# TacForcing: Streaming Action Generation with Execution-Time Tactile Feedback

arXiv: https://arxiv.org/abs/2608.25798 · HTML: https://mlsanity.com/paper/2608.25798/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 45 of its 50 references that are in the map.
- First posted on arXiv 26 Aug 2026.

## Builds on (most cited first, 30 of 45)

- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [π0.5: a Vision-Language-Action Model with Open-World Generalization](https://mlsanity.com/paper/2504.16054/) (2025)
- [GR00T N1: An Open Foundation Model for Generalist Humanoid Robots](https://mlsanity.com/paper/2503.14734/) (2025)
- [Planning with Diffusion for Flexible Behavior Synthesis](https://mlsanity.com/paper/2205.09991/) (2022)
- [Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusion](https://mlsanity.com/paper/2407.01392/) (2024)
- [History-Guided Video Diffusion](https://mlsanity.com/paper/2502.06764/) (2025)
- [AR-Diffusion: Auto-Regressive Diffusion Model for Text Generation](https://mlsanity.com/paper/2305.09515/) (2023)
- [Reactive Diffusion Policy: Slow-Fast Visual-Tactile Policy Learning for Contact-Rich Manipulation](https://mlsanity.com/paper/2503.02881/) (2025)
- [Rolling Diffusion Models](https://mlsanity.com/paper/2402.09470/) (2024)
- [Binding Touch to Everything: Learning Unified Multimodal Tactile Representations](https://mlsanity.com/paper/2401.18084/) (2024)
- [ForceVLA: Enhancing VLA Models with a Force-aware MoE for Contact-rich Manipulation](https://mlsanity.com/paper/2505.22159/) (2025)
- [3D-ViTac: Learning Fine-Grained Manipulation with Visuo-Tactile Sensing](https://mlsanity.com/paper/2410.24091/) (2024)
- [Connecting Touch and Vision via Cross-Modal Prediction](https://mlsanity.com/paper/1906.06322/) (2019)
- [Sparsh: Self-supervised touch representations for vision-based tactile sensing](https://mlsanity.com/paper/2410.24090/) (2024)
- [Streaming Diffusion Policy: Fast Policy Synthesis with Variable Noise Diffusion Models](https://mlsanity.com/paper/2406.04806/) (2024)
- [TEDi: Temporally-Entangled Diffusion for Long-Term Motion Synthesis](https://mlsanity.com/paper/2307.15042/) (2023)
- [AnyTouch: Learning Unified Static-Dynamic Representation across Multiple Visuo-tactile Sensors](https://mlsanity.com/paper/2502.12191/) (2025)
- [Transferable Tactile Transformers for Representation Learning Across Diverse Sensors and Tasks](https://mlsanity.com/paper/2406.13640/) (2024)
- [Streaming Flow Policy: Simplifying diffusion/flow-matching policies by treating action trajectories as flow trajectories](https://mlsanity.com/paper/2505.21851/) (2025)
- [Self-Supervised Visuo-Tactile Pretraining to Locate and Follow Garment Features](https://mlsanity.com/paper/2209.13042/) (2022)
- [ViTacFormer: Learning Cross-Modal Representation for Visuo-Tactile Dexterous Manipulation](https://mlsanity.com/paper/2506.15953/) (2025)
- [VLA-Touch: Enhancing Vision-Language-Action Models with Dual-Level Tactile Feedback](https://mlsanity.com/paper/2507.17294/) (2025)
- [OmniVTLA: Vision-Tactile-Language-Action Models with Semantic-Aligned Tactile Sensing](https://mlsanity.com/paper/2508.08706/) (2025)
- [OmniVTA: Visuo-Tactile World Modeling for Contact-Rich Robotic Manipulation](https://mlsanity.com/paper/2603.19201/) (2026)
- [See to Touch: Learning Tactile Dexterity through Visual Incentives](https://mlsanity.com/paper/2309.12300/) (2023)
- [MimicTouch: Leveraging Multi-modal Human Tactile Demonstrations for Contact-rich Manipulation](https://mlsanity.com/paper/2310.16917/) (2023)
- [FoAR: Force-Aware Reactive Policy for Contact-Rich Robotic Manipulation](https://mlsanity.com/paper/2411.15753/) (2024)
- [Visuo-Tactile World Models](https://mlsanity.com/paper/2602.06001/) (2026)

## Built on by (most cited first, 2 of 2)

- [In-Context Learning for Robots: Methods and Applications](https://mlsanity.com/paper/2609.36012/) (2026)
- [TacDyn-WAM: Learning Implicit Tactile Dynamics in a Heterogeneous Visuo-Tactile World Action Model](https://mlsanity.com/paper/2610.00638/) (2026)

## Abstract (arXiv)

Contact-rich manipulation requires adapting to contact states that can evolve substantially within an action horizon. However, chunk-based vision-language-action models predict complete action chunks from observations collected before execution, leaving tactile conditioning stale during execution. Existing tactile-reactive approaches typically rely on separate high-frequency controllers, which increase both architectural and training complexity. In this paper, we introduce TacForcing, a streaming action-generation framework incorporating execution-time tactile feedback. TacForcing replaces the standard action expert with a streaming expert that generates action blocks sequentially while preserving intermediate states of unfinished blocks. After each block is executed, the expert resumes generation from these states using newly acquired tactile feedback. To better align tactile conditioning with action execution, we further introduce Execution-Aware Tactile Attention (EATA), which restricts direct access to each tactile update to the next block scheduled for execution. Across six UniVTAC simulation tasks and six real-world contact-rich manipulation tasks on two robot platforms, TacForcing achieves average success rates of 65% in simulation and 66% in the real world, outperforming the strongest baselines by 6 and 15 percentage points, respectively.
