# Tether the Subject, Release the Scene: Query-Aware Memory Routing for Long-Horizon Autoregressive Video Generation

arXiv: https://arxiv.org/abs/2608.26902 · HTML: https://mlsanity.com/paper/2608.26902/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 18 of its 23 references that are in the map.
- First posted on arXiv 27 Aug 2026.

## Builds on (most cited first, 18 of 18)

- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [Prompt-to-Prompt Image Editing with Cross Attention Control](https://mlsanity.com/paper/2208.01626/) (2022)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [SnapKV: LLM Knows What You are Looking for Before Generation](https://mlsanity.com/paper/2404.14469/) (2024)
- [MasaCtrl: Tuning-Free Mutual Self-Attention Control for Consistent Image Synthesis and Editing](https://mlsanity.com/paper/2304.08465/) (2023)
- [Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusion](https://mlsanity.com/paper/2506.08009/) (2025)
- [LongLive: Real-time Interactive Long Video Generation](https://mlsanity.com/paper/2509.22622/) (2025)
- [Rolling Forcing: Autoregressive Long Video Diffusion in Real Time](https://mlsanity.com/paper/2509.25161/) (2025)
- [Causal Forcing: Autoregressive Diffusion Distillation Done Right for High-Quality Real-Time Interactive Video Generation](https://mlsanity.com/paper/2602.02214/) (2026)
- [Context as Memory: Scene-Consistent Interactive Long Video Generation with Memory Retrieval](https://mlsanity.com/paper/2506.03141/) (2025)
- [Infinity-RoPE: Action-Controllable Infinite Video Generation Emerges From Autoregressive Self-Rollout](https://mlsanity.com/paper/2511.20649/) (2025)
- [Reward Forcing: Efficient Streaming Video Generation with Rewarded Distribution Matching Distillation](https://mlsanity.com/paper/2512.04678/) (2025)
- [Deep Forcing: Training-Free Long Video Generation with Deep Sink and Participative Compression](https://mlsanity.com/paper/2512.05081/) (2025)
- [MemRoPE: Training-Free Infinite Video Generation via Evolving Memory Tokens](https://mlsanity.com/paper/2603.12513/) (2026)
- [Relax Forcing: Relaxed KV-Memory for Consistent Long Video Generation](https://mlsanity.com/paper/2603.21366/) (2026)
- [LongLive-RAG: A General Retrieval-Augmented Framework for Long Video Generation](https://mlsanity.com/paper/2606.02553/) (2026)
- [Echo-Infinity: Learning Evolving Memory for Real-Time Infinite Video Generation](https://mlsanity.com/paper/2606.04527/) (2026)
- [AdaState: Self-Evolving Anchors for Streaming Video Generation](https://mlsanity.com/paper/2605.30349/) (2026)

## Abstract (arXiv)

Streaming autoregressive video models generate long videos chunk by chunk, using historical memory to maintain consistency. Existing methods typically expose subject and scene queries to history through similar policies. This stabilizes the subject, but can also lock backgrounds, viewpoints, and scene structure to previously generated states even when local motion continues. We call this failure memory-anchored scene under-progression; consistency and motion metrics alone can miss it. We introduce TetherMem, a training-free, query-aware spatiotemporal memory router for frozen video generators. TetherMem separates subject and scene queries and modulates historical access with region- and age-conditioned priors: subject queries retain identity-bearing history, while scene queries reduce reliance on subject history and stale backgrounds. Across 2,400 blinded pairwise judgments from 10 annotators, TetherMem achieves the highest estimated expected preference among eight streaming long-video baselines for overall quality (0.780) and scene progression (0.769). On complete 30-second videos, it sustains changes in background, viewpoint, and scene state while preserving subject recognizability and temporal continuity.
