# RoboPhys-3D: A Comprehensive Embodied World Model Evaluation via 3D Reconstruction

arXiv: https://arxiv.org/abs/2608.28718 · HTML: https://mlsanity.com/paper/2608.28718/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and robot world models, one of 11 directions in World models.
- Builds on 36 of its 90 references that are in the map.
- First posted on arXiv 28 Aug 2026.

## Placed in

- World models / [Embodied and robot world models](https://mlsanity.com/wm/embodied-and-robot-world-models/)

## Builds on (most cited first, 30 of 36)

- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [π0.5: a Vision-Language-Action Model with Open-World Generalization](https://mlsanity.com/paper/2504.16054/) (2025)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [Cosmos World Foundation Model Platform for Physical AI](https://mlsanity.com/paper/2501.03575/) (2025)
- [Depth Anything 3: Recovering the Visual Space from Any Views](https://mlsanity.com/paper/2511.10647/) (2025)
- [RoboTwin 2.0: A Scalable Data Generator and Benchmark with Strong Domain Randomization for Robust Bimanual Robotic Manipulation](https://mlsanity.com/paper/2506.18088/) (2025)
- [A Neural Algorithm of Artistic Style](https://mlsanity.com/paper/1508.06576/) (2015)
- [VBench-2.0: Advancing Video Generation Benchmark Suite for Intrinsic Faithfulness](https://mlsanity.com/paper/2503.21755/) (2025)
- [Cosmos 3: Omnimodal World Models for Physical AI](https://mlsanity.com/paper/2606.02800/) (2026)
- [VideoPhy-2: A Challenging Action-Centric Physical Commonsense Evaluation in Video Generation](https://mlsanity.com/paper/2503.06800/) (2025)
- [WorldArena: A Unified Benchmark for Evaluating Perception and Functional Utility of Embodied World Models](https://mlsanity.com/paper/2602.08971/) (2026)
- [A Comprehensive Survey on World Models for Embodied AI](https://mlsanity.com/paper/2510.16732/) (2025)
- [3D and 4D World Modeling: A Survey](https://mlsanity.com/paper/2509.07996/) (2025)
- [Vidar: Embodied Video Diffusion Model for Generalist Manipulation](https://mlsanity.com/paper/2507.12898/) (2025)
- [A Survey: Learning Embodied Intelligence from Physical Simulators and World Models](https://mlsanity.com/paper/2507.00917/) (2025)
- [EWMBench: Evaluating Scene, Motion, and Semantic Quality in Embodied World Models](https://mlsanity.com/paper/2505.09694/) (2025)
- [World-in-World: World Models in a Closed-Loop World](https://mlsanity.com/paper/2510.18135/) (2025)
- [WBench: A Comprehensive Multi-turn Benchmark for Interactive Video World Model Evaluation](https://mlsanity.com/paper/2605.25874/) (2026)
- ["PhyWorldBench": A Comprehensive Evaluation of Physical Realism in Text-to-Video Models](https://mlsanity.com/paper/2507.13428/) (2025)
- [MIND: Benchmarking Memory Consistency and Action Control in World Models](https://mlsanity.com/paper/2602.08025/) (2026)
- [RoboEval: Where Robotic Manipulation Meets Structured and Scalable Evaluation](https://mlsanity.com/paper/2507.00435/) (2025)
- [Sora Generates Videos with Stunning Geometrical Consistency](https://mlsanity.com/paper/2402.17403/) (2024)
- [ABot-PhysWorld: Interactive World Foundation Model for Robotic Manipulation with Physics Alignment](https://mlsanity.com/paper/2603.23376/) (2026)
- [WorldMark: A Unified Benchmark Suite for Interactive Video World Models](https://mlsanity.com/paper/2604.21686/) (2026)
- [ESI-Bench: Towards Embodied Spatial Intelligence that Closes the Perception-Action Loop](https://mlsanity.com/paper/2605.18746/) (2026)
- [A Survey of Interactive Generative Video](https://mlsanity.com/paper/2504.21853/) (2025)
- [Beyond FVD: Enhanced Evaluation Metrics for Video Generation Quality](https://mlsanity.com/paper/2410.05203/) (2024)
- [Omni-WorldBench: Towards a Comprehensive Interaction-Centric Evaluation for World Models](https://mlsanity.com/paper/2603.22212/) (2026)

## Built on by (most cited first, 1 of 1)

- [VehDyn: A Driving World Model Benchmark for Vehicle Dynamics](https://mlsanity.com/paper/2609.33264/) (2026)

## Abstract (arXiv)

Video world models increasingly serve as data engines, action planners, and simulators for embodied AI, but conventional embodied world model (EWM) benchmarks lack a unified 3D-grounded protocol for establishing whether generated rollouts preserve the underlying 3D scene state or translate into executable actions. We introduce RoboPhys-3D, a 3D-grounded EWM benchmark built on RoboTwin 2.0, covering 50 manipulation tasks across four regimes, with 5,000 episodes and 25,000 multi-view ground-truth videos. A defining feature of RoboPhys-3D is that generated and ground-truth videos are processed through the same 3D reconstruction pipeline, enabling reconstruction-induced error to be distinguished from generation-induced error. The RoboPhys-3D benchmark organizes 50 complementary metrics into 18 sub-dimensions across four levels: pixel-level fidelity, 3D geometry consistency, state-level understanding, and task-level completeness. We further introduce Average Full Score, a hierarchical score averaging all 50 metrics for comprehensive evaluation, and RoboPhyscore, a compact task-aligned score averaging the metrics most strongly correlated with task success. Among the four representative video world models, Cosmos 3 achieves the highest RoboPhyscore (0.6330, 92.7% of ground truth), while state- and execution-grounded metrics reveal substantial failures that perceptual and vision-language model-based judgments fail to capture. RoboPhyscore further exhibits strong agreement with human evaluation (Pearson r = 0.9761 and Spearman rho = 0.8962), demonstrating the importance of grounded, execution-aware evaluation for EWM capability.
