# Thinking on Shots: Consistent Multi-Shot Video Editing with Agentic Reasoning

arXiv: https://arxiv.org/abs/2608.26809 · HTML: https://mlsanity.com/paper/2608.26809/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Multimodal reasoning, one of 17 directions in LLM reasoning.
- Builds on 11 of its 31 references that are in the map.
- First posted on arXiv 27 Aug 2026.

## Placed in

- LLM reasoning / [Multimodal reasoning](https://mlsanity.com/lr/multimodal-reasoning/)
- LLM agents and tool use / [Multimodal and embodied agents](https://mlsanity.com/agents/multimodal-and-embodied-agents/)

## Builds on (most cited first, 11 of 11)

- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [Prompt-to-Prompt Image Editing with Cross Attention Control](https://mlsanity.com/paper/2208.01626/) (2022)
- [Gemini: A Family of Highly Capable Multimodal Models](https://mlsanity.com/paper/2312.11805/) (2023)
- [Seedance 2.0: Advancing Video Generation for World Complexity](https://mlsanity.com/paper/2604.14148/) (2026)
- [LongCat-Video Technical Report](https://mlsanity.com/paper/2510.22200/) (2025)
- [Stable Video Infinity: Infinite-Length Video Generation with Error Recycling](https://mlsanity.com/paper/2510.09212/) (2025)
- [UniVA: Universal Video Agent towards Open-Source Next-Generation Video Generalist](https://mlsanity.com/paper/2511.08521/) (2025)
- [ViMax: Agentic Video Generation](https://mlsanity.com/paper/2606.07649/) (2026)
- [Aurora: Unified Video Editing with a Tool-Using Agent](https://mlsanity.com/paper/2605.18748/) (2026)
- [Soap2Soap: Long Cinematic Video Remaking via Multi-Agent Collaboration](https://mlsanity.com/paper/2605.17423/) (2026)
- [CoinVE-200K: A Large-Scale High-Quality Dataset for Compositional Instruction-Guided Video Editing](https://mlsanity.com/paper/2608.17566/) (2026)

## Abstract (arXiv)

While generative AI has significantly advanced video editing, existing methods primarily focus on single-shot or short video clips. Editing long videos with multiple instructions remains a formidable challenge. Naive chunking strategies, e.g., fixed-duration segmentation, often lead to entity fragmentation, severe editing hallucinations, and disrupted temporal continuity. To bridge this gap, we introduce the Multi-Instruction Multi-Shot Long-Video Editing (MMLVE) task, which is structured around three core objectives: Cross-Shot Editing Consistency (CSEC), Multi-Instruction Decoupling (MID), and Zero-Destruction on Spatiotemporal Structure (ZDSS). To tackle these three unique challenges, we introduce an agentic editing framework that leverages the synergy of Large Language Models (LLMs) and Vision-Language Models (VLMs) to achieve shot-level video decoupling and precise instruction parsing. Furthermore, to comprehensively evaluate this task, we construct MMLVE-Bench, which is an MMLVE-focused dataset characterized by complex real-world spatiotemporal dynamics, high-density heterogeneous instructions, and sparse, random entity distributions. Three MMLVE-focused evaluation metrics are further exploited to assess the quality of the editing results. Extensive experiments demonstrate that our MMLVE-Agent outperforms existing closed-source SOTA approaches (e.g., Seedance 2.0), successfully eliminating editing hallucinations, preserving cross-shot editing consistency, and attaining seamless spatiotemporal transitions.
