# Dancing Stick Figures: An Introductory Dataset for Training Video Generation Models

arXiv: https://arxiv.org/abs/2608.29123 · HTML: https://mlsanity.com/paper/2608.29123/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 15 of its 18 references that are in the map.
- First posted on arXiv 29 Aug 2026.

## Builds on (most cited first, 15 of 15)

- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [Unsupervised Learning of Video Representations using LSTMs](https://mlsanity.com/paper/1502.04681/) (2015)
- [Kubric: A scalable dataset generator](https://mlsanity.com/paper/2203.03570/) (2022)
- [Seedance 1.0: Exploring the Boundaries of Video Generation Models](https://mlsanity.com/paper/2506.09113/) (2025)
- [BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motion](https://mlsanity.com/paper/2306.16940/) (2023)
- [MiraData: A Large-Scale Video Dataset with Long Durations and Structured Captions](https://mlsanity.com/paper/2407.06358/) (2024)
- [HumanVid: Demystifying Training Data for Camera-controllable Human Image Animation](https://mlsanity.com/paper/2407.17438/) (2024)
- [ARDY: Autoregressive Diffusion with Hybrid Representation for Interactive Human Motion Generation](https://mlsanity.com/paper/2607.08741/) (2026)

## Abstract (arXiv)

Training a video-generation model from scratch is hard for reasons that precede model design. The feedback loop is long: a failure that appears only after a training run can make each attempted fix another run. The data are hard to reach: the corpora and recipes behind strong models are large, heterogeneous, and often unreleased. And scoring is blunt: open-ended generation has no single correct output, and an aggregate score does not by itself establish whether a sample succeeds or which property failed. Dancing Stick Figures is a synthetic video dataset built against these three obstacles. For iteration speed, its 64x64, 64-frame reference task is sized for practical repeated training on a single workstation GPU. For accessibility, the release is a 0.79-GB training tier of 4,020 video clips--1,340 six-second source motions, each rendered from three cameras by a deterministic dataset-generation harness--with checkpoints and a Colab workflow that reruns the reference training pipeline at reduced budget on a 16 GB Tesla T4. For scoring, every frame retains its generating state (ARDY cskel27 joint positions, camera, body parameters, and source motion) and per-pixel depth, surface normals, and part labels. These annotations support dataset-specific metrics for visible topology and part-wise motion; corruptions expose their sensitivities and blind spots.
