# AcCoRD: Evaluating User-Agent Collaboration Under Realistic User Preference Dynamics

arXiv: https://arxiv.org/abs/2608.27818 · HTML: https://mlsanity.com/paper/2608.27818/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in General LLM agent frameworks and benchmarks, one of 16 directions in LLM agents and tool use.
- Builds on 34 of its 40 references that are in the map.
- First posted on arXiv 28 Aug 2026.

## Placed in

- LLM agents and tool use / [General LLM agent frameworks and benchmarks](https://mlsanity.com/agents/general-llm-agent-frameworks-and-benchmarks/)

## Builds on (most cited first, 30 of 34)

- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [SWE-bench: Can Language Models Resolve Real-World GitHub Issues?](https://mlsanity.com/paper/2310.06770/) (2023)
- [A Survey on Large Language Model based Autonomous Agents](https://mlsanity.com/paper/2308.11432/) (2023)
- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [τ-bench: A Benchmark for Tool-Agent-User Interaction in Real-World Domains](https://mlsanity.com/paper/2406.12045/) (2024)
- [WebShop: Towards Scalable Real-World Web Interaction with Grounded Language Agents](https://mlsanity.com/paper/2207.01206/) (2022)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [DeepSeek-V3.2: Pushing the Frontier of Open Large Language Models](https://mlsanity.com/paper/2512.02556/) (2025)
- [MultiWOZ -- A Large-Scale Multi-Domain Wizard-of-Oz Dataset for Task-Oriented Dialogue Modelling](https://mlsanity.com/paper/1810.00278/) (2018)
- [Towards Scalable Multi-domain Conversational Agents: The Schema-Guided Dialogue Dataset](https://mlsanity.com/paper/1909.05855/) (2019)
- [AppWorld: A Controllable World of Apps and People for Benchmarking Interactive Coding Agents](https://mlsanity.com/paper/2407.18901/) (2024)
- [TheAgentCompany: Benchmarking LLM Agents on Consequential Real World Tasks](https://mlsanity.com/paper/2412.14161/) (2024)
- [ToolSandbox: A Stateful, Conversational, Interactive Evaluation Benchmark for LLM Tool Use Capabilities](https://mlsanity.com/paper/2408.04682/) (2024)
- [InterCode: Standardizing and Benchmarking Interactive Coding with Execution Feedback](https://mlsanity.com/paper/2306.14898/) (2023)
- [CollabLLM: From Passive Responders to Active Collaborators](https://mlsanity.com/paper/2502.00640/) (2025)
- [SWEET-RL: Training Multi-Turn LLM Agents on Collaborative Reasoning Tasks](https://mlsanity.com/paper/2503.15478/) (2025)
- [Conversational Recommender System](https://mlsanity.com/paper/1806.03277/) (2018)
- [Estimation-Action-Reflection: Towards Deep Interaction Between Conversational and Recommender Systems](https://mlsanity.com/paper/2002.09102/) (2020)
- [Clarify When Necessary: Resolving Ambiguity Through Interaction with LMs](https://mlsanity.com/paper/2311.09469/) (2023)
- [Eliciting Human Preferences with Language Models](https://mlsanity.com/paper/2310.11589/) (2023)
- [UserBench: An Interactive Gym Environment for User-Centric Agents](https://mlsanity.com/paper/2507.22034/) (2025)
- [CRMArena: Understanding the Capacity of LLM Agents to Perform Professional CRM Tasks in Realistic Environments](https://mlsanity.com/paper/2411.02305/) (2024)
- [Collaborative Gym: A Framework for Enabling and Evaluating Human-Agent Collaboration](https://mlsanity.com/paper/2412.15701/) (2024)
- [Training Proactive and Personalized LLM Agents](https://mlsanity.com/paper/2511.02208/) (2025)
- [Structured Uncertainty guided Clarification for LLM Agents](https://mlsanity.com/paper/2511.08798/) (2025)
- [Lost in Simulation: LLM-Simulated Users are Unreliable Proxies for Human Users in Agentic Evaluations](https://mlsanity.com/paper/2601.17087/) (2026)
- [Ambig-SWE: Interactive Agents to Overcome Underspecificity in Software Engineering](https://mlsanity.com/paper/2502.13069/) (2025)
- [UserRL: Training Interactive User-Centric Agent via Reinforcement Learning](https://mlsanity.com/paper/2509.19736/) (2025)
- [ChatShop: Interactive Information Seeking with Language Agents](https://mlsanity.com/paper/2404.09911/) (2024)

## Built on by (most cited first, 1 of 1)

- [Don't Guess, Just Ask: Evaluating Interactive Requirement Clarification for Repository-Level Software Development](https://mlsanity.com/paper/2610.13022/) (2026)

## Abstract (arXiv)

User preferences in user-agent collaboration are rarely static and fully-specified upfront: preferences are formed, revealed, adjusted, and relaxed during interaction. Existing benchmarks for evaluating user-agent collaboration focus almost exclusively on resolving underspecified preferences, thereby failing to capture the richer dynamics of real-world interaction. We introduce AcCoRD, a user-agent collaboration benchmark requiring agents to handle diverse user preference dynamics in two domains: online shopping and travel planning. We evaluate five frontier LLMs under two prompting strategies: vanilla ReAct, and an uncertainty-guided variant that prompts models to identify and resolve ambiguity about user preferences. Our results reveal that frontier models can handle underspecification but struggle to satisfy preferences that emerge or evolve mid-interaction and require more sophisticated uncertainty modeling. Further, prompting alone fails to elicit the required uncertainty recognition. We release AcCoRD as a resource for developing agents that can navigate the full complexity of real-world user preferences.
