com/paper/1905.05754/) (2019)
- [Cross View Fusion for 3D Human Pose Estimation](https://mlsanity.com/paper/1909.01203/) (2019)
- [Probabilistic Monocular 3D Human Pose Estimation with Normalizing Flows](https://mlsanity.com/paper/2107.13788/) (2021)
- [YOLO-Pose: Enhancing YOLO for Multi Person Pose Estimation Using Object Keypoint Similarity Loss](https://mlsanity.com/paper/2204.06806/) (2022)
- [DiffPose: Multi-hypothesis Human Pose Estimation using Diffusion models](https://mlsanity.com/paper/2211.16487/) (2022)
- [On the Calibration of Human Pose Estimation](https://mlsanity.com/paper/2311.17105/) (2023)
- [ProbPose: A Probabilistic Approach to 2D Human Pose Estimation](https://mlsanity.com/paper/2412.02254/) (2024)
- [MV-SSM: Multi-View State Space Modeling for 3D Human Pose Estimation](https://mlsanity.com/paper/2509.00649/) (2025)
- [UPose3D: Uncertainty-Aware 3D Human Pose Estimation with Cross-View and Temporal Cues](https://mlsanity.com/paper/2404.14634/) (2024)
- [Copula Calibration](https://mlsanity.com/paper/1307.7650/) (2013)
- [RUMPL: Ray-Based Transformers for Universal Multi-View 2D to 3D Human Pose Lifting](https://mlsanity.com/paper/2512.15488/) (2025)
- [Flow Matching for Probabilistic Monocular 3D Human Pose Estimation](https://mlsanity.com/paper/2601.16763/) (2026)
- [Calibrated Multivariate Distributional Regression with Pre-Rank Regularization](https://mlsanity.com/paper/2601.22895/) (2026)

## Abstract (arXiv)

Conventional algebraic triangulation solves 3D human pose estimation (HPE) from multi-view 2D keypoints. The typical approach, decoding 2D keypoints from predicted heatmaps, is unreliable as heatmaps can be multimodal under occlusion, and collapsing them into single peaks discards their spatial distribution. We seek to use the entire heatmap to estimate 3D poses more accurately, which requires solving two problems: how to robustly fuse heatmaps across views, and how to assess the reliability of heatmaps. For the former, we introduce a novel objective, Multi-viewExpected-OKS Maximization (MEOM), that locates a 3D joint where the views agree in probability mass. For the latter, we adopt highest-density-region (HDR) calibration as a diagnostic of that mass, independently of distance-based metrics. The proposed framework covers two settings, with and without 3D supervision. Without 3D supervision, we optimize 3D poses from pretrained heatmap predictors by maximizing MEOM, achieving comparable performance with state-of-the-art methods that rely on larger backbones, temporal fusion, and simulated 3D data. On ambiguous Human3.6M (H36MA) and occluded CMU Panoptic frames, the advantage is substantial. When 3D labels are available, we train the model end-to-end with a combined MEOM and MSE loss, achieving 19.11 mm absolute MPJPE on Human3.6M outperforming the state-of-the-art volumetric approach on absolute MPJPE at half the inference cost.
